The project is still progressing smoothly! Since we went public, there have been new additions to our team.
Even though our English-speaking fans won't be able to understand much, here's nonetheless a sample of the German localization of Enderal. It is close to completion now, and all in all, Enderal features roughly about twice the amount of dialogue as games such as Dragon Age: Inquisition (We repeat: That's an estimate. ;)).
The English localization is in the making. Right now we're still translating the script, but a lot of Voice Actors have already agreed to help us. Reaching the same, professional level as in the German version will be hard, but hopefully do-able.
Credit for the video:
Andreas Wilde - Tealor Arantheal
Daniela Brabetz-Thuar - Natara
Annina Braunmiller-Jest - Novice
Martin Sabel - Jespar
Michelle Winter - Calia Sakaresh
Andi Krösing - Banker Samael Silren
Bernd Vollbrecht - Sigil BearerJorek Bartarr
Finally, a small update on the progress of the development: We're fixing bugs. Lot's of them.
Over and out,
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Highest Rated (21 agree) 10/10
Skyrim is what Elder Scrolls is supposed to be. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. As a person who's been modding ES since Morrowind and playing since DAggerfall in 1996, I can only see this game as a natural and excellent heir to the series. Take it from me - Skyrim is Greatness!
Nov 11 2011 by Antiscamp
Lowest Rated (13 agree) 5/10
Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…
Dec 8 2011 by TheUnabridgedGamer