EndCiv is a survival city building game with a unique environmental simulation. The world has been destroyed, and you are tasked with re-civilizing the wastelands. Resources for survival must be collected permanently to keep people alive. But those resources are directly connected to the simulated weather of daytime, rain and wind. If you have any questions, feel free to post them here.

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3 comments by Eyello on Oct 13th, 2014

We have been pushing the Kickstarter campaign since September but the time has come to not hold back anymore. We will go live on Kickstarter on October.
The development plans are that we publish a basic version (1.0) in 2015. After that we will continue working on the project in subversions which each include new features and content.

To ensure the development of the basic version we need a pretty low funding goal of 15k USD. Stretch goals which we include to the campaign would represent the additional versions.
However the campaign turns out it does not change our plans. The only difference is that we can implement some features earlier if we reach a higher funding goal.


To show at least a little bit of gameplay, here is what we have implemented last week. You can see that the citizens behave very much like Sims and all have unique properties, skills and equipment.
More details follow with the campaign.

Also here is a concept of how the toilet house can look like.




Follow us at the Crowblog.

Post comment Comments  (20 - 30 of 78)
Eyello
Eyello Apr 4 2014, 10:03am says:

C'mon guys we can reach 300 watchers today!

+2 votes     reply to comment
npc_violent
npc_violent Apr 9 2014, 12:27pm replied:

I'm seeing 300 watchers right now. :D

+2 votes     reply to comment
Eyello
Eyello Apr 9 2014, 12:30pm replied:

5 Days too late :)
Remember to myself, don't post updates on weekend.

+2 votes     reply to comment
Eyello
Eyello Apr 4 2014, 5:45am says:

Did some small News update.

+1 vote     reply to comment
Eyello
Eyello Apr 2 2014, 8:04am says:

Yay rank 17 today :)

+1 vote     reply to comment
npc_violent
npc_violent Apr 2 2014, 4:16am says:

This is an extremely cool concept! I can't wait to see more!

+1 vote     reply to comment
Piemanlives
Piemanlives Apr 1 2014, 6:53pm says:

So question, what are the map scales going to be? Are we going to have large sprawling locations that we can build up or are they going to be smaller, more plentiful yet scattered sizes?

+2 votes     reply to comment
Eyello
Eyello Apr 2 2014, 8:04am replied:

At least there will be an adjustable map size as well as other settings such as weather/climate conditions.
So depending on the settings I can imagine a lot of directions like one huge city or several towns/outposts across the map.

The limit will be defined by the resources one can gather rather than map size I think.

+1 vote     reply to comment
Jetcutter
Jetcutter Mar 18 2014, 6:56pm says:

Keep rolling!

+1 vote     reply to comment
Eyello
Eyello Mar 13 2014, 3:18pm says:

Update: Extending energy system
Blog.crowbox.de

+1 vote     reply to comment
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EndCiv
Platforms
Windows, Mac, Linux
Developer
Crowbox
Engine
Unity
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Official Page
Blog.crowbox.de
Release Date
TBD
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Futuristic Sim
Theme
Noire
Players
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EndCiv
EndCiv
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Last Update
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