Years ago, the last heroic types failed to defeat Slith, the demonic overlord. Now, all peoples live as mindless slaves to him, and have for many generations. In this great absence of combat, your mind has been left to wander and you have started to realize who Slith is and what has happened to your people. Now you are free from his control and must defeat him once and for all! Dive down through 10 dungeon levels of fierce tactical roguelike gameplay and face your greatest fears!

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Blog RSS Feed Report abuse Latest News: Epilogue v2.A Released

0 comments by kraflab on Jan 17th, 2013

This version adds a new optional boss to level 6.  Good luck with him!  I also added elemental affinity information to the enemy mouse-over and removed stamina from items and Kagh buffs.  In exchange, I added max health bonuses that are received when you kill bosses (which also adds extra incentive to kill optional bosses).

If you use steam and like Epilogue, I would very much appreciate your vote on Greenlight.
NOTE: Save games are incompatible across versions!

Changes:

  • Added a new optional boss: Private Hell
  • Added “Hold E to Heal” to the log message when the player is bleeding out
  • Added a max health bonus received when killing bosses (including optional ones)
  • Added elemental strength/weakness info to enemy mouse-over in exchange for damage expectation
  • Added ingredients to level 8-10, although they are in lower numbers than in level 1-7
  • Added a “Yes/No” confirmation to quitting (when your character is still alive)
  • Fixed loaded tiles having the wrong lighting level
  • Fixed the ‘Running’ effect being mishandled in the effects window
  • Modified the character help menu to correctly describe shield effects
  • Removed Stamina effects from items
  • Removed Stamina effects from Kagh buffs
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Post comment Comments  (10 - 20 of 104)
kraflab
kraflab Jan 1 2013, 5:46pm says:

Version 2.99 has been uploaded and is awaiting approval.

Expect a delay of 2 days on Mac.

Full details here: Kraflab.com

+1 vote     reply to comment
kraflab
kraflab Dec 16 2012, 6:35pm says:

The annual "roguelike of the year" poll has started. Go vote!

Roguelikedeveloper.blogspot.com.au

+1 vote     reply to comment
kraflab
kraflab Dec 5 2012, 4:16am says:

Everything appears to be working fine on Mac (at least for me). I pushed builds onto Desura, so it should be available for everyone within a few days (depending on whether or not I need to tweak install settings and whatnot).

+1 vote     reply to comment
kraflab
kraflab Dec 5 2012, 1:56am says:

The mac is in my hands and running Epilogue. Still need to adapt some windows-specific functions onto os x and do some general testing.

+1 vote     reply to comment
kraflab
kraflab Dec 3 2012, 4:14am says:

Version 2.9 is working it's way onto Desura.

Full notes here: Kraflab.com

+2 votes     reply to comment
kraflab
kraflab Dec 1 2012, 2:22am says:

Here is some information on the upcoming 2.9 release:

Kraflab.com

+2 votes     reply to comment
kraflab
kraflab Nov 25 2012, 8:17pm says:

I finally ordered a mac today.

I expect to have it in my hands around Dec 5th, and I should have a port ready soon after that.

If you're reading this though, you probably already have the game on windows or linux :P

+2 votes     reply to comment
kraflab
kraflab Nov 9 2012, 12:23am says:

Version 2.8 is now uploaded and awaiting approval.

Full details here: Kraflab.com

+2 votes     reply to comment
kraflab
kraflab Nov 5 2012, 9:13pm says:

I'm finishing up the kinks in this update and should get something out by the weekend. I think the Acid Demon is officially my favorite boss, and you'll see why soon enough!

+2 votes     reply to comment
kraflab
kraflab Nov 3 2012, 9:26am says:

Working on a new optional boss. All I'll say is that he is preceded by the phrase "...acid appears to rise from the depths."

+2 votes     reply to comment
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Epilogue
Platforms
Windows, Mac, Linux
Developed By
kraflab
Engine
Blitz MAX
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Official Page
Kraflab.com
Release Date
Released Jun 6, 2012
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8.8

26 votes submitted.

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Highest Rated (3 agree) 10/10

Very nice and detailed. Everything down to explanations to properly color coded text help make the experience great. Keeps the nice complications of a detailed roguelike rpg while providing an interface that is simple to use.

Jul 6 2012, 12:19pm by AirmanKJE

Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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Last Update
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News
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