The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.

The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

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About Ice and Fire: Bear island with 1 comment by XMercury on Aug 14th, 2015

Greycliff is a village at the north-west of the island, founded by a wealthy farmer Lothar twenty years before the player arrives to the island.

There were ten peaceful years when wildlings stopped their attacks; there were few of them who landed on the island from the north that time. Lothar had offered Jior Mormont, who was the lord of the Bear Island that time, to build a fortress right at the most dangerous north-western site where wildlings used to land in the past. Jior agreed and permitted him to gather men for this purpose. Near thirty man came with Lothar: hunters, who were attracted to the fjords full of fowl, fishermen, who hoped to get more fish at the new place, builders, some of which arrived from the mainland.

WIP Greycliff village and fjords

WIP Greycliff village and fjords

Lothar`s plan was truly ambitious. The place where he decided to make a fort was a cliff that stood separate from the land, and there was no way to get there without a bridge built.

WIP Greycliff village and fjords

With builders` help his people had finished the bridge and finally Lothar had settled on a top of the cliff. Most of the folk did build their houses at the other side. The village was called Greycliff.

WIP Greycliff village and fjords

WIP Greycliff village and fjords

WIP Greycliff village and fjords

They have fortified the cliff and the only broad path to the village. Now there lies a road to a small harbour where ships from the eastern side of the island anchored to bring goods and supplies.

WIP Greycliff village and fjords

WIP Greycliff village and fjords

The weather in this place is the most harsh on the island. Using a bathhouse helped Lothar`s people to warm up even in the coldest times.

WIP Greycliff village and fjords

New lands had justified Lothar`s hope: he was getting richer with every ship that came to Greycliff, selling fish, meat and hides. He had even started to dream about building a full-stone castle at the place one day. Greycliff seemed to be absolutely impregnable.

WIP Greycliff village and fjords

But one night, peaceful days had come to an end. Something at the north had made wildlings to migrate from their homes. Some of their best Wall climbers, mostly Thenns, came stealthy at the island and when the darkness had fallen, they had climbed atop of the cliff. They had killed sleeping men in the main fort and after a small fight they took control after Greycliff and started devastating its warehouses and kaleyards.

WIP Greycliff village and fjords

WIP Greycliff village and fjords

Soon more wildlings arrived to the island, but there was no one to detect them and they`ve spreaded over the western part of the Bear Island without anybody knowing.

After a few days your ship arrives, but there is still nobody in Mormont Estate knowing about the incident.

A player will have the opportunity to take part in the siege of the Greycliff or make a sneaky way in and backstab a wildlings` leader.

Hope you`ve liked this material, feel free to subscribe and ask everything you ever wanted to ask about the Bear Island project and its lore =)

XMercury.

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Post comment Comments  (250 - 260 of 303)
Bobfuria
Bobfuria Jul 17 2011 says:

This game looks VERY promising. On a personal note I hope they add more customization options for the characters(beards and bald hairstyle are a must, but not appeared in oblivion 4)and be able to choose in which Dx version to play(current video card has no Dx11 support)

+2 votes     reply to comment
hardcoregamer24
hardcoregamer24 Aug 12 2011 replied:

from what i hear there are over 50 beards too choose from.

+4 votes     reply to comment
Bobfuria
Bobfuria Sep 13 2011 replied:

Finally! Now I want this game even more, I will uninstall Oblivion for this game any day.

+1 vote     reply to comment
InsanityPays
InsanityPays Jul 15 2011 says:

from what ive seen there is still one thing bathesda hasnt figured out: collisions- but still this looks amazing, getting it for PC :)...
for anyone who has never played any elder scrolls games and is going to get this on PC go out and buy yerself a game controller like a 360 wireless or something cause its far too dynamic for the complications of the keyboard and mouse gameplay style.

0 votes     reply to comment
hardcoregamer24
hardcoregamer24 Aug 13 2011 replied:

what do u mean collisions. everything in the game has good collisions. especially oblivion. and i expect skyrim to be better.

+2 votes     reply to comment
Nuvendil
Nuvendil Aug 12 2011 replied:

In my experience the keyboard and mouse work just fine for Elder Scrolls, but to each their own

+4 votes     reply to comment
kjfytfkytfyt
kjfytfkytfyt Jul 14 2011 says:

The only thing I might not like about this game, since its a new game engine, I wonder how the new SDK will be as nice and easy to use, and similar, to the one for Oblivion and Fallout.

+1 vote     reply to comment
hardcoregamer24
hardcoregamer24 Jul 25 2011 replied:

IT will be better to use for us fans/modders because bethesda have not let anyone down with the game or the engine and mod tools. always been easy to understand and very stable not as buggy as other sdk and mod tools i tried

+2 votes     reply to comment
Dønny
Dønny Jun 30 2011 says:

i hope it will be less rigid than oblivion..

+1 vote     reply to comment
BluePotato
BluePotato Jul 7 2011 replied:

It propably will, especially since they have overhauled the combat and leveling system.

+2 votes     reply to comment
Flash112
Flash112 Jun 14 2011 says:

I hope we will be able to hear this undying quote: Stop right there! You criminal scum!

+4 votes     reply to comment
lol1234
lol1234 Jun 13 2011 says:

I LOVE YOU, BETHESDA!

+4 votes     reply to comment
mounir112
mounir112 Jun 14 2011 replied:

I LOVE YOU, BETHESDA!

+3 votes     reply to comment
BluePotato
BluePotato Jul 7 2011 replied:

I LOVE YOU, BETHESDA!

+3 votes     reply to comment
kjfytfkytfyt
kjfytfkytfyt Jul 14 2011 replied:

I LOVE YOU, BETHESDA!

+1 vote     reply to comment
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The Elder Scrolls V: Skyrim
Platforms
Windows, X360, PS3
Developer & Publisher
Bethesda Softworks
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Elderscrolls.com
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Released 2011
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Highest Rated (20 agree) 10/10

Skyrim is what Elder Scrolls is supposed to be. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. As a person who's been modding ES since Morrowind and playing since DAggerfall in 1996, I can only see this game as a natural and excellent heir to the series. Take it from me - Skyrim is Greatness!

Nov 11 2011 by Antiscamp

Lowest Rated (13 agree) 5/10

Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…

Dec 8 2011 by TheUnabridgedGamer

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The Elder Scrolls V: Skyrim
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