ENDCIV is a post apocalyptic strategy game with city building elements. The major challenge for the player is to build-up a settlement and defend it against various threats. Some of the resources are directly connected to the environmental simulation such as animal population and weather, dependent on daytime, season, rain and wind.

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0 comments by Eyello on Jun 22nd, 2015

We made a quick experiment of dynamic morphing which will be used for rotting bodies.
The script can be found here.

RottenDog Anim

In the recent days we made some progress on the world design on the technical aspect. The city generator has been updated, read the full article here.


Post comment Comments  (10 - 20 of 91)
The_Cheese_Dragon Nov 14 2014 says:

looks really good, can't wait to play it!

tracking :)

+1 vote     reply to comment
Eyello Creator
Eyello Nov 13 2014 says:

We launched our campaign, here it goes:

+2 votes   reply to comment
Eyello Creator
Eyello Nov 13 2014 says:

We will launch our Indiegogo campaign TODAY.
You can open your pocket already :D

+2 votes   reply to comment
shadow_dragon_8807 Oct 14 2014 says:

Just came across your page, have to say this looks AMAZING. Eagerly watching and waiting and tracking. : )

+2 votes     reply to comment
Dave145 Oct 13 2014 says:

But one question I do have... will there be "playable Factions"? You know like in Fallout... Vault City (futuristic), NCR ... or Tribals.

+2 votes     reply to comment
Eyello Creator
Eyello Oct 13 2014 replied:

Not exactly, but let me explain.
You can choose a character as the leader of the group. The character has a back-story and some values which influence gameplay positively or negatively.
You may choose a character with a military or criminal background if you want to focus on combat or someone with a research or economic background for another style of play.

You will not be able to do anything in the game at once and you have to focus on a few aspects first (food, defence, research, expansion etc). Over time you grow your settlement and the citizens level up (there are skills for each) and you can try to focus on other aspects of the game as well.

There are tribes and such but you cannot play them. But whatever you do influences your 'karma' on them.

+3 votes   reply to comment
Dave145 Oct 13 2014 says:

How much....no don't say it. Just take my money, good Sir!

+2 votes     reply to comment
DiamondBorne Jul 26 2014 says:

Question: Will we get get guns or be able to produce them? And Real-time strategy element? Like turns a group of citizens into guards that will be exempt from usual "citizen-like" routine, allow us to lasso them and left click attack or explore, something like that.

If i ask this in Banished game it would be too much as there's no real threat in Banished. But EndCiv game is set in a harsh context with living danger walking around so i thought having tactical elements here is not too far-fetch to ask.

+3 votes     reply to comment
Eyello Creator
Eyello Jul 26 2014 replied:

Hello, tactical and combat features are the second big part of EndCiv.
A few days ago we were discussing the implementation of such features again because there are so many possibilities and issues.

The idea of limited resources will also affect military elements. We think about that weapons, ammunition and else can be found or must be researched and produced. Also items can be equipped and exchanged between soldiers.

I believe that we have to do a lot of testing to figure out the best balance between all of the values like how much can a soldier carry? How quick can items be produced? Do weapons need 20 or 1 shoot to kill someone? How much food to they need or how long can they survive outside of the city?
All of that are questions to solve.

At the very beginning we will add the feature to hunt animals for a start. Then animals can attack people, too.

Later in the game we imagine raiders which require food and goods or which attack trade routes. Soldiers are there to protect your citizens in first stage.

+3 votes   reply to comment
INtense! Staff
INtense! Jul 21 2014 says:

looking amazing

+2 votes   reply to comment
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