First off, got a new ranged enemy in the game this week. Using extremely placeholder art of course.
We also added new enemy spawning ships to make battles a little more intense. Several people suggested I make the car wider/shorter to improve stability, so I did just that and it was a big improvement.
Lastly, we decided we want the towers to be built out of modular pieces, so we made a small test arena out of simple walls and floors to test out the idea. All that and more in this week's Pre-Alpha preview of Eris!
Ah, a better way to track you without Twitter :P
I live to please, Mr.Bums.