We're back! Well, I am anyway. Starting afresh, from the ground up. I'm the only mod-maker on the team, really, I'm making all the content and tweaking all the variables. Neddiecrow is coming up with basic tech trees and is basically my trove of info. As I hope to make this as close the 40K universe as possible, he's quite important, as he knows more universe guff than me For now, I'm doing the Space Marines and Chaos Space Marines (mainly because the CSMs are basically SMs with a lot of spikes and bad breath, thus making them easy to make) A close combat system is in the works Epic Legions forum is here Epic Legions' IRC Channel (of sorts) is #legions on the TASClient

Report content RSS feed First release comin' soon!

Hammering out the last few bugs, twiddlin' this, fiddlin' that. Adding Tau stuff when out of ideas (Ye gods Hammerheads are hard to model!), then we shall see a release! Yay! First release shall have Space Marines in. They are nearly complete - just missing Thunderhawks, Assualt Marines and

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Hammering out the last few bugs, twiddlin' this, fiddlin' that. Adding Tau stuff when out of ideas (Ye gods Hammerheads are hard to model!), then we shall see a release! Yay!

First release shall have Space Marines in. They are nearly complete - just missing Thunderhawks, Assualt Marines and Dreadnoughts. The first two because Spring can't support them - well, this version of Spring at any rate, and the third will have to wait 'till I can a) find a place in the tech tree for them and b) get melee working properly

Termies just need a bit more work (missing a few of them), ie Typhoon Rocket Terminators and Termie Sergeants)

Chaos have been temporarily dropped because daemons = hard to do. Second race will probably be Tau. Third race... ?

Texturing shall commence when I get a Wacom tablet

First release will probably not be that balanced. Hard to get testers...

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Platforms
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Guessmyname
Engine
Spring
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