In a militaristic future where mankind has conquered the farthest reaches of space, the crew of a lone research vessel called Antares lies dormant near an off-world mining colony until it receives a distress signal and executes a surveillance mission. Upon descent on the planet you discover that the colony defenses have turned against you. There you must battle the war machines of humanity, now controlled by a sentient entity of unknown origins. As the player, you are the pilot of a space fighter, the only one trained and capable to fend of the enemy forces and defend Antares.

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This week we will talk about our latest addition to the game, the good old fashioned power-ups

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Lately we've been trying out some new implementations of power-ups in EXCUBITOR. While the player is busy fighting enemy forces and deploying the defensive turrets, sometimes obtaining a power-up may be essential to turn the tides of battle to your advantage. So far we've added three basic power-ups to the game:

The first batch of power- ups include the Health Boost, Increased Damage and Shield Re-charger. These items will drop from special power- up containers, by defeating stronger enemies or might be spawned after destroying destructible buildings throughout the map.

As always stay tuned for future updates and give your thoughts about the current state of the game.

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