Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica. *If you purchase Enola on Desura, you also get a Steam key*

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If you've played the alphas, you know a few of the few puzzles included in the game are devices with more than one input (like the rotating plates puzzle in The Cabin). I realized manipulating those can be somewhat frustrating, since you have to walk from one side to the other just to push the button.

For this reason, I began to wonder about the possibility of having a simple "interface" for those, and put together a "system" for a realMyst-like interaction model, where you simply "use" the device, the camera transitions and then you get a GUI with whatever controls that device may need.

The video shows the "animation" part of the system. I'll put together a simple interface for the rotating plates device so I can test the entire system. This new system will make it to alpha 0.3

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May 1st, 2012
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