Matekhet-Esh
Jun 10, 2013 The Elder Scrolls V: Skyrim Full Version 0 commentsThere is a legend of a weapon forged in the deserts of Hammerfell called Matekhet-Esh: A curved sword that harnesses the power of an inferno, and sharper...
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
About Hogs Gone Wild! with 3 comments by Wilson_B on Jun 19th, 2013
First version of the adult male is in-game working with placeholder rigging. I had to set the bristleback boneset aside and use the cow boneset. I was running into some "hiccups" using the bristleback boneset however the cow's proportions/animation set works well suprisingly. The cow animations for grazing, walking, and the head thrust attack which is usually used for the cows horns looks nice for the pigs attacking with tusks... So anyway for now I may just stick with this cow boneset :D
There are some slight positioning issues with the pigs tail, legs, ears being affected by other parts of the body moving but I should be able to solve this by slightly tweaking the positioning of the effected parts or manually changing the weights of certain bones to not affect unwanted areas of the model...
I must say progress is steadily moving along. I should have a public beta ready in the next week or two featuring the adult male. There will most likely be spawn points setup throughout the holds for the adult males, as well as proper AI packages. Bellow are the AI packages to be hopefully included for the demo:
AI Packages
- Foraging (Dawn)
Description:
From around 04:30 to 07:00 adult males will wander from their nesting areas in search of food. They will be drawn to sources of water in their "territories".
- Nesting (Daytime)
Description:
During the daytime from around 07:00 to 19:30, adult males will seek refuge under the cover of the forests and low brush. Typically during this time they will be found to be resting/sleeping.
- Foraging (Dusk)
Description:
From the hours of 19:30 to 20:30 adult males will gather at local water sources as well as forage for food in surrounding areas.
- Foraging (Night)
Description:
Around 20:30 at night to 04:30 the next morning adult males will wander close/into local human settlements/farms looking for chickens and other small creatures to kill. It is to be expected they are looking for food. If there are no human settlements/farms in the territory of that particular pack/individual pig then they will simply wander and forage about their territory.
Some other small goodies I hope to have enough time to squeeze in for the public beta 0.1 but I will keep them as a suprise for now!
There is a legend of a weapon forged in the deserts of Hammerfell called Matekhet-Esh: A curved sword that harnesses the power of an inferno, and sharper...
This simply adds a craftable "Viking Helmet" that resembles the Helm of Yngol. The Helm of Yngol is also worth more (It is a treasure item after all...
Both the main file for the Oblivionauts beta release and the Sample Map. Read the included Readme for installation steps.
A sample map for Oblivionauts. Requires the main Oblivionauts files. Extract into your Data folder to install. A readme with more detailed instructions...
The main file for the Oblivionauts beta release, without the Sample Map. Read the included Readme for installation steps.
As of now we are up to 1.1 which includes a dungeon, the Venator main camp and a second underground one, several followers, new shields and a banner...
Lowest Rated (6 agree) 5/10
Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…
Dec 8 2011, 12:57am by Reqieumthefallen
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its not even an rpg! will people please stop settling for average garbage like skyrim, i want to play decent games
Whats decent in your eyes? Point & click RPGs are different to FPS/RPGs. Skyrim was a good game, the only thing which broke the immersion was this; Youtube.com the quick menu was just a pause mode no quick slots no real time action.
no quick slots?? maybe on the console? PC does have quick slots
Not used keyboard and mouse since Amiga 500. Most of my PC games have xpadder profiles like Morrowind and Oblivion. I liked the D-pad quick selects in Fallouts and Oblivion.
Role Playing Game. I think that's what Skyrim is? If not I have been wrong all along.
Im pretty sure it is
*average garbage like Call of Duty
I can agree to that, I hate Call of Duty.
Late reply, I don't really hate it, but it's for the masses so to speak. I think that's why a lot of people here on moddb don't like it... Plus that it is an awfull lot of bucks for 'just another' cod.
U MAD BRO?