Combat is intimate and detailed, and failure has great consequences. Every expedition member has a face, a past, a set of personality traits, and of course a combat role - their morale will change depending on your decisions, they will chime in when you're weighing your options, and if they fall in battle, their injuries will carry over to the world map, where they must be treated by your doctors until they're back on their feet. Should you fail to treat your expedition members, they will die and be gone for good.
Choice and consequence is central to the play experience of Conquistador. As the leader of the expedition, you will face difficult decisions about the use of your troops and your resources, as well as how to engage with the factions of the savage New World. Will you defy history and be a diplomatic envoy of peace? Or will you be a ruthless conqueror determined to lay all of the Aztec Empire at your feet?
Latest tweets from @logicartists
@GunpointGame Oh God, release the game! Release it! We want to plaaaaaaaaay.
May 17 2013, 12:02pm
Expeditions: Conquistador available on STEAM, GoG, Desura, GamersGate and Greenman! May 30th, 2013, Hoorah! T.co
May 14 2013, 7:00am
Apr 18 2013, 7:19am
@HistoriaGames c'est vrai! nous sommes tres hereux. (excuser notre mal grammar, nous parles seulement un petite peut de Francais). Thanks!
Apr 12 2013, 5:44am
We're please to announce that bitComposer will be publishing Expeditions: Conquistador worldwide! T.co
Apr 12 2013, 5:34am
We are honored to have been named a finalist in the Spilprisen 2013 category for Best Game Developer! though it's... T.co
Apr 10 2013, 7:07am
Apr 10 2013, 5:53am
We're about to livestream Expeditions: Conquistador at T.co - please tune in if you've got some time to kill!
Mar 28 2013, 7:13pm
If any of you press people have time once you've got what you need from the AAA games, we're hanging around meeting room 3 at GDC Play :-)
Mar 26 2013, 6:15pm