Enola is available on Desura and also on Steam.

Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica.

Immersed in this emotionally-charged and gripping story, as you decipher challenging death-traps. However, choose your path very carefully - An evil presence lurks in the shadows, watching your every move...

Heavy on atmosphere, Enola is an experience that will crawl under your skin and stay there long after you’ve uncovered the disturbing mystery of this twisted, psychological nightmare.


  • Story-driven - Enola may be a horror game, but from gameplay elements to level design, Enola pushes the boundaries of the genre with a captivating and intriguing love story
  • Horror without paranormal elements - Enola pushes the emotional boundaries of the player, putting them in an isolated, defenseless state of mind.
  • Unconstrained mechanics - The mix of first person mechanics and old-school adventure games allows players to keep track of clues and figure out puzzles without the constraints of traditional point-and-click interfaces.
  • Frighteningly calculated puzzles - Death traps meant to put players' nerves to the test. Some puzzles are the usual "fail and try again" ones, but in other cases, failing can mean death.
  • Superb voice acting and musical score. - Enola now offers a spine chilling soundtrack and immersive voice acting and sound effects. Superb voice acting and musical score.
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0 comments by TheDomaginarium on Nov 21st, 2014

"Enola told its story of hope in the darkness with a graceful hand, but one that was still willing to mire itself in the more horrible aspects of its tale. Managing to be both subtle and brutal at points, it has been polarizing for some of the people who played it."

Click to read the whole interview.

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Post comment Comments  (80 - 90 of 128)
stjohnj Apr 7 2013, 12:12am says:

Man this numbers trap is killing me

+1 vote     reply to comment
stjohnj Apr 8 2013, 1:21am replied:

But anyhow A divided A would have to = 1 since anything divided by itself equals 1 except for 0 of course.

+1 vote     reply to comment
TheDomaginarium Creator
TheDomaginarium Apr 8 2013, 12:44am replied:

lol, later I realized that trap was too hard. I mean, it was meant to be hard, but not THAT hard, so I added another hint to it to make it "easier" to understand, but so that you don't have to wait until the next update to get the hint, I'll
put it here:

A / A = :)

BTW the "/" is the "division" symbol.

+2 votes   reply to comment
stjohnj Apr 8 2013, 1:13am replied:

Well I haven't been cermoniously shredded to death by double barrel shotgun yet. To afraid to click any buttons.

+1 vote     reply to comment
Kindlesmith Apr 3 2013, 7:22pm says:

Kool, but I am not wasting time on a partial done game. There is all of zero incentive to ever play it again if I touch it now, and it will leave nothing but bad opinions on the work you have done thus far due to unfinished, bugs, no polish, no optimization. I don't get why devs release alpha versions, but do about release proper beta versions. Just a waste of time and effort to put oneself through a broken unfinished product.

+1 vote     reply to comment
TheDomaginarium Creator
TheDomaginarium Apr 4 2013, 5:39pm replied:

"I don't get why devs release alpha versions, but do about release proper beta versions"

Well in Enola's case, it's for funding purposes because we don't have any money to make it, because anyone can buy it now and not play it until the full game is released, while others may play every (other) version to see the changes. Releasing alphas to me is a proof that the game is actually being developed, because we could very well just open a "pre-order" page with nothing more than a promise of a game (similar to Kickstarter, where many projects in general never materialize).

+2 votes   reply to comment
Trinitylynne98 Apr 1 2013, 11:52pm says:

Game looks great-I've watched the video on here, looked at all the screenshots, as well as read comments etc, and I am definitely buying it Friday (payday)! Not that $10 would make or break my week LOL But, I have a $95 cart on here full of new games I want and I couldn't pick and choose so I am buying them all together Friday! also love that there aren't any monsters, because I have enough games to play like that-whereas this seems more like the Dark Fall series, (my favorite trilogy of games) where it is scary as hell in every other way but.
Anyways-This probably sounds like a silly question, but the title Enola seemed so strange. I wondered if it is intentionally Alone backwards?I read in the summary that it is your name in the game, so perhaps it is an ethnic name, a family name, or one of the other millions of names I have never heard of. There are plenty of words that spell forwards to backwards to different words, ie Moor, and Room-without a major conspiracy to be crafty LOL. Just wondering :)

+2 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Apr 2 2013, 1:20am replied:

Hi and thanks a lot!
You're right, Enola is "alone" backwards and that's part of the concept, because in the game you're sort of "going back to your origins" and the word spelled backwards seemed like a nice way to hint that. On the other hand it's also a name, a woman's name actually. I don't know the exact origin, but it seems it's used a lot in France.

+2 votes   reply to comment
Trinitylynne98 Apr 6 2013, 8:06pm replied:

Thanks for the reply! I just purchased the alpha version yesterday! I haven't played it yet, but am looking forward to it :) Hope every little bit of $ helps to make this a full game. Can't wait to watch it progress!

+2 votes     reply to comment
TheBowser Mar 26 2013, 9:54am says:

This looks awesome can UDK export to Mac? If so that would be great! Tracking

+1 vote     reply to comment
TheDomaginarium Creator
TheDomaginarium Mar 26 2013, 12:42pm replied:

Hello, yes, UDK can export to Mac, and I've actually run some builds on a Mac mini (although it runs slow because minis aren't very powerful). Getting a Mac is on my to-do list so I can fully test Enola and release it on that platform as well.

+1 vote   reply to comment
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Developer & Publisher
The Domaginarium
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Release Date
Released Mar 30, 2012
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Ratings closed.

Highest Rated (3 agree) 7/10

Could be bit better

Sep 8 2012, 9:46pm by IranFTW

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