Click here for changelog!
Click here to track!
Click here for development blog

Explorium on GameJolt
Explorium on Official Souper Games Site

Alpha Coming Soon

A sandbox game that aims to go where sandbox games seldom go. It's focus is not on pointless tiering up, but rather on exploration and adventure with friends. Explore infinite worlds, new dimensions, and multiplayer!
The alpha (free) version of the game will be released in 2015.


Features:

  • Potentially infinite randomly generated worlds.
  • Online and local network multiplayer.
  • Beautiful, smooth, attenuated lighting.
  • Bone animation.
  • Amazing extensive soundtrack.
  • Fantastic performance.
  • Alpha coming soon.


Screenshots:





Imagine a world with no boundaries. You can build as high as you want, dig as deep as you want, or explore a thriving world in any direction. The possibilities for a world like this is endless. This world is Explorium.




Old Version

This is the old version of the game that is no longer supported.
Download OLD Explorium

Features:

  • 256x1024 sized world.
  • No lighting.
  • Mobs.
  • Basic player animation.
  • Buggy and no longer supported.

  • View media
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Lighting Engine Update


The lighting engine, as most know by now, has gone through many, many changes. It's getting closer to it's final stage. This update to the lighting engine will most likely remain until the alpha is released. Lights are brighter, spread more, and the whole method is approximately 100 times faster. The spreads are done using an HLSL shader, and updates to source and blocking masks are done periodically on a chunk basis. Below is a series of lists comparing the other systems.


First System:
• Done on the CPU, so naturally much slower.
• Lights blend exceptionally well.
• No attenuation; light not blocked by solid objects.
• Lights very triangular shaped.
Previous System:
• Done on the GPU, very efficient for spreading.
• However, the need to make source and blocking masks was very slow, because it was done every frame.
• Very inaccurate and dark.
• Lights blended very well.
New System:
• Also done on the GPU, still very efficient.
• Source and blocking mask updates done only when blocks are updated, essentially instantly. Now does only about a thousandth of the previous number of updates.
• Decently accurate, spreads far and bright.
• Lights blend decently, but not nearly as well as previous systems.


Here is a video showcasing the new lighting engine:


Souper Games (dev studio that is working on Explorium) now has a wonderfully revamped website:
Souper Games Blog / Main Site

Explorium can also be found in these locations:
GameJolt
Tumblr
TIGForums

Until next time,
Benjamin Mastripolito (Lead Developer)

Explorium


Additional Screenshots:



• Development Update + Videos •

• Development Update + Videos •

News 0 comments

Explorium in the last year has grown tremendously. This is a synopsis of the recent development, alongside some informative media.

Heavy Development Underway!

Heavy Development Underway!

News 2 comments

Explorium is inching towards the BIG UPDATE, set to release 2014. This MASSIVELY HUGE UPDATE includes insane features such as INFINITE WORLDS, LIGHTING...

Explorium Alpha v0.2 Out!

Explorium Alpha v0.2 Out!

News 0 comments

Download and enjoy v0.2! Packed with all kinds of great new features including mobs, tons of new items, and biomes.

Welcome to the Explorium Forums!

Welcome to the Explorium Forums!

News 2 comments

I have just created the official Explorium Forum here on IndieDB. Just click on the "Forum" tab you see in the bar with the other sections, and get posting...

Comments  (0 - 10 of 31)
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jackawaka
jackawaka

Heh, the way you say that you used to use game maker kinda reminds me of my game, other than i think i'll keep it in game maker but try and polish up as much as possible

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Endimmion
Endimmion

Explorium has been added on Sandbox-Games.net : Sandbox-games.net

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Stuart98
Stuart98

The link to the dev blog is broken.

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Lemoncreme Creator
Lemoncreme

Thanks for pointing that out! I fixed it.

Reply Good karma+1 vote
7Fallen
7Fallen

no me gusta el personaje , pero se ve bastante bueno tu juego .

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Lemoncreme Creator
Lemoncreme

Yeah it seems nobody likes the character. Don't worry, I'll make him more beautiful!

Reply Good karma+3 votes
Dirux
Dirux

Vk.com an idea for a character in the game

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Lemoncreme Creator
Lemoncreme

Thanks for doing that, but he seems to be quite boxy and short. Again, the current character is temporary.
:-)

Reply Good karma+1 vote
Noje999
Noje999

looking GREAT! :D

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Explorium
Platforms
Windows
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Lemoncreme
Engine
XNA
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