EndCiv is a survival city building game with a unique environmental simulation. The world has been destroyed, and you are tasked with re-civilizing the wastelands. Resources for survival must be collected permanently to keep people alive. But those resources are directly connected to the simulated weather of daytime, rain and wind. If you have any questions, feel free to post them here.

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6 comments by Eyello on Apr 1st, 2014


There has been a lot of progress behind the scenes for the last few weeks. The Art pipeline is set and consists of two concept artists and one 3D artist.
You can view their work here:
Michail - ConceptArt
Lorena - ConceptArt
Ozren - 3D Artist

Follow us at the Crowblog.
Recent Updates:
People management enhanced
Extending energy system
Implementing Citizens

A terrain system has been created with which it is possible to modify the environment by data such as humidity. Pumping stations will water the dry soil so the player can run agriculture on it.
Rivers and other elements will be generated when the game starts.

Also the terrain supports variable sea levels automatically. I can imagine that his has impact on the gameplay at a later stage. Shrinkin water level of small pools of water would be one thing. Those get filled by rain and drained by the player or the hazy sun. -Inspired by Lake Mead :)

And here is an image of an environment test with canyon like rocks. I am looking forward implementing those rocks into the terrain system, instead of using meshes. That begs for Tesselation :)

Post comment Comments  (10 - 20 of 58)
Jetcutter
Jetcutter Mar 10 2014, 5:01pm says:

Looks good!

+1 vote     reply to comment
Mawhrin-Skel
Mawhrin-Skel Mar 10 2014, 4:38pm says:

Looks really good but did someone say browser based?? so it ain't soooo...

Following anyways

+1 vote     reply to comment
Eyello
Eyello Mar 11 2014, 8:38am replied:

Oh yes, that was some time ago. Actually I see no benefits having this game to run in a browser - just for the sake of it. Also it currently is a singleplayer game in first stage.

+1 vote     reply to comment
Eyello
Eyello Mar 10 2014, 2:52pm says:

Update: Implementing citizens
Blog.crowbox.de

+1 vote     reply to comment
Eyello
Eyello Mar 7 2014, 7:13am says:

I am not quite sure if anything is worth a news here. So I post those things this way.
Here is an update of the economy system: Blog.crowbox.de

+1 vote     reply to comment
Eyello
Eyello Feb 25 2014, 8:53am says:

The game is in development again and I just released a detailed news which should be available soon.

+2 votes     reply to comment
Piemanlives
Piemanlives Feb 25 2014, 11:40pm replied:

IT LIVES!

+1 vote     reply to comment
SpaceMammoth
SpaceMammoth Jul 4 2013, 6:24pm says:

Game looks very interesting, visuals are very impressive.

+1 vote     reply to comment
Piemanlives
Piemanlives May 5 2013, 8:06pm says:

It's been a while since we heard anything. Can we expect an update soon?

+1 vote     reply to comment
Eyello
Eyello May 6 2013, 10:13am replied:

I uploaded current unedited ingame screens of the planet to prove our concept. As I said we work on something different before, but it is based on this earth you see there. We belive this is the best way to get this game done in the quality and independency it deserves.

+1 vote     reply to comment
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EndCiv
Platforms
Windows, Mac, Linux
Developer
Crowbox
Engine
Unity
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Futuristic Sim
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Noire
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