ENDCIV is a post apocalyptic strategy game with city building elements. The major challenge for the player is to build-up a settlement and defend it against various threads. Some of the resources are directly connected to the environmental simulation such as animal population and weather, dependent on daytime, season, rain and wind.

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0 comments by Eyello on Jun 22nd, 2015

We made a quick experiment of dynamic morphing which will be used for rotting bodies.
The script can be found here.


RottenDog Anim


In the recent days we made some progress on the world design on the technical aspect. The city generator has been updated, read the full article here.

City4

Post comment Comments  (30 - 40 of 90)
DiamondBorne
DiamondBorne Apr 27 2014, 5:52am says:

My question: Will we have some kind of enemy in this game? Zombies, alien, mutated animal, bandits or even nature herself if you get my idea. Don't have to answer if that will spoil the story. :)

+2 votes     reply to comment
Eyello Creator
Eyello May 2 2014, 5:45am replied:

We definietly think about this

+2 votes   reply to comment
Eyello Creator
Eyello Apr 4 2014, 10:03am says:

C'mon guys we can reach 300 watchers today!

+2 votes   reply to comment
npc_violent
npc_violent Apr 9 2014, 12:27pm replied:

I'm seeing 300 watchers right now. :D

+2 votes     reply to comment
Eyello Creator
Eyello Apr 9 2014, 12:30pm replied:

5 Days too late :)
Remember to myself, don't post updates on weekend.

+2 votes   reply to comment
Eyello Creator
Eyello Apr 4 2014, 5:45am says:

Did some small News update.

+1 vote   reply to comment
Eyello Creator
Eyello Apr 2 2014, 8:04am says:

Yay rank 17 today :)

+1 vote   reply to comment
npc_violent
npc_violent Apr 2 2014, 4:16am says:

This is an extremely cool concept! I can't wait to see more!

+1 vote     reply to comment
Piemanlives
Piemanlives Apr 1 2014, 6:53pm says:

So question, what are the map scales going to be? Are we going to have large sprawling locations that we can build up or are they going to be smaller, more plentiful yet scattered sizes?

+2 votes     reply to comment
Eyello Creator
Eyello Apr 2 2014, 8:04am replied:

At least there will be an adjustable map size as well as other settings such as weather/climate conditions.
So depending on the settings I can imagine a lot of directions like one huge city or several towns/outposts across the map.

The limit will be defined by the resources one can gather rather than map size I think.

+1 vote   reply to comment
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ENDCIV
Platforms
Windows, Mac, Linux
Developer
Crowbox
Engine
Unity
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Official Page
Blog.crowbox.de
Release Date
TBD
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Style
Genre
Real Time Strategy
Theme
Realism
Players
Single Player
Project
Indie
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ENDCIV
ENDCIV
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