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2 comments by clarky006 on Nov 14th, 2014

Greeting Traveller,

Until now you may have seen snapshots, this video however shows the hostile planet at its most benign. Our verdant paradise provides ample opportunity for players to harness the organic environment, gathering minerals in order to bolster your defenses in preparation of the belligerent dusk. At sunset the tranquil day gives way to the terror stricken darkness, the indigenous and injurious creatures of Pharus, drawn to the powerful energy of your Eden Kit will attempt to swarm your defenses, laying siege to your base and ridding the planet of your alien threat.

For later releases of the game we are working on making the air itself corrosive on the planets surface. During the day sunlight will alleviate the deadly effects of the atmosphere, Meaning resource rich caves becoming a tempting but potentially fatal foray into darkness. The deep shade of the forests will be an intimidating prospect, forcing players to improvise, blasting and shooting out the canopy to feel the reassuring warmth a distant unearthly sun and providing respite from the toxic atmosphere.

In Eden Star surviving the night requires a conglomeration of ingenuity, preparedness and skill. Hunkering down and waiting for the dawn is simply not an option here, on Pharus 7 the night is most deadly before the dawn. Each day on Pharus is a reward, not a given.

More updates to follow!

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As always, if you haven’t already, you can play the Pre-alpha Combat Tech Demo now by pre-ordering Eden Star here! Only $15 gets you the UE3 Tech Demo and full access to the UE4 based Alpha and beyond!

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Post comment Comments  (30 - 40 of 84)
gty14
gty14 Dec 3 2013, 9:41pm says:

This game has been on my watch list for ages now and i have enjoyed the every update i have only 0one question though, do the backers get the full game when its released or will we have to buy it full price?

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Dec 3 2013, 11:59pm replied:

Hey gty14,

Backers get ALL updates and releases including the final product! Massive thanks for your ongoing support :) We can't wait to get the Tech Demo into your hands! Keep in touch for an announcement soon.

+3 votes   reply to comment
gty14
gty14 Dec 4 2013, 6:15pm replied:

Cool thanks for the quick reply, i look forward to playing it!

+1 vote     reply to comment
Guest
Guest Nov 19 2013, 5:40pm says:

This seems very similar to StarForge. I don't know how to feel about this.

+1 vote     reply to comment
Jonny_T Creator
Jonny_T Nov 20 2013, 4:41pm replied:

I can see that! Fair comment :)

I suppose it's a bit like BF3 and MW3, however I think that when you have games that are similar in many ways, it doesn't mean that you should feel either positive or negative about them. Certain games often draw inspiration from one another but that doesn't mean that it's a bad thing, i.e. Elite + Wing Commander, Command and Conquer + Total Annihilation... All of this aside, Starforge is awesome but Eden Star is a different slant on the genre from a gameplay perspective and was not inspired initially by SF. We can also say that it will also contain story elements and features that are very unique to ES. That said; I do hope you find your 'feels' on the matter :)

+2 votes   reply to comment
Lupus_of_nox_noctis
Lupus_of_nox_noctis Oct 17 2013, 9:56am says:

Hi guys, Sorry to bother you with this question but your game looks absolutely fantastic, Like nothing ive ever seen before and im really really excited.
But what will happen if you guys dont hit your kickstarter? Im really worried :/

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Oct 17 2013, 6:55pm replied:

Hey Lupus, thanks for your message - the Kickstarter is only one way to realise the full scope of Eden Star. The focal goal at the moment is to promote that as much as possible via youtube bloggers actually getting hands on with the tech demo and playing the early build so that people can see it! We have also started to line up access to the Tech Demo via Desura, Steam and also the Indie Bundle profiles that will be accessible via the Eden Star site - without the cash injection the development takes longer. With Kickstarter we have the opportunity to create the full vision of the game.

Spread the word!

+2 votes   reply to comment
SinKing
SinKing Oct 8 2013, 6:06pm says:

If the destruction is not scripted (at all), does that mean players can get stuck in a map because they made a mistake destroying too much? Or will there always be multiple ways out?

Also, will you have quicksaves? Seems like the way to go with this kind of experimental destruction. However, if you wanna stream your maps it's pretty hard to implement quicksaving (in UDK), as far as I know.

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Oct 8 2013, 9:32pm replied:

Hi SinKing, the whole idea of Eden Star is that you can destroy and build, so getting stuck is only a matter of thinking your way out of the situation/selecting the right tool for the job - getting stuck has not been an issue in testing so far! :)

Eden Star is not created in the UDK, the combat tech-demo is created in full UE3 source code and so we do not anticipate there being any issues with the save system for the full game. Thanks again for your input!

+2 votes   reply to comment
DuDFPS
DuDFPS Sep 12 2013, 9:58pm says:

Wow, it's awesome o.o I would like to share it on my YouTube channel! I'm Argentinian and I would like to share it in the Spanish community! :D Waiting to play it some time, and tracking the game! :)

+3 votes     reply to comment
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