EndCiv is a survival city building game with a unique environmental simulation. The world has been destroyed, and you are tasked with re-civilizing the wastelands. Resources for survival must be collected permanently to keep people alive. But those resources are directly connected to the simulated weather of daytime, rain and wind. If you have any questions, feel free to post them here.

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0 comments by Eyello on Oct 23rd, 2014

I hate to do that but at the current situation we cannot make use of Kickstarter and have to use Indiegogo instead. Details are written below.
I don't say that Indiegogo is bad and I see certain advantages such as PayPal payments. But I have the feeling that Kickstarter has a major userbase. Hopefully we can attract enough people to pledge on our campaign.

Our studio is located in Germany and at this point it is not possible to start a Kickstarter campaign from here. We would have done it on behalf of one of our freelancers but the new guidelines of Kickstarter where unpleasant to him and we have to accept that.
Because this happens two weeks before we want to launch we see no other alternative to use Indiegogo.
But in general nothing chances and we can proceed as usual, it just is another platform.

Post comment Comments  (70 - 78 of 78)
Gen.Kenobi Sep 6 2012, 8:44pm says:

I personally don't like the way you guys did to divide the world in 3 regions. It can work, but it reminded me, almost instantaneously of the failed Empire Earth 3 game... Not sure if it's because of the World Map. Not sure. Not sure :)

Having 3 different cultures is not that hard to balance. All you have to do is to make them unique. See per example, C&C Games. Generals, had 3 major factions, nicely balanced, and so did C&C3, RA3, and others.

Just trowing in my 2 cents, since when I first saw the game days ago I was soon blown out. :)
Now it's just... Not sure how to define and not sure about how the gameplay will work out.

But yeah, best of luck! I'll be following your progress.

+2 votes     reply to comment
Eyello Sep 7 2012, 6:09am replied:

Thanks for your opinion.

What you´ve described with C&C is that all cultures share the same type of play in most cases, that is not true for our concept.

Thing is that we wanted the cultures to be very different in gameplay. This would mean having other solutions for the same actions like buying towns instead of destroying them for the one culture since they won´t fight to much.

And just with one culture there is some variety possible, too and the players will implement some sub-cultures by their own I am sure, this happens in most browser games to improve teamplay.

Anyway I will have a look at Empire Earth 3 to see what they did.

+2 votes     reply to comment
ShadowIllusive Sep 6 2012, 5:09am says:

Concept is awesome, GJ guys!

+2 votes     reply to comment
Piemanlives Sep 5 2012, 9:54pm says:

I'll be on the fence for this one, when I see more I'll make my decision.

+2 votes     reply to comment
Eyello Sep 6 2012, 4:37am replied:

Thank you and everyone who is following us!
We are pretty much at the beginning and it will take a while to show you more InGame related informations. But we will keep you updated.

+2 votes     reply to comment
neronix17 Sep 3 2012, 10:55am says:

Saying that browser games can be classic in any way is an offence to gaming. Having said that this sounds good as long as it isn't pure freemium, money grabbing trash like 99.9% of games in the same area.

+2 votes     reply to comment
Eyello Sep 3 2012, 1:09pm replied:

I won´t blame you, because I want to show the people that there are some other online games as you´ve described.
Classic browser games in my opinion are those which don´t say: "Buy 10 diamonds or your bunnies will die!"

+2 votes     reply to comment
neronix17 Sep 4 2012, 4:58pm replied:

In that case it sounds good, from the images so far it seems very much high quality work.

+2 votes     reply to comment
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