In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back.

Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice.

The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.

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7 comments by onionman on Dec 28th, 2012

Ensign-1 has had a few updates lately: a few sound engine and cosmetic upgrades, and a few minor gameplay changes.

New HUD


On the cosmetic side, the HUD has been improved to provide players with information on their speed, pitch and heading. It's made of of scroll wheels that adjust in real time. In the future, I might add information on markers to nearby friendly and enemy capital ships.

New HUD WIP

New Sounds


Let me know what you guys think of this one. I've changed the sounds used for homing lock on slightly. Let me know if you prefer the change or would like it to be reverted. Here, give this a listen and be the judge...


I've also added a drone sound as ships are nearby, and you may also hear the occasional laser whiz by as well.

Gameplay Changes


Now to the good stuff. You'll now have a limited afterburner, or turbo, that you can use in game. This will give you a temporary speed advantage over your enemies making it much easier to catch them and shoot them down with your lasers. It also helps greatly when dodging missiles, which brings me to my next point....

If you sit around too long, you may find yourself the target of enemy missiles. That's right! It's not just you that are the predator now. Both allied wingmen and enemies alike have added homing missiles to their repertoire. Enjoy!

New Mission


There's also a new mission in the game involving the player stealing an alien ship to acquire some intel.


And another where you attack the pirate base.


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Ensign-1 Soundtrack: Soar Among the Stars

Ensign-1 Soundtrack: Soar Among the Stars

Apr 23, 2012 Music 0 comments

Free download of Soar Among the Stars from the Ensign-1 Soundtrack!

Ensign Wallpaper 1

Ensign Wallpaper 1

Mar 13, 2012 Wallpapers 4 comments

Created a wallpaper using one of our screenshots. Put it up for dl so you can decorate your OS with your fave space game.

Post comment Comments  (560 - 570 of 575)
burstisaac
burstisaac Sep 20 2011, 8:03am says:

this looks good but is this going to be free or paid

+1 vote     reply to comment
onionman Creator
onionman Sep 20 2011, 11:14am replied:

It will cost some amount.

+2 votes   reply to comment
xPearse
xPearse Sep 25 2011, 9:05am replied:

Seriously were going to have to pay, if so count me out.

-2 votes     reply to comment
onionman Creator
onionman Sep 25 2011, 10:56am replied:

You have been taken off the list of people that I thought for sure would buy the game.

+1 vote   reply to comment
xPearse
xPearse Sep 26 2011, 12:46pm replied:

But I mean seriously Indie games aint about the money and just for asking how much do you plan to charge it for.

-2 votes     reply to comment
onionman Creator
onionman Sep 26 2011, 2:24pm replied:

We need money to keep making games. We're not just going to charge nothing for them. It depends on which direction we go, but probably about $10. Though we'll probably also have an alpha funding time where you could pick it up with free updates for $5.

Keep in mind that the end game won't look anything like what you're seeing right now.

+1 vote   reply to comment
xPearse
xPearse Sep 27 2011, 4:11am replied:

Thats a bit much for an indie game, and is anyone thinking of buying this when it comes out for that much. Im definatley not.

-3 votes     reply to comment
0kensai0
0kensai0 Sep 28 2011, 1:49am replied:

Price is never a standalone the issue...

If the product is good then people will be willing to buy. The fact that you label a game indie or not doesn't make a difference...

I would pay 60 bucks for some of the indie games I've payed and similarly I wouldn't pay a dime on some of the big budget commercial releases

+2 votes     reply to comment
liamdawe
liamdawe Sep 27 2011, 1:45pm replied:

Who are you to say what prices indie games should be ive seen indie games double that with hardly any gameplay time.

Get off your high horse and hush.

+3 votes     reply to comment
onionman Creator
onionman Sep 27 2011, 1:39pm replied:

We won't be changing our pricing model because of your opinion, I'm sorry :/

I am happy you care so much about our game though!

+1 vote   reply to comment
HeadClot
HeadClot Sep 9 2011, 12:42pm says:

Question - Would you like ANY help with this?

I can create 3D models/Meshes in blender3d as well as texture them.

+1 vote     reply to comment
onionman Creator
onionman Sep 9 2011, 1:05pm replied:

Sure, do you have a portfolio I can check out?

+1 vote   reply to comment
HeadClot
HeadClot Sep 9 2011, 8:52pm replied:

I am still creating my Portfolio. I can give you some renders of a ship that I have been working on :)

+1 vote     reply to comment
onionman Creator
onionman Sep 9 2011, 9:09pm replied:

Sounds good, but yea I'll pm you some potential things you could work on. Welcome to the team.

+2 votes   reply to comment
ET1996
ET1996 Sep 10 2011, 10:29am replied:

If you need anything about graphical art or trailer, just ask.

+1 vote     reply to comment
onionman Creator
onionman Sep 27 2011, 8:14pm replied:

I might take you up on that at some point, we'll need all the help promoting we can get. A nice fan-made trailer could really help us out :)

+1 vote   reply to comment
ET1996
ET1996 Sep 29 2011, 6:03pm replied:

Send me a PM when it will be ready for it. :)

+1 vote     reply to comment
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Ensign-1
Platforms
Windows, Mac, Linux
Developer & Publisher
Only Human Studios
Engine
Custom Built
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Release Date
Released Apr 8, 2012
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92 votes submitted.

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Highest Rated (11 agree) 10/10

Most indie games focus on simple concepts that can be fully exploited with a small budget. This has led to some great classics, but I feel the possiblity of truly grand-scale indies has been left untapped. Ensign 1 is the sort of game that I wish had 10 million dollars behind it. I knew from the summary that the game allows an FPS portion when your ship is docked, but I didn't realize that you can actually move around your own ship while it is traversing through space. This feature is already implemented…

Apr 21 2012, 8:41pm by Lemmywinks

Lowest Rated (3 agree) 4/10

Laggy, sluggish and terrible ship design.

Jun 15 2012, 2:21am by ikethepike

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Sci-Fi
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Single & Multiplayer
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Indie
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