"A hundred years have passed since the world ended on 21 december 2012. Back then, mankind was overly proud of its technological and medical achievements while being confronted with the problems of global overpopulation and the ever increasing demands for security and luxury. Now there's hardly anything left. Endyr is the world after the apocalypse. A handful of humans are struggling against their ultimate downfall, withstanding hordes of monsters and surviving by basic farming. How long will they handle it?"
Endyr is a browser-based online action-RPG in oldschool graphics style. Players will need to cooperate in order to survive. The main elements are:
Do you need any help?
Yes! I'm looking for pixel artists. Contact me at email@example.com (german or english).
What happens if you die?
Dead is dead, so you need to create a new character. However, fallen characters may be carried to the graveyard by other players. Their gravestone will display the character's records such as stats and total lifetime, it's kind of a trophy. By opening the dead character's grave the player can get his old items and equipment back - but this destroys the gravestone and thus purges his records. Your decision.
Please note that some enemies will transform characters into ghosts, zombies or mindless creatures rather than killing them. In this case you (or your allies) will have to defeat the lost character in order to get your stuff back.
How does the damage model work?
1) Endyr takes 8 kinds of damage into account. For weapons it's slash/pierce/bludgeon and for other damage sources fire/ice/acid/radiation/electricity. For example, a plate armor protects you from piercing damage but helps nothing against bludgeoning or electricity.
2) Character models are split up into 5 parts: head, body, left arm, right arm and legs. Damage to these parts hurts your health as well as affects your stats. For example leg damage makes you slower while arm damage lowers your strength. If one part is completely broken/gone, further damage to this part nearly doesn't affect your health anymore (in fact some enemies can only harm but not kill you because of this system).
Will this be the super-hard survival game I've been looking for?
It's up to you. Prefer a peaceful life? Just keep on crafting stuff, hunting animals, growing plants for food or harvesting wood in the nearby forest. For the more adventureous there are plenty of dangerous places where you'll find rare stuff and resources to brew special potions and craft powerful weapons and armor. Furthermore, for the experienced and well-equipped players, there are boss-enemies to get special equipment like flaming swords.
Is this a flash game?
No. Endyr runs natively in your modern browser (using HTML5 only) - needing no plugins at all.
The graphics look awesome, will it run on my device?
Yes, just open your browser and play. Endyr runs even on Intel ATOM chipsets for a game window sized 512 x 512 pixels. In fact this is the target setup. If it runs too slow try zooming in your browser (Ctrl + Plus sign) to reduce the resolution.
Can I build my own house?
Yes. Endyr allows user object placement, eg. for catapults, walls or even houses. Indoor levels are instanced "empty" so you can place your own furniture.
Alright, it took some more time than expected to update the script system. During the process many new requirements and some design flaws popped up, but I tried to address them while I was digging up the engine core anyways. Eventually the whole thing became stable again and I'm now updating the contents while adding new features at the same time.
Here's a list of what's new:
More features are waiting on my todo list... Oh and I promised to implement at least basic keyboard support (like WASD to walk around) for all you keyboard lovers.
In other news I'm currently distracted by RL but Endyr will definitely be open to the alpha testers again soon. If you want to become a tester you can still sign up at the website. You may follow the development process closely by checking the changelog as well as the Endyr screenshots gallery on a weekly basis.