Years ago, the last heroic types failed to defeat Slith, the demonic overlord. Now, all peoples live as mindless slaves to him, and have for many generations. In this great absence of combat, your mind has been left to wander and you have started to realize who Slith is and what has happened to your people. Now you are free from his control and must defeat him once and for all! Dive down through 10 dungeon levels of fierce tactical roguelike gameplay and face your greatest fears!

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0 comments by kraflab on Jan 17th, 2013

This version adds a new optional boss to level 6. Good luck with him! I also added elemental affinity information to the enemy mouse-over and removed stamina from items and Kagh buffs. In exchange, I added max health bonuses that are received when you kill bosses (which also adds extra incentive to kill optional bosses).

If you use steam and like Epilogue, I would very much appreciate your vote on Greenlight.
NOTE: Save games are incompatible across versions!


  • Added a new optional boss: Private Hell
  • Added “Hold E to Heal” to the log message when the player is bleeding out
  • Added a max health bonus received when killing bosses (including optional ones)
  • Added elemental strength/weakness info to enemy mouse-over in exchange for damage expectation
  • Added ingredients to level 8-10, although they are in lower numbers than in level 1-7
  • Added a “Yes/No” confirmation to quitting (when your character is still alive)
  • Fixed loaded tiles having the wrong lighting level
  • Fixed the ‘Running’ effect being mishandled in the effects window
  • Modified the character help menu to correctly describe shield effects
  • Removed Stamina effects from items
  • Removed Stamina effects from Kagh buffs
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Post comment Comments  (20 - 30 of 105)
kraflab Creator
kraflab Nov 3 2012, 9:26am says:

Working on a new optional boss. All I'll say is that he is preceded by the phrase "...acid appears to rise from the depths."

+2 votes   reply to comment
kraflab Creator
kraflab Oct 19 2012, 6:50pm says:

Version 2.7 has been uploaded and is awaiting approval.

Full details here:

+2 votes   reply to comment
Ex_Life Oct 19 2012, 12:20pm says:

Well, I got to Slith. Without going into spoilers this was more involved than I thought it would be. I did die. HORRIBLY.

+3 votes     reply to comment
kraflab Creator
kraflab Oct 19 2012, 1:39pm replied:

Wow, nice job! There may be only 3 of us who have seen him in all his glory :)

+2 votes   reply to comment
kraflab Creator
kraflab Oct 17 2012, 7:00am says:

Working on a new enemy; then, I'll probably add a new class and put out an update this weekend. Thanks for the support, new players!

+2 votes   reply to comment
pos_car Oct 14 2012, 5:46am says:

Hard as hell, or I simply suck at this game, still it's pretty cool

+2 votes     reply to comment
kraflab Creator
kraflab Oct 14 2012, 6:57pm replied:

Hard or unforgiving are definitely the right descriptors. It took me months to beat it and I wrote it!

+2 votes   reply to comment
pos_car Oct 29 2012, 3:10pm replied:

What character combination? For curiosity's sake...

+1 vote     reply to comment
kraflab Creator
kraflab Oct 29 2012, 3:56pm replied:

I went into a decent amount of detail here:

+2 votes   reply to comment
pos_car Oct 29 2012, 4:35pm replied:

Nice! I learned quickly that tactics are a MUST and it's good to be lucky. If anyone thinks they can just carelessly cruise through a! lol

+1 vote     reply to comment
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Blitz MAX
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Release Date
Released Jun 2012
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26 votes submitted.

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Highest Rated (3 agree) 10/10

Very nice and detailed. Everything down to explanations to properly color coded text help make the experience great. Keeps the nice complications of a detailed roguelike rpg while providing an interface that is simple to use.

Jul 6 2012, 12:19pm by AirmanKJE

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