Empyrios is an upcoming turn-based tactical strategy RPG set in the fantasy world Borealis. Ally with a faction and recruit your squadron of soldiers from between the eight major races that inhabit the realm. Each race provides six distinct units, with each unit having three powerful abilities. Battle through the campaign from the perspective of either faction, or take your army online to clash with enemies, vying to become the true champion. War is here. Are you ready?

Image RSS Feed Latest Screens
Dvergar Race Freshly updated characters Reptilis Race
Blog RSS Feed Report abuse Latest News: Dev Blog #5: Alpha & Greenlight Preparation

2 comments by mode13h on Apr 17th, 2015

We're been insanely hard at work getting ready for our next major build, which is what we'll be using to record our Greenlight trailer and various gameplay promotional videos. I was really hoping we would have been able to put the video together sooner, but I decided to wait until we have the characters and maps fully polished so that we'll be showing our top quality rather than a WIP.

Our artist Jove has been working on polishing the characters to their final state, and that has been coming along absolutely amazing. Right now we're aiming to have the entire set of characters and environments completely polished within the next three to four weeks!

We've also spent some time polishing up some of the loading screens that highlight various races:

Another big project going on right now is work on our in-house animation editor. Right now our tools are quite primitive and it has really been a blocker, as getting art into the game/engine and tested takes a bit of manual work and hackery. So I've been building out an editor that will allow our artist to load up any map, load up characters on the hex grid, and then walk around and/or perform any actions and animations. This way he can play with things such as timing the walking/movement animations and being able to be more creative with those, as right now it is a really hard back and forth process for testing. I've also been working on some usability features of the editor such as hot-loading freshly changed assets, and loading up the UI components so that the character ability icons and portraits can be previewed in the editor as well.

If all goes well we should have the entire set of characters and environments polished and ready to start shooting the trailer and gameplay videos within about 3-4 weeks. Right now I've been storyboarding the trailer in between tasks and when taking coding breaks, but I'm hoping that in a few weeks I'll be able to sit down and dedicate a lot more time to it so that once we have all the assets complete the only thing left to do will be to render the portions of gameplay and stitch them together... as it will still need to go out to our composer to add custom music once that is complete.

If you want to see more on our upcoming game check out: Empyrios Announced!

You can also follow us on our blog, Facebook, or Twitter to get future updates!

Post comment Comments
moddlord1 Jul 8 2015, 11:09am says:

Yes i am ready!! Tracking!!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Empyrios: Prophecy of Flame
Windows, Mac, Linux, iPad
Developer & Publisher
Custom Built
Send Message
Official Page
Release Date
Game Watch
Track this game
Turn Based Tactics
Single & Multiplayer

Latest tweets from @creoterra

RT @JoeCreoterra: A few updated characters from our upcoming #rpg #Empyrios #gamedev #indiegame #indiedev #2dart #screenshotsaturday http:/…

Jun 20 2015, 2:21pm

RT @JoeCreoterra: The Dvergar units are now a lot warmer outfitted with their new firs :) #gamedev #indiedev #indiegame #rpg @Creoterra htt…

Jun 1 2015, 7:38am

RT @JoeCreoterra: Woohoo I'll finally be able to ship our new animation tool to our artist Jove today! #gamedev #indiedev #indiegame http:/…

May 28 2015, 7:45am

RT @JoeCreoterra: Our artist Jove polished up the Reptilis race in our upcoming RPG #Empyrios #gamedev #indiedev #indiegame @Creoterra http…

May 15 2015, 8:38am

RT @JoeCreoterra: The Az'modai Conqueror from our upcoming strategy RPG #Empyrios #gamedev #indiedev #indiegame #2dart @Creoterra T.

May 12 2015, 11:18am

#Empyrios loading screen of the Aduro Priest in the southern woods #gamedev #indiedev #indiedevhour #2dart #indiegame T.co

Apr 22 2015, 3:04pm

#Empyrios loading screen of the Shade Spectre by an Aduro ruin #gamedev #indiedev #indiedevhour #2dart #indiegame T.co

Apr 22 2015, 3:02pm

A troop of Shade & Az'modai attacking an Aduro cathedral #Empyrios #gamedev #indiedev #indiegame #screenshotsaturday T.co

Apr 18 2015, 3:28pm

RT @JoeCreoterra: #Empyrios loading screen showcasing the Aduro Priest! #gamedev #indiedev #indiegame #2dart #screenshotsaturday T.c

Apr 18 2015, 3:12pm

A quick development update on our upcoming tactical RPG #Empyrios T.co #gamedev #indiedev #indiegame #rpg

Apr 18 2015, 11:32am

Embed Buttons

Promote Empyrios: Prophecy of Flame on your homepage or blog by selecting a button and using the embed code provided (more).

Empyrios: Prophecy of Flame
Empyrios: Prophecy of Flame
Last Update
2 weeks ago
39 members