You play as Shaun Randall... after your time in the military, you lived a quiet, maybe a bit boring life. You worked as an office employee in a preserved food facility, your payment was good enough for you, your son Mike and your attractive but ordinary wife Kelly. One day, you wanted to go to work, but a Taxi knocked you down. You survived the accident but you`ve lost your legs. They where petrified forever. You would be bound to a wheelchair for the rest of you`re entire life. You`ve been assigned to a mental hospital after you`re first try to kill yourself. One of the Therapists, Doctor Van Wargen, had understanding and compassion for you. He gave you an Injection that killed you. You`ve been euthanised. The Doctor did everything necessary so It would look like a suicide. Patient Shaun Randall: Suicide - Died 21 January 1965 In that sleep of death...what dreams may come?

Post news Report article RSS Feed Catathrenia Mai Update

Catathrenia has now its own Indiedb profile and a few more screenshots.

Posted by Serygala on May 11th, 2012

User Posted Image

Dear Reader,

since the game grew in scope and content and since I want to avoid confusion: Catathrenia has now its own profile here on Mod/Indiedb. Check it out here.

Now allow me to post some last images of the more reality grounded levels of the game for you:

User Posted Image

User Posted Image

This is also the place where you receive the intro speech. I want
to have an animated character here having a conversation with the
protagonist..however, we all know what happens to naive ambitions a
developer has at the start. I am very optimistic about this project
though so you can expect a few extra goodies from me.

Post comment Comments
DDguy May 12 2012, 7:33am says:

Looks a little like amnesia, i like it :)

+1 vote     reply to comment
jjawinte May 12 2012, 11:36am says:

Bit much on the bloom, but lookin' seriously sweet.

+1 vote     reply to comment
Tedi47 May 12 2012, 6:32pm replied:

I don't like bloom if it's overdone in a realism based game, but with the dark atmosphere in the game it seems fitting that the lightsources seem almost otherworldly bright.

+2 votes     reply to comment
Serygala Author
Serygala May 13 2012, 6:03pm replied:

Yes! You understood what kind of flair I'm after :) I don't like bloom either and I think its horribly overdone in a ton of games but this game is supposed to be overdone. If I would have full control over the effects, it would have filmscratches, constant flickering and maybe even slight lightrays. The bloom however is adaptive. If you focus on a lightsource, it seizes a bit :)

+2 votes   reply to comment
jjawinte May 14 2012, 1:44pm replied:

Fair enough then. Well done in that respect Serygala.

+1 vote     reply to comment
Serygala Author
Serygala May 16 2012, 8:10pm replied:

thank you! I appreciate your input :)

+1 vote   reply to comment
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Released Sep 2010
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