If you love the diversity and varied gameplay behind Team Fortress2, if you love sneaking around in the Splinter Cell series, if you loved the massive arenas and battles in Battlefield 2--if you always enjoyed gunning the "hog out of blue base with the flag and outrunning that tank in Halo...then you will love our taste in what games should be.
Melee System
Weapons
Gametypes
Classes
0 comments by WaveOfLag on Feb 5th, 2008 digg this super bookmark
Basically all i can say is that this project is being held off for a while until the boys and I have a working engine thats far enough down the line (as well as the 'premiere' game for the engine, which isn't Evo) that we can work on this game. So far i've modeled placeholders for every weapon, equipment, and vehicle. The next update won't come for another long period of time, it's best to give everybody working plenty of time due to personal matters etc. I personally had an art meltdown for three months where i couldn't dare open up max or photoshop--but my illness is healed, thanks to some modwork on Bridge CE (that i cant talk about, yet) and High Res Halo.
I have updated the summary etc for the game, you'll find some juicy info about systems that will be implemented. I like to look at this game as a sandbox for the user--giving the player options to do some really different stuff and take a departure from normal FPS. If halo did it thanks to a combination of machinima, custom content, and an awesome gametype editor (now with forge), then im sure that this game will have lots of replay potential.
Like most times before it--everything is up in the air being juggled by many hardworking individuals who are constantly hampered due to mishaps such as car accidents, moving into foreign countries to satisfy their career options, robberies, horrible sicknesses, etc etc. I really have no idea how Zeph is still alive after his college schedule allows him only 4 to 7 hours of sleep a night. But we never stop working--even if we might do a small side project or a large project that pushes previous work on the backburner, we will remain dedicated and passionate to our work. Who couldn't love making their own universe?
Until next time, amigos.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
I don't think Halo 2 came out in my country, on the pc.............
You don't understand the capabilites that we have as halo modders. Ever heard of Prometheus? They are user developed tools with the modder in mind. We are going to use these tools to expand to single player.
Main.halodev.org
Uhhmm........ You are not gonna be able to mod singleplayer for this if you look at the FAQ at Bungies Halo 1 & 2 pc forum section.
...this is definitely a whole bowl of awesome.
A prerequisite for release will be the release of Halo 2 Vista. As you can see in our information, Evolution is approximately 20% completed. We are not working with a deadline.
In other words: it will be done when it's done.
Please read the information before posting what could be considered spam here.
when will it be downloadable???
~HALO LOVERS EVERYWHERE<333
I'm sorry, but the mod is still in pre-vis and early alpha stages. There is nothing for you to download as of now.
how can u down load can u send it to me at
christopher.markwell'ntlworld.com
plz chris7127
Oh that's fine, and I wasn't asking you to be active, just post your mod link there and...well never return if you don't feel like it. Thanks anyway, and have fun!
Sounds and looks a bit like the "sonic shotgun thing" from minority report featuring Tom Cruise. But it looks like an excellent mod you got here.