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"Inspired by fantastic movies and TV series... explore, learn and survive..."

Please, check the FAQ for more information.

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=== STORY ===


In the age of kings and wars, the strongest army needs to have the best equipment, the best strategy... and the best technology. When the Zenith islands were found, a place in the sky in flying islands, many kings tried to build some kind of flying machine, with no success.

After many years... the time has come. A briliant wizard and engineer built some kind of baloon machine capapble to take villagers and soldiers to these islands. And this new technology reached the hands of all the four kings, of the four Kingdoms in Tameldor lands. Everyone want a piece of what these islands has to offer.

Big prizes were offered to those who bring the best magic, the best treasure... or the best discovery. Many went to this island searching for these treasures, only a few came back... with incredible stories. All kings are offering good amount of gold to those who brougth good treasures and/or spices.

But these islands has much more that men can think of... mountains and forests are home to thousands of living creatures, small and big, quiet and dangerous. Young explorers may fall during hard encounters... but experienced warriors may find beautiful treasures.

You are a son of a King's Lord, your father is lost somewhere in these flying islands. When your trip to there exploded, you see yourself trapped in the middle of one island. Your men died... you can only start over and try your luck exploring this new world... and maybe discover what this lands has to offer.

Build your new home, put your men to work for you while you explore for treasures and try to discover the truth behind these islands. Your city can become a very good trade point, hosting feasts, travelers and more.

Below Zenith, things are not going well... the kingdoms are fighting for more power... a new war is comming...

Good luck, explorer...

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>>> FEATURES <<<


Some of the features below will be only present in the final version.
Each release download will be available here and in the development blog.

- Sandbox environment to explore Zenith islands;
- Fast character evoluition using skills and magic;
- Resource management in medieval-fantasy cities, control villager tasks and guards;
- Main quests based in a rich story about flying Islands created by Gods;
- Random side quests, get to know your villagers and help them;
- Your characters needs to eat and rest to complete dailly tasks;
- Build dozens of different buildings, all can have interactions;
- Give direct orders to your men and make your city grow;
- Trade zones that will increase your city visits;
- See your city gain life with daily tasks from your villagers, bandits and warriors;
- Keep your villagers happy and they may compensate you with great quests;
- Many places to explore: ruin cities, villages, forests, etc;
- Day and night cycle means different dangers and quests;
- Intense battles with lots of soldiers and warriors;
- Random events for your city and side quests;
- Find treasures, random placed each time you play;

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=== FAQ ===


What happened to this game last year?
We had to stop its development to finish some comercial projects and our first mobile game. Now we think its time to take this back again and change some plans for EoZ. But expect good news ;)

What is EoZ?

A RPG Game with strategy elements, where the player explore flying islands in a medieval and fantastic plot and at same time defend your city from bandits and monsters. See your city grow, many treasures to find, rare items, all this with the main plot full of mysteries.

Is there multiplayer mode?
We planed this in the past, but for now, only single-player. More info about this anytime.

How much this game will be?
No information about this yet.

When will the game be released?
When it's done ;)

What is the system requirements?
No info yet, expect something for a good PC (but does not need to be very high).

How can you/we help?

Please, support it with feedbacks and comments, spread the word and help us to know if this is fun or just not :)

Copyright (c) 2012 - Odin Game Studio
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Blog RSS Feed Report abuse Latest News: Update for Explorers... only!

4 comments by xandeck on Jul 19th, 2012

==== Update for Explorers... only! ====


Hello explorer,

Long time no see, huh? Well, we are sorry for the lack of updates, but Odin Game Studio is gaining strength and we need to focus in commercial projects for our own good... we have to pay bills, as everyone.

We will try to keep updating EoZ, but at the moment we cannot afford to continue developing it, we just dont have time and I cannot make false promises to the community.

Please, I invite you all to follow us in our website, we will update it this weekend with our new identity and our current games. EoZ is a private project of the team, and so we cannot put in our website for now as a current project.

Facebook page: Facebook.com
Website (updating this weekend): www.odingamestudio.com.br

I felt compelled to say this update for you all the were following EoZ, we could not get a real stats to raise funds for this game... for now!

We will release an iOS/Android game soon and one big PC/Mac/Linux game also, probably we will post in IndieDB too. These ones are "somewhat" financed and will get released. I will keep everyone update (of course, for those who are interested).

Thank you again, as soon as I have more news about EoZ, I will post it here :)

Cheers

Post comment Comments  (10 - 20 of 43)
Kikwik
Kikwik May 26 2012, 3:35am says:

Trying alpha :
Very nice graphics, without hero's head ! ;)
Too much smoke when I walk I think, it's like I'm a buffalo !
Jump is a little exaggerated too.
This game make me think to Sacred 2, but with more interactions and possibilities like eat, sleep, build a camp, create a team, ...
It's very good !

+2 votes     reply to comment
xandeck Creator
xandeck May 26 2012, 5:40am replied:

Thanks for your comments :)
What do you mean whithout hero's dead?
Hheehhe, lol on buffalo... we will change that for sure, there were other complaints about this.

Some animations are just been created again or fixed, jump is one of then.

+2 votes   reply to comment
Kikwik
Kikwik May 26 2012, 10:33am replied:

Not hero's dead, hero's Head ! Lol
The head is a little ugly for me but the corpse is really well done, same for clothes !

+2 votes     reply to comment
xandeck Creator
xandeck May 26 2012, 10:40am replied:

oooh, lol... sorry, I swear I saw dead...
Yeah, I'm aware of that... but you know, without a decent budget, thats what we got now... anyway, the texture from head will be changed (not everything, but something like old style RPG - eyes only maybe)...

+2 votes   reply to comment
Kikwik
Kikwik May 26 2012, 12:07pm replied:

In the game, most of the time , we see just the back of the heroes, not the face, or we are very narcissistic ! It's not a major problem, don't worry.

+2 votes     reply to comment
xandeck Creator
xandeck May 26 2012, 12:44pm replied:

Yeah, its because of the camera angle...it is planned to be like this way for now... but as I said, we will listen to everyone, and thank you again... we hope to make a very good game

+2 votes   reply to comment
AUG_DUDE
AUG_DUDE May 25 2012, 7:13pm says:

I'm liking the progress so far, but some optimizing and interaction refinements would come really handy in the future versions.

Also, if it's possible, make the game moddable.

+2 votes     reply to comment
xandeck Creator
xandeck May 26 2012, 5:38am replied:

Thanks, we will make optimizations for sure. Also, some HUD/GUI parts will change, the current one was really "lets put there to finish this version" :)

It is possible that quests will be moddable, but we cannot say it yet

+2 votes   reply to comment
rhibran
rhibran May 25 2012, 3:45pm says:

Pretty cool game, trying the alpha, seems very laggy. What are the system specs? My laptop is older but not over 4 years.

+2 votes     reply to comment
xandeck Creator
xandeck May 25 2012, 4:50pm replied:

Hey... you need at least a 256MB graphic card that supports Shader 1.0... try turning SSAO, Depth and Glow FX off in the main menu (after initial intros)... thank you for reporting, if you can send me your PC specs, I'll be very grateful ;)

+2 votes   reply to comment
Bon.
Bon. May 22 2012, 9:53am says:

looks and sounds very interesting.

+2 votes     reply to comment
xandeck Creator
xandeck May 22 2012, 10:40am replied:

Thanks man, more to come soon :)

+2 votes   reply to comment
thunderising
thunderising May 21 2012, 8:42am says:

Up the graphics mates. Nowadays most users atleast have a HD3000 GPU (INTEL) which itself is quite powerful.

+2 votes     reply to comment
xandeck Creator
xandeck May 21 2012, 9:09am replied:

What graphics part do you mean for update? :)
We just changed the graphics for a more reality look. For the quality (poly count and texture size) of the models, we will keep as low poly as possible to run faster and good in many computers, also we are aiming to make this possible for iPad in the future.

And I'm sure its better with the game-running than in screenshots ;)

+2 votes   reply to comment
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Explorers of Zenith
Platforms
Windows, Mac
Developer & Publisher
Odin Game Studio
Engine
Unity
Contact
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Official Page
Odingamestudio.com.br
Release Date
TBD
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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Explorers of Zenith
Explorers of Zenith
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Last Update
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