The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.

The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

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Another two weeks have passed, which means it's time for another update! This week we're gonna show you a bit of the Orcish locations you'll be visiting during your journey in Lordbound.

The Mark of Garshakur

What was once a small orcish training outpost, has grown into a fortress for all Orsimer seeking to hone their skill in battle. Located in the middle of an undead-filled morass, only a few succeed in reaching Motte Malgorath. It was one of the first locations shown in the teaser trailer, and has since then received its second level design pass to make it more detailed and pretty.

Mauloch's Stand is the main fortification guarding the narrow valley leading up to Garshakur. It is the safest route to the settlement, as well as its most guarded one. It is located closely to the city of Gardale, and is a painful reminder of the events that have transpired there.


And finally, we have Garshakur; a new bastion for the Orsimer. We don't want to tell you too much about it, so let's just leave it at that for now.

And that's it for now! The next update will be in another two weeks, where we'll show you some other stuff we've been working on to give Lordbound a bit more character.

P.S. Happy Fallout 4 release! We'll be here when you get back ;)

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Due to many reasons, I can`t continue working on Bear Island project. But all the work that has been made is not lost, all the island would be just changed...

MediEvil: Hero of Gallowmere is live!

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3 weeks ago MediEvil: Hero of Gallowmere 7 comments

Hello everyone! MediEvil: Hero of Gallowmere is finally released!

Lordbound - Progress Update #3

Lordbound - Progress Update #3

1 month ago Lordbound 1 comment

Our dungeons and exterior areas are getting their second art pass, which means we've got another batch of screenshots to share!

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1 month ago Enderal 10 comments

Even though our English-speaking fans won't be able to understand much, here's nonetheless a sample of the German localization of Enderal. It is close...

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Looks like it's the final version of Vaticidal in year 2015. Enjoy!

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2 weeks ago Skyrim Realm Wars Patch 0 comments

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3 weeks ago Challenge of the Divines Demo 0 comments

Complete your path to the illumination based on the divines lessons. This is an interesting Lore mode that will add stuff related to the Nine Divines...

MediEvil: Hero of Gallowmere OST

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3 weeks ago MediEvil: Hero of Gallowmere Music 0 comments

Full soundtrack from this mod. All files in .wav format

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3 weeks ago MediEvil: Hero of Gallowmere Patch 0 comments

Just a quick patch for "loose files" version of the mod. Contains mostly bug fixes. If you are updating: You might have to start the new game for some...

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3 weeks ago MediEvil: Hero of Gallowmere Full Version 0 comments

Version 1.0d of the mod in form of BSA archive. Contains all files required to play the mod. If you are updating: You might have to start the new game...

Post comment Comments  (250 - 260 of 307)
kjfytfkytfyt Jul 20 2011 says:

Someone needs to change the engine from Custom Built, to the Creation Engine, even though it is custom built, that is the name, and i added it to this website.

+2 votes     reply to comment
CamonnaTong Aug 10 2011 replied:

Yeah and they also need to set Bethesda Softworks as the Publisher of Rage. A lot of the pages are outdated.

+2 votes     reply to comment
Bobfuria Jul 17 2011 says:

This game looks VERY promising. On a personal note I hope they add more customization options for the characters(beards and bald hairstyle are a must, but not appeared in oblivion 4)and be able to choose in which Dx version to play(current video card has no Dx11 support)

+2 votes     reply to comment
hardcoregamer24 Aug 12 2011 replied:

from what i hear there are over 50 beards too choose from.

+4 votes     reply to comment
Bobfuria Sep 13 2011 replied:

Finally! Now I want this game even more, I will uninstall Oblivion for this game any day.

+1 vote     reply to comment
InsanityPays Jul 15 2011 says:

from what ive seen there is still one thing bathesda hasnt figured out: collisions- but still this looks amazing, getting it for PC :)...
for anyone who has never played any elder scrolls games and is going to get this on PC go out and buy yerself a game controller like a 360 wireless or something cause its far too dynamic for the complications of the keyboard and mouse gameplay style.

0 votes     reply to comment
hardcoregamer24 Aug 13 2011 replied:

what do u mean collisions. everything in the game has good collisions. especially oblivion. and i expect skyrim to be better.

+2 votes     reply to comment
Nuvendil Aug 12 2011 replied:

In my experience the keyboard and mouse work just fine for Elder Scrolls, but to each their own

+4 votes     reply to comment
kjfytfkytfyt Jul 14 2011 says:

The only thing I might not like about this game, since its a new game engine, I wonder how the new SDK will be as nice and easy to use, and similar, to the one for Oblivion and Fallout.

+1 vote     reply to comment
hardcoregamer24 Jul 25 2011 replied:

IT will be better to use for us fans/modders because bethesda have not let anyone down with the game or the engine and mod tools. always been easy to understand and very stable not as buggy as other sdk and mod tools i tried

+2 votes     reply to comment
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The Elder Scrolls V: Skyrim
Windows, X360, PS3
Developer & Publisher
Bethesda Softworks
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Release date
Released 2011
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409 votes submitted.

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Highest Rated (21 agree) 10/10

Skyrim is what Elder Scrolls is supposed to be. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. As a person who's been modding ES since Morrowind and playing since DAggerfall in 1996, I can only see this game as a natural and excellent heir to the series. Take it from me - Skyrim is Greatness!

Nov 11 2011 by Antiscamp

Lowest Rated (13 agree) 5/10

Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…

Dec 8 2011 by TheUnabridgedGamer

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