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1 comment by clarky006 on Jun 1st, 2015

Greetings Pioneers! This Friday we’re bringing you an update on what the team are currently working on.


Joe - Environment Artist Over the past couple of weeks I have been working on, developing and testing a brand new Biome for Pharus 7, along with the assets that populate it. Our main goal with this new Biome is to add an area which provides players with unique challenges and rewards, as well as adding a bit more variety and visual (ie: Alien!) interest into the world of Eden Star. I’m aiming to push the graphical fidelity of this new area whilst still keeping everything interactive and fun to explore/destroy!

Alien Biome

Lauren - Animator This sprint I’m working on refining Multiplayer animations, focusing on player movement to begin with, making sure everything is playing and blending correctly from a 3rd person perspective. I am also prototyping some interactive (and potentially hazardous) alien flora to make the environment of Pharus 7 that little bit more deadly…

Multiplayer

Chris - Level Designer This week my main focus has been on designs for our Ecosystem and new AI spawning points system which is an extension of the current method, allowing players to essentially ‘self balance’ the amount of enemies that they will encounter during nightfall based on their progression rather than how many days have passed in the game. Matt - Artistic Director The Art team and myself have been creating more varied ideas for future Fauna creatures this week coupled with fleshing out our different biome designs. Over the last two days I’ve been hands on developing our first flying Fauna, who is yet to be named. The creature has basic foraging logic that will allow it to pick things up in the world and fly off into the wilderness (potentially escaping with a dropped mineral that you had set your eyes on). Currently the creature model is in the 1st pass of texture painting. For now, I’ll leave you with a picture of his lovely face.

Flying Fauna

Yves - Senior Developer I’ve been bringing the weapons and building mechanics up to date so that they can function in a multiplayer environment. Ricky - Developer This week I’ve been prototyping a fancy new Menu system with some major changes we hope will dissipate the congruity of our current Construction Menu. This also works alongside the new Build Mechanics we have been designing.

New Build Menu

Lee - Technical Director I’ve been working on a new spawner specific to the fauna we will be introducing to the game, together with making a start on the first of the neutral fauna creatures - the Vogel. Also this week I’ve been looking at making a few tweaks to all the turrets, improving their targeting system, and putting together behaviours for the new missile turret.


That’s all for now folks! For an up-to-date view on all of the features being worked on please visit our Trello board – Trello.com Don’t forget to keep us informed of any feedback and issues on our Steam Forums - Steamcommunity.com Thanks! Team Flix

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Post comment Comments  (40 - 50 of 102)
ShakesGaming
ShakesGaming Feb 22 2014, 11:33am says:

Decided it was time to commit to your project and glad I did. Providing support from ShakesPub ...cheers! Shakespub.net

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Feb 22 2014, 9:02pm replied:

Massive thanks for your support Shake, it's great to be featured on your site.

To everyone else - Please check this out, another great article from Shake!

+2 votes   reply to comment
ShakesGaming
ShakesGaming Feb 22 2014, 9:42pm replied:

My pleasure & again look forward to the game's success...cheers!

+2 votes     reply to comment
BennLP
BennLP Jan 17 2014, 7:35am says:

VERY GOOD GAME :D
Wait for the FullGame *-*
My Let´s Play Youtu.be

+3 votes     reply to comment
Jonny_T Creator
Jonny_T Feb 22 2014, 9:04pm replied:

Thanks Benn! Love the video, it's hugely appreciated. This is of great benefit to any of our German speaking fans!

Thanks for your support!

+2 votes   reply to comment
stephenmbanham
stephenmbanham Dec 19 2013, 4:11pm says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out? Youtu.be

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Feb 22 2014, 9:05pm replied:

Sorry for the delayed reply, the video is great Stephen, thanks again for your support!

+1 vote   reply to comment
soldat15
soldat15 Dec 19 2013, 8:34am says:

Looks awesome, sure I'll buy and support. Keep it up guys

+3 votes     reply to comment
Guest
Guest Dec 12 2013, 4:26am says:

voted !

+1 vote     reply to comment
Arcental
Arcental Dec 6 2013, 8:51pm says:

looking forward to playing this game :D

+3 votes     reply to comment
gty14
gty14 Dec 3 2013, 9:41pm says:

This game has been on my watch list for ages now and i have enjoyed the every update i have only 0one question though, do the backers get the full game when its released or will we have to buy it full price?

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Dec 3 2013, 11:59pm replied:

Hey gty14,

Backers get ALL updates and releases including the final product! Massive thanks for your ongoing support :) We can't wait to get the Tech Demo into your hands! Keep in touch for an announcement soon.

+3 votes   reply to comment
gty14
gty14 Dec 4 2013, 6:15pm replied:

Cool thanks for the quick reply, i look forward to playing it!

+1 vote     reply to comment
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Eden Star
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Flix Interactive
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Released Jan 29, 2015
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