In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back.

Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice.

The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.

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Ensign-1 has had a few updates lately: a few sound engine and cosmetic upgrades, and a few minor gameplay changes.

New HUD


On the cosmetic side, the HUD has been improved to provide players with information on their speed, pitch and heading. It's made of of scroll wheels that adjust in real time. In the future, I might add information on markers to nearby friendly and enemy capital ships.

New HUD WIP

New Sounds


Let me know what you guys think of this one. I've changed the sounds used for homing lock on slightly. Let me know if you prefer the change or would like it to be reverted. Here, give this a listen and be the judge...


I've also added a drone sound as ships are nearby, and you may also hear the occasional laser whiz by as well.

Gameplay Changes


Now to the good stuff. You'll now have a limited afterburner, or turbo, that you can use in game. This will give you a temporary speed advantage over your enemies making it much easier to catch them and shoot them down with your lasers. It also helps greatly when dodging missiles, which brings me to my next point....

If you sit around too long, you may find yourself the target of enemy missiles. That's right! It's not just you that are the predator now. Both allied wingmen and enemies alike have added homing missiles to their repertoire. Enjoy!

New Mission


There's also a new mission in the game involving the player stealing an alien ship to acquire some intel.


And another where you attack the pirate base.


New Misison and New Ensign

New Misison and New Ensign

News 2 comments

Ensign-1 gets a new exciting mission added to the game, as well as a redesign of the Ensign-1.

Missions 4 and 5 Now With Dialogue!

Missions 4 and 5 Now With Dialogue!

News 2 comments

Ensign-1's missions 4 and 5 now feature recorded dialog for the mission, adding a bit of tension and scripted events to the mix!

Ensign-1 Supports Xbox360 Controlls

Ensign-1 Supports Xbox360 Controlls

News 11 comments

Ensign-1 now supports an Xbox360 controller. Play the game on the TV the way it was meant to be played!

New Factions and Cameras!

New Factions and Cameras!

News 3 comments

Ensign-1 now has new playable factions in the multiplayer. You can now choose to play as the aliens or as space pirates, and battle your friends head...

Ensign-1 Soundtrack: Soar Among the Stars

Ensign-1 Soundtrack: Soar Among the Stars

Music 0 comments

Free download of Soar Among the Stars from the Ensign-1 Soundtrack!

Ensign Wallpaper 1

Ensign Wallpaper 1

Wallpapers 4 comments

Created a wallpaper using one of our screenshots. Put it up for dl so you can decorate your OS with your fave space game.

Post comment Comments  (530 - 540 of 575)
Munellium
Munellium

What programming language is the game written in, and what engine (if you're using one) do you have?

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onionman Creator
onionman

It's an engine written by me from scratch in C++.

Reply Good karma+1 vote
BrainSponge
BrainSponge

due this game is gona be mad

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Bahlof
Bahlof

if you can promise me bot support in multiplayer matches you have my preorder

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onionman Creator
onionman

Honestly, probably not :/ Although there will be the option of co-op in the single player missions!

Reply Good karma+1 vote
Bahlof
Bahlof

aw man well ill definitely stick around to see how the game progresses, looks awesome.

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Rustybolts
Rustybolts

Actually I think its a rather cool idea to have bots, I'm sure I can twist Brandons arm and get it in there either that or beat him into submission with a slightly moist sponge. :D

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onionman Creator
onionman

Hey no names man!

Reply Good karma+2 votes
Bahlof
Bahlof

You may have just made my night! And dont worry i wont hold you to it :)

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Munellium
Munellium

This is the game of my frickin dreams. Expect what money I can spare heading your way.

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onionman Creator
onionman

Heh, just don't break the bank. But I do appreciate the support! Maybe use the money to design yourself some nice quarters in one of our luxurious space stations :)

Reply Good karma+2 votes
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Ensign-1
Platforms
Windows, Mac, Linux
Developer & Publisher
Only Human Studios
Engine
Custom
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Highest Rated (11 agree) 10/10

Most indie games focus on simple concepts that can be fully exploited with a small budget. This has led to some great classics, but I feel the possiblity of truly grand-scale indies has been left untapped. Ensign 1 is the sort of game that I wish had 10 million dollars behind it. I knew from the summary that the game allows an FPS portion when your ship is docked, but I didn't realize that you can actually move around your own ship while it is traversing through space. This feature is already implemented…

Apr 21 2012 by Lemmywinks

Lowest Rated (3 agree) 4/10

Laggy, sluggish and terrible ship design.

Jun 15 2012 by ikethepike

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Arcade
Theme
Sci-Fi
Project
Indie
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