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Eden Star is a product of the GamesLab West Midlands programme.
Creative England GamesLab West Midlands is a programme of investment and support, designed to aid and sustain the growth of the region’s burgeoning games’ industry through the development of innovative games and IP. Working with emerging and established companies, Creative England GamesLab West Midlands aims to create the conditions necessary for the most innovative and commercially astute games companies from around the region to flourish. Working with employers, students and individuals, Creative England GamesLab West Midlands also delivers initiatives to create jobs and ensure the retention of established and emerging talent within the region to sustain the growth it aims to deliver during its two-year lifespan. Creative England GamesLab West Midlands is funded by the European Regional Development Fund, supported by the Government’s Regional Growth Fund and led by Creative England.

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Greetings Pioneers!

Ever since Eden Star launched into Early Access in January this year, we’ve been amazed at the community’s response - from reporting bugs (and feeding us a constant supply of awesome suggestions!) to creating quality video content and some pretty dang impressive in-game bases! Our mantra with development of Eden Star has always been to work with our community, building solid foundations for new features whilst molding them using community feedback and our own passion to see Eden Star succeed - so for all your input so far, we thank you!

Today we’d like to give just a little something back - this will be the first of hopefully many Community Update blog posts, where we highlight some of the amazing stuff our community come out with on a regular basis. We hope this will encourage more people to get involved (links to our various community sites at the bottom of this post!).

Firstly, I’d like to do a quick shout-out to YouTuber Enigmius! Over the past few months he’s put out almost 30 videos of his adventures on Pharus 7 and we hope to see many more :) Go ahead and show him some love here!

So, without further ado... our updates last week introduced a whole load of new features, but one of our biggest changes came in the form of an entirely new and shiny Build system and you guys have been going all-out with it, using the new buildables to create your own (relatively) safe haven on Pharus 7. Below are just some of the cool things we’ve seen over the last week:

My personal favorite though is this monster fortress by Quadraxis77. Fully kitted out with an arsenal of turrets and a huge gatehouse it’d be a long hard slog for any would-be invaders to get to that Eden Kit - at least until the Juggernaut comes along ;)

Well, that about wraps it up for our first Community Update! If you’d like to get involved, there’s a bunch of links below. We’ve also got a sub-reddit which can be found here!

- Joe


October Development Update

October Development Update

3 days ago News 3 comments

More information on our 8km Island, plus another new creature in the pipeline!

v0.0.11 Released! - Brand new build system, expanded map and swamp biome!

v0.0.11 Released! - Brand new build system, expanded map and swamp biome!

1 week ago News 1 comment

We've added a tonne of new stuff to the world of Eden Star with this update. Changelist ahoy!

September Development Update 2

September Development Update 2

3 weeks ago News 1 comment

Insights into what we're looking at releasing next. Updated biomes, fauna, and new creatures.

September Development Update

September Development Update

1 month ago News 2 comments

Multiplayer testing and moar environment and enemy development.

Eden Star is a dark, Sci-fi AAA+ take on the 'mine, create, survive' gameplay found in popular voxel-based creation games. The world of Pharus 7 boasts ultra interactive destructible environments, innovative combo-driven physics based combat, non-grid...
Post comment Comments  (60 - 70 of 111)
Guest Nov 19 2013 says:

This seems very similar to StarForge. I don't know how to feel about this.

+1 vote     reply to comment
Jonny_T Creator
Jonny_T Nov 20 2013 replied:

I can see that! Fair comment :)

I suppose it's a bit like BF3 and MW3, however I think that when you have games that are similar in many ways, it doesn't mean that you should feel either positive or negative about them. Certain games often draw inspiration from one another but that doesn't mean that it's a bad thing, i.e. Elite + Wing Commander, Command and Conquer + Total Annihilation... All of this aside, Starforge is awesome but Eden Star is a different slant on the genre from a gameplay perspective and was not inspired initially by SF. We can also say that it will also contain story elements and features that are very unique to ES. That said; I do hope you find your 'feels' on the matter :)

+2 votes   reply to comment
Lupus_of_nox_noctis Oct 17 2013 says:

Hi guys, Sorry to bother you with this question but your game looks absolutely fantastic, Like nothing ive ever seen before and im really really excited.
But what will happen if you guys dont hit your kickstarter? Im really worried :/

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Oct 17 2013 replied:

Hey Lupus, thanks for your message - the Kickstarter is only one way to realise the full scope of Eden Star. The focal goal at the moment is to promote that as much as possible via youtube bloggers actually getting hands on with the tech demo and playing the early build so that people can see it! We have also started to line up access to the Tech Demo via Desura, Steam and also the Indie Bundle profiles that will be accessible via the Eden Star site - without the cash injection the development takes longer. With Kickstarter we have the opportunity to create the full vision of the game.

Spread the word!

+2 votes   reply to comment
SinKing Oct 8 2013 says:

If the destruction is not scripted (at all), does that mean players can get stuck in a map because they made a mistake destroying too much? Or will there always be multiple ways out?

Also, will you have quicksaves? Seems like the way to go with this kind of experimental destruction. However, if you wanna stream your maps it's pretty hard to implement quicksaving (in UDK), as far as I know.

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Oct 8 2013 replied:

Hi SinKing, the whole idea of Eden Star is that you can destroy and build, so getting stuck is only a matter of thinking your way out of the situation/selecting the right tool for the job - getting stuck has not been an issue in testing so far! :)

Eden Star is not created in the UDK, the combat tech-demo is created in full UE3 source code and so we do not anticipate there being any issues with the save system for the full game. Thanks again for your input!

+2 votes   reply to comment
DuDFPS Sep 12 2013 says:

Wow, it's awesome o.o I would like to share it on my YouTube channel! I'm Argentinian and I would like to share it in the Spanish community! :D Waiting to play it some time, and tracking the game! :)

+3 votes     reply to comment
GamesInquirer Sep 12 2013 says:

Congrats. Great new video too! Just curious though, why make the project about Eden Star: Pre-Alpha and not just Eden-Star, with eventually a Steam Early Access type early alpha release? It seems like a separate project in this way, unless you can later just rename it to Eden Star when the time comes rather than make an all new separate Steam entry for it.

Also, are you implying you'll release the pre-alpha/demo as soon as it's approved through Greenlight? It's not really explicitly stated so you might want to be more clear about it.

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Sep 12 2013 replied:

Thanks GamesInquirer! The Greenlight name can be changed/renamed when we need to as you say. One of the joys of being indipendant is that we do not have to commit to a date on the pre-alpha tech demo quite just yet... but, we will be showing it off to the public really soon along with bugs, no optimisation/properly balanced gameplay and it will only include basic features (although I think it's still pretty fun to play right now!) - it will be there with all it's beautiful warts on show and then downloadable eventually too :)

+3 votes   reply to comment
GamesInquirer Sep 12 2013 replied:

Cool! Well, I'm sure this will be approved on Greenlight so I won't say good luck with that, but with the eventual Kickstarter campaign :)

+2 votes     reply to comment
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Eden Star
Flix Interactive
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Released Jan 30, 2015
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