Equestrian Terrors is a MLP:FIM inspired survival horror game. It's planned to be episodic, with each episode being a self-contained story that does not follow any linked main story line. The game will be heavily focused on escaping rather than combat, however there will be instances where you can slow down and impede enemies as you attempt to do so.

Dev Team:
Twitch-A-Twitch! - Team Leader, Character Artist, Environment Artist, Mapper, Programmer, Everything-erĀ 
Sleufoot - In-Game Music, Additional Artwork, Sound Design
Dashin' Assassin (Hades214) - Quality Assurance, Prop Design
Switch-A-Switch! (RainbowRehash) - Additional Mapper, Additional Sound and Artwork Design

With Credits to:
TheOneKing - Concept and Game Design Assistant
YakFace! - Additional Music, Trailer ThemeĀ 

Image RSS Feed Latest Screens
Rainbow Dash Revison 1.5 Rainbow Dash Revision 1 April First
Blog RSS Feed Report abuse Latest News: April First Update

6 comments by Twitch-A-Twitch! on Apr 1st, 2014

The following was an April Fools joke.
Well, guys, I'm finally going to call it. This is it. Equestrian Terrors is dead. It's finished. It's gone. Particularly because I erased it so I had enough room to download my pre-order of Elder Scrolls Online. Wish I could say it was because of some hard-drive crash or something, but let's be honest, we all knew this project wasn't going anywhere. I mean, just look at the images. It's clear we're just a bunch of idea guys with no capability of implementing any of them.

If you need me, I'll be playing Elder Scrolls Online for the rest of my life. Have a final goodbye trailer though:

In real news, we're upgrading to Unreal 4! I decided to fork over the $19 for early access, and man, I tell you, I am not disappointed. I thought porting everything over would be a lot like starting over from scratch, but everything is sooo much easier in Unreal 4. I can hardly describe how excited I am to start implementing the ideas I hadn't quite worked out how to do in UDK. I can also package both developer and public versions of the game with amazing speed rather than it being such an ordeal as it was in UDK. Plus the navigation mesh is much more polished, and well, the list goes on. This is definitely going to speed things up!

Thanks for staying with us!


Media RSS Feed Latest Video
Post comment Comments  (50 - 60 of 125)
candycormos Nov 27 2013, 1:25pm says:

I hope this gets really interesting and not have lots and lots of silly jumpscares, some are nice but most really suck. .-.

+1 vote     reply to comment
FlintDragoon Nov 15 2013, 11:09am says:

i hope this one is suspenseful and atmospheric which is two things that make horrors truly terrifying,i would like to see this get a full release and when that does happen i will find out if it fulfills the urge to be scared.

+1 vote     reply to comment
rainski43055 Nov 9 2013, 11:52am says:

How much longer will it take for the game to be released? Just curious.

+1 vote     reply to comment
Twitch-A-Twitch! Nov 10 2013, 2:23am replied:

A pretty disappointing amount. I'm working to get this demo out as fast as I can though so I can show you guys I'm actually makin' progress here. I'm also thinking about making a forum for internal testing for co-op and other tech demos so I can get some feedback from you guys.

I'll keep ya posted!

+2 votes     reply to comment
roseylion17 Nov 3 2013, 6:22pm says:

It looks really amazing!!! Can't wait to play the demo!!! Keep up the good work!!! *brohoof*

+2 votes     reply to comment
Twitch-A-Twitch! Nov 5 2013, 5:10am replied:

Thanks, man! We're workin' on it!

School is really murdering our deadlines unfortunately.

+1 vote     reply to comment
Guest Oct 17 2013, 12:12pm says:

This comment is currently awaiting admin approval, join now to view.

Twitch-A-Twitch! Oct 19 2013, 12:14pm replied:

Yup, I'm not goin' anywhere. I'll have some up soon!

Thanks for your support!

+1 vote     reply to comment
CrazyIan Sep 27 2013, 12:02pm replied:

You are doing a really good job on this mango, just gotta take it slow. Ha, I've been putting off mapping actually, I guess i should get in gear and start working too.

+1 vote     reply to comment
Twitch-A-Twitch! Sep 27 2013, 3:33pm replied:

Yeah, man! Those lake shots were lookin' pretty boss. Can't wait to see more from ya.

Let me know if you need some props or something.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Equestrian Terrors
Send Message
Release Date
Game Watch
Track this game
Single & Co-op
Embed Buttons

Promote Equestrian Terrors on your homepage or blog by selecting a button and using the HTML code provided (more).

Equestrian Terrors
Equestrian Terrors
1,526 of 23,496
Last Update
2 months ago
141 members