In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice. The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.
Currently bump mapping is broken on my build but heres a quick look at some ice crystals
Hey Rusty, I'd say those crystals still need to be much larger. Like crystals will need to be 5-10X larger than the aphex.
I havn't altered the size at all yet. Such a quick job I was more interested in doing the texture.
Right right, sorry, you know how I am critical in the mornings. I'll stop bothering you about it ;)
My hearts melting because it's made of ice, Vanilla Ice.
Maybe you should make it so the spikes are a bit more.. erratic..
As in, don't make them uniform, let them all have different length so it looks more organic, then you can just turn the model around and no ice crystal will look alike from a single perspective.
Great comment, sir.
Cheers bud! I'm already on that, the above pic was just an initial copy n paste, There are 2 different crystals and i have set them to rotate at different rates. I may snap a couple of the spikes off.
That is awesome!
Fixed the bump mapping on linux rusty!