Enola is available on Desura and also on Steam.

Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica.

Immersed in this emotionally-charged and gripping story, as you decipher challenging death-traps. However, choose your path very carefully - An evil presence lurks in the shadows, watching your every move...

Heavy on atmosphere, Enola is an experience that will crawl under your skin and stay there long after you’ve uncovered the disturbing mystery of this twisted, psychological nightmare.


  • Story-driven - Enola may be a horror game, but from gameplay elements to level design, Enola pushes the boundaries of the genre with a captivating and intriguing love story
  • Horror without paranormal elements - Enola pushes the emotional boundaries of the player, putting them in an isolated, defenseless state of mind.
  • Unconstrained mechanics - The mix of first person mechanics and old-school adventure games allows players to keep track of clues and figure out puzzles without the constraints of traditional point-and-click interfaces.
  • Frighteningly calculated puzzles - Death traps meant to put players' nerves to the test. Some puzzles are the usual "fail and try again" ones, but in other cases, failing can mean death.
  • Superb voice acting and musical score. - Enola now offers a spine chilling soundtrack and immersive voice acting and sound effects. Superb voice acting and musical score.
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Enola interview on IGM

10 months ago News 0 comments

"Enola told its story of hope in the darkness with a graceful hand, but one that was still willing to mire itself in the more horrible aspects of its tale. Managing to be both subtle and brutal at points, it has been polarizing for some of the people who played it."

Click to read the whole interview.

Enola is now available on Steam

Enola is now available on Steam

1 year ago News 0 comments

Enola is now available on Steam. However, fear not. If you got Enola from Desura, GamersGate, etc., that version will be updated too. Also, you are entitled...

An updated build, finally

An updated build, finally

1 year ago News 0 comments

News on a new build, finally. Here I let you know why this update took so long and what you can expect.

Last levels, stats and endings

Last levels, stats and endings

1 year ago News 0 comments

Quick update: Enola will feature 8 levels, 2 difficulty levels and 5 endings (2 good endings, 2 bad endings, one surprise ending).

New updates, misc stuff and soundtrack!

New updates, misc stuff and soundtrack!

1 year ago News 0 comments

We've been working a lot to update Enola, and today we are making available version 0.10. It's still in alpha, and it's still incomplete, but we are getting...

Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica. *If you purchase Enola on Desura...
Post comment Comments  (100 - 110 of 128)
jamasenright Oct 21 2012 says:

Just been playing the 0.3 Alpha build and had some issues. Could be me, could be bugs. (I'm using Windows Vista, latest updates.) Firstly, no sound effects at all (except one instance). When I got to the church (where the blimp leaves from - yes, near the beginning), I go in through the first door... but when I go to the back door, the game resets. Or something. (BIG bug... or I died and no idea.) First time this happened, I got some horn sound effect. Second time nothing. And it overwrites my save up on the hill. And it kept the wood I grabbed from the first time going up. So... can't continue so stopped playing for now...
Enhancements: Please add Load in the pause screen. Also being able to quit without saving for when you've backtracked/stuck(*) (or the game reset!) and don't want to overwrite your last save (even though that looks to have happened anyway). (*) Got stuck going over the edge near the top beside the church.

+2 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Oct 22 2012 replied:

Hi! Well the sound is not a bug. That build doesn't have many sounds yet, but we're releasing a new one in a week and that one will have A LOT of sound effects, music and voices :D
You mean the game resets when you go to the back door (the door with the vertical blocking bars behind the big painting) in the church? Does that always happen? What does exactly happen? Does it freeze, or does it send you to the main menu/closes the game? I'll check that out and see what happens.
Thanks for the suggestion about the pause screen, I'll add that button. I also changed the way games are saved, and now the game uses "save spots" instead of save on demand. I am trying to see if using save slots (like in other games like fatal frame or silent hill), but I'm still trying to figure out some parts of that system so I don't know if/when it could be implemented.
Someone else mentioned getting stuck going over that edge, so I've fixed that already.
Thanks a lot for the input and bug report :D

+1 vote   reply to comment
jamasenright Oct 22 2012 replied:

Just tried again. Ignored the wood, ignored the women, went straight to the church. This time the door came up with locked. Went and got the seal and the key, put the seal in place, tried the door again, said locked, but then... I end up back at the beginning of the level on the beach. I can try to record with Fraps, but that's what happens.

+2 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Oct 23 2012 replied:

You mean the key and seal you get from the monk? I'll check that out and see if I can find the error. It's very weird.

+1 vote   reply to comment
jamasenright Oct 24 2012 replied:

Did another test. Did nothing but interact with the area where the seals go (off to the left) and got kicked back to the start/beach. And this screws up all plays as I then went and just got the key from the monk, tried the door, and kicked back to the beach.
After quitting and relaunching, went and got the key, but the door was still locked, but I didn't interact with the seal area, so there is definitely something with that area that is causing the bug.

+2 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Oct 24 2012 replied:

What's weird is that you're the first one to report that issue (and I've never seen that happen in the "let's play" videos I've watched).

A new update to the game will be up early next week, I've changed many things (and I'm testing everything, puzzles and interactive stuff), so I hope you won't have that issue. I actually had to rework the entire area you mention because I changed the puzzle, so I hope everything works fine for you then :D

+1 vote   reply to comment
[Q]uik Sep 23 2012 says:

How many are you guys that's working on this?

+2 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Sep 23 2012 replied:

Most people work on it when they have the time (we used to be 7 people). There was a german guy working on programming, and also 3 3d artists working on different objects but they don't have the time to work on it anymore. There's a girl who's been helping with cloth design, other one that helped with concept design.

Right now there's one working on the music, another one working on UI designs, and me (I make the level design and 3d models), so right now we're three, heh . Yesterday I was talking to another guy who'll also be helping with 3d objects (also on his free time because he has a full time job). I hope I can get one more so the content is made faster.

+1 vote   reply to comment
PainCake Sep 16 2012 says:

How to change the resolution ?

+2 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Sep 17 2012 replied:

Hi, the options menu is not available yet but you can change the resolution via the console. Just open the console (usually the key to open the console is either the "tilde" key, next to the "1" or next to the L key). When you open the console you can use the command "setres WIDTHxHEIGHTf". The "f" will make it run full screen (if you don't enter it, game will still run in window mode).
For example, my monitor resolution is 1600x1200 so if I write "setres 1600x1200f" it will change the resolution to my monitor's resolution and play in full screen. I hope this helps :)
Next update I'm adding the resolution selector.

+1 vote   reply to comment
TheDomaginarium Creator
TheDomaginarium Aug 4 2012 says:

This section feels kinda alone :(
Feel free to post questions, comments, or (almost) anything, ok? :D

+2 votes   reply to comment
wheezkey Sep 8 2012 replied:

Don't worry, bro! I've purchased the game already and i'm keeping tuned fro news and updates! can't wait for release :D

+1 vote     reply to comment
CreatorOfThings Sep 9 2012 replied:

Me too :) We're silent because your work takes our breath away!

+1 vote     reply to comment
GrandBureaucrat Jun 18 2012 says:

Thinking about getting this game, but I have to admit knowing that I can't die kind of takes away the fear from me. I loved the Penumbra series, Realm of the Haunting and a slew of other horror games, but as I discovered with Darkness Within 2: Dark Lineage, while a cool plot awesome settings and good voice acting can take you far once you're playing 4 hours in and realize you can't really be harmed, by anything, the "fear factor" peters out. (Still beat DW2 btw, I'm just saying I wasn't really "scared", though it was a good game).

+3 votes     reply to comment
TheDomaginarium Creator
TheDomaginarium Jun 19 2012 replied:

Hi and thans! You can actually die in Enola. There are no monsters/zombies to hunt you down but we'll be placing other things including death traps (right now there are just a couple of them but we will add more as the game progresses).
Death in Enola is different from other games, though, because you don't have a depleting health bar or anything like that.

You can download the demo (if you haven't already). There's a "death trap" in it, even if it's somewhat crude right now. As I was saying, things will be refined and more traps will be added, and island/church related changes will make it to the demo as well, so if you remaind undecided the next demo update can help you make your mind =D

+3 votes   reply to comment
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Developer & Publisher
The Domaginarium
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Release Date
Released 2012
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42 votes submitted.

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Highest Rated (3 agree) 7/10

Could be bit better

Sep 8 2012 by IranFTW

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