Check... RPG, survival, co-op game, mining, crafting, zombies, farming, taming, player houses, bombs, retro graphics, lighting, YES! Endyr's got it all.
Players can now build houses and place furniture inside. Furthermore a lot of new items have been added and the interface was given a context menu for easier access. Finally you may now signup to receive the Endyr newsletter to get informed about upcoming tests and releases.
Posted by Yhoko on Mar 4th, 2014
One of the more important features in Endyr is building a house. This is achieved by chosing a blueprint, finding a nice spot somewhere in the world and then provide the resources needed. For example, a simple straw hut will need a lot of wooden boards, girders and -of course- straw.
So why is this important to build a house again? Here are six reasons:
The second update introduces item context menus. While the primary reason for this was to display item names the new menus also let you access all available options and actions for the selected item:
On top of that the context menu may display custom actions for individual items, like for example the lamp's light intensity setting (where brighter means faster oil drain) or the flame effect of a flaming sword.
Many new items (like salt or nails) have been added since the second alpha test so here's an updated image of "how to make a bread". Please enjoy! :-)
Are you waiting for the next alpha / beta / release? You may now signup your e-mail to get informed about upcoming tests (no spam, no ads, only release dates). Please visit www.endyr.com for more details and the signup form. Make sure to receive and click the activation link.
Note that this is NOT the account registration but only a newsletter.