You should have acted. They're already here. The Elder Scrolls told of their return. Their defeat was merely delay until the time after Oblivion opened, when the sons of Skyrim would spill their own blood. But... there is one they fear. In their tongue he is Dovahkiin; Dragon Born!
One of the best RPG's I've played in a long time. All the freedom and the amount of quests is just genious. There are so many little details, such a huge world and so many freakin' ways of playing. And I'm not even half through the main quest but played the game for ~30-40 hours. There are so many sidequests you can do... just awesome.
This is the game of my life, basically. The game I'll never get tired of playing because it feels like home in a weird way. I reckon it has a few flaws but then again, no game ever made was entirely perfect. Skyrim, compared to the games before it, is a very dense videogame, lore and gameplay-wise. It could have been better explored but then it would please only those who have played the games before and no "newbies" to the gender. Sometimes it feels impersonal, but it's up to you (and sometimes the modding community) to fill the gaps in the story, provoking your RPG instincts.
For me it's a very fun game, probably my favourite of all time.
I've been playing at TESS:V for several months now. My copy is always jammed with mods for everything from creatures to clothing and hair/skin appearance. But even without the alterations, I was mesmerized by Skyrim. A tru 'diamond in the rough' among the host of virtual and RPS-style wargames I had played over the years. It just 'felt' different. I am an...elder gamer. Not new to rpg's or the virtual-style game. I played Doom when it first came out. And yet I found myself distracted by the wild beauty of this digitized place called Skyrim. The potential of the open-world RPG, when implemented with a good game engine, is staggering. Visit Skyrim, the world of Tamriel, and know another world. Listen to the wind in the trees and ready your sword-hand.