1: "Is this game dead?" No, far from it. Delayed, sure, but I'm a big believer in "it's done when it's done".
2: "What are your plans regarding the project?" I need to lose a job or two and really buckle down. I'm currently saving the funds to do just that, and focus a good 30 hours a week on this game.
3: "Can we have an ETA?" I don't do well with deadlines, but I'm really hopeful for an early access release this summer (Early Q3).
4: "Why early access?" Any game needs funding, that's a reality. As of the date I posted this, I've sunk over $6000 into the project, and those are just the logged expenses. A relatively tiny budget next to almost any other game, but a drain on a single person trying to also support themselves. Also, I need a large volume of feedback and bug testing. I can't really understand how other people will play the game without well, other people playing the game. Since I designed it, I don't exactly play like the average Joe.
5: "But early access sucks!" I understand why some people don't like early access. Some people say because games never get finished in early access, although I find that a debatable point, since Minecraft STILL isn't "finished", but I think the hundreds of hours of play I got made it worth $20. Some people want a finished, polished game. I can respect that, and if that's the case, feel free to wait for the 1.0 release! Or buy early and play when it's done.
6: "Have you considered using UDK?" Yes, now more than ever. It's a nightmare task to switch over, but CryEngine is only getting LESS stable and reliable to work with as updates progress. It's become a real one step forward, two step back deal. They recently made a change that makes creating large levels impossible, which means I'm stuck redoing my entire level on a smaller scale. I recently made the mistake of using the new Unreal Engine 4, and I smell a potential summer romance blooming. It's so powerful and flexible, I could rave about it for hours, but I'll spare you.
Any other questions can be posted in the comments, and I'll edit them into this post with the answers. Thank you everyone for your patience,