Elysian Fields is a halo based Real Time Strategy Game created using Unity3D, Elysian Fields Brings its own story and is Community Driven meaning your ideas have a high chance to be used

Elysian Fields was created under Microsoft's "Game Content Usage Rules". It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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2 comments by madiba127 on Dec 21st, 2014

Christmas Update 2014

With Christmas being so soon, i thought i might give a special update on whats going on
At the moment i am not doing very much work on Code just some slow progress on some Models for the UNSC Buildings as well as some work on the Elysian Fields Campaign. But Other than that not much work is being done by myself at this time, i am on Holiday so i am working much much slower.

Here is a Run Down on somethings that have been worked on with Elysian Fields:

So far Elysian Fields has Set up its camera control System to allow for both Mouse and keyboard, it has yet to be Coded to allow for Custom keys, this will be changed at some stage, likely when the Options Menu is more Fleshed out then what it is currently.

A basic Main Menu with Sub Menus has been Coded in, this is not finished and will be worked on when we have a Graphic Artist as I'm not a very good one currently so what is set up will not be finial.

Some Models have Been Imported to Unity, most of these Models that have been imported have been made by Martyn Lee Ball/Hunter and allowed for Non-Profit use, they could be replaced later when we get some more 3D Modelers for the Project

A Graphical User Interface has been set up, it currently can't do anything as its missing code but its there, Could change in the Future.

Most Other Work done is background items such as the Campaign Script and Guidelines and will not be Released to the Public just yet, it is possible bits of it could be release later on in Development, the Campaign will not be in Alpha or beta Builds.

UNSC Barracks

UNSC Light Factory

Unity Screenshot

Please keep in mind that this is an Early Developer Screenshot and is not Final.

That's all i will be showing in this news post for now, keep and Eye out for more Information next year, i will be back and working as normal in February 2015 with more updates. We are Looking for Team Members who wish to help out with the Project, anyone interested can contact me via IndieDB/ModDB if interested.

Keep an Eye out for More information on Recruitment Next year as this will be a large Focus for us.

Lead Developer
Elysian Fields

Post comment Comments  (0 - 10 of 39)
GrimReaper123 Mar 18 2015, 4:03pm says:

do u have some updates for us?
i do not have any access to your website. Is it shut down for all time?
(Sorry for my bad english, i'm a German.) :)

+1 vote     reply to comment
madiba127 Creator
madiba127 Mar 19 2015, 9:23pm replied:

yes Our Website is down while i re-design it.
Once i get that back up and running i will be posting an update, other wise most of our updates are internal currently

+3 votes   reply to comment
Dylam_12 Jan 17 2015, 12:01pm says:

halo is my most favorite game series ever, and im glad you guys are making this. if u ever need a alpha or beta tester im more than glad to help.

+1 vote     reply to comment
Lavama Jan 10 2015, 5:49pm says:

Whoah it's still going! Awesome!

+1 vote     reply to comment
ToXiCTeRaN Dec 23 2014, 7:31pm says:

What are you guys using for your models? (Been learning 3D For a while now). And I hope this game will be great. I like the halo franchise, i tried out Halo Wars.. Just wished it was on PC instead. and better developed. Wish you guys good luck!

+1 vote     reply to comment
madiba127 Creator
madiba127 Dec 25 2014, 4:13am replied:

whops, seems when i deleted your reply as a guest it also removed your logged in one.

Always Looking for people Interested in helping out.

+1 vote   reply to comment
ToXiCTeRaN Dec 25 2014, 5:52am replied:

All good. More common with Cinema 4D However so. But feel free to look up my current basic models. Would not minding helping out once i reached up the skills that you have haha.

+1 vote     reply to comment
Flam1ng_Dem0n Creator
Flam1ng_Dem0n Dec 28 2014, 7:13pm replied:

I noticed you also have some screenshots of models in Max. How much Max experience do you have? If you are better at Cinema 4D, I am pretty sure you can export models from that in FBX format. FBX is mostly what we use for the game.

+1 vote   reply to comment
ToXiCTeRaN Dec 29 2014, 8:09am replied:

Reasonably well, I am still learning to adding some curves here and there, keeping a low poly and what not. I can send you a small Portfolio image section of all my current models if if you wish to see it. The beginning part's are not great, as I only have had two-three year's of experience right now.

+1 vote     reply to comment
ToXiCTeRaN Dec 29 2014, 8:12am replied:

Imgur.com There you go, the less "decent" looking models I have been using 3DS MAX for that, everything else in C4D.

+1 vote     reply to comment
madiba127 Creator
madiba127 Dec 24 2014, 5:18am replied:

3DS Max seems to be the more common program most use, Maya is also used a fair bit by some.

+1 vote   reply to comment
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Elysian Fields Game
Windows, Mac
Developer & Publisher
Bloody Mech Studios
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Elysian Fields Game
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