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1 comment by clarky006 on Jun 1st, 2015

Greetings Pioneers! This Friday we’re bringing you an update on what the team are currently working on.

Joe - Environment Artist Over the past couple of weeks I have been working on, developing and testing a brand new Biome for Pharus 7, along with the assets that populate it. Our main goal with this new Biome is to add an area which provides players with unique challenges and rewards, as well as adding a bit more variety and visual (ie: Alien!) interest into the world of Eden Star. I’m aiming to push the graphical fidelity of this new area whilst still keeping everything interactive and fun to explore/destroy!

Alien Biome

Lauren - Animator This sprint I’m working on refining Multiplayer animations, focusing on player movement to begin with, making sure everything is playing and blending correctly from a 3rd person perspective. I am also prototyping some interactive (and potentially hazardous) alien flora to make the environment of Pharus 7 that little bit more deadly…


Chris - Level Designer This week my main focus has been on designs for our Ecosystem and new AI spawning points system which is an extension of the current method, allowing players to essentially ‘self balance’ the amount of enemies that they will encounter during nightfall based on their progression rather than how many days have passed in the game. Matt - Artistic Director The Art team and myself have been creating more varied ideas for future Fauna creatures this week coupled with fleshing out our different biome designs. Over the last two days I’ve been hands on developing our first flying Fauna, who is yet to be named. The creature has basic foraging logic that will allow it to pick things up in the world and fly off into the wilderness (potentially escaping with a dropped mineral that you had set your eyes on). Currently the creature model is in the 1st pass of texture painting. For now, I’ll leave you with a picture of his lovely face.

Flying Fauna

Yves - Senior Developer I’ve been bringing the weapons and building mechanics up to date so that they can function in a multiplayer environment. Ricky - Developer This week I’ve been prototyping a fancy new Menu system with some major changes we hope will dissipate the congruity of our current Construction Menu. This also works alongside the new Build Mechanics we have been designing.

New Build Menu

Lee - Technical Director I’ve been working on a new spawner specific to the fauna we will be introducing to the game, together with making a start on the first of the neutral fauna creatures - the Vogel. Also this week I’ve been looking at making a few tweaks to all the turrets, improving their targeting system, and putting together behaviours for the new missile turret.

That’s all for now folks! For an up-to-date view on all of the features being worked on please visit our Trello board – Don’t forget to keep us informed of any feedback and issues on our Steam Forums - Thanks! Team Flix

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Post comment Comments  (30 - 40 of 102)
NaikJoy Mar 2 2014, 6:58am says:

ehh good..but still not as good as my imagination wants this game to be :(
If only there was some kind of FPS,RPG,SPACE-SIM with all this prince of persia movements and good immersion and stuff like in the game Infinity: The Quest for Earth, Mount and Blade and EVE online and StarCitizen..that would be total badass

+3 votes     reply to comment
Jonny_T Creator
Jonny_T Mar 2 2014, 8:11pm replied:

Alas, I fear the imagination will always be wanting more... However when complete, this may just blow your mind in ways that will enable your imagination to flow free from the shackles of "if only" and start to set you on the path of "what if...?". or not. But either way, watch this space Naik, I'm looking forward to playing that badass mishmash-game one day too! In the meantime we may have Infinity: The Quest for Earth, Mount and Blade, EVE online, StarCitizen and one day... Eden Star :)

+2 votes   reply to comment
NaikJoy Mar 3 2014, 6:44am replied:

:D yep.. or Eden Star or this

Please look at this and tell me that its awesome :D

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Mar 3 2014, 7:49am replied:

ITS AWESOME! :P The guys at Hello Games are pushing the boat-out with No Mans Sky, the team at Flix are really excited to see how it progresses and more so; we want to get our hands on it too! It's a great time for indie games and developers and for fans who want to see something new and different!

+1 vote   reply to comment
NaikJoy Mar 3 2014, 3:45pm replied:

I'm glad you like it too..
Your game kinda reminds me of CellFactor: Revolution mixed with TRON..and with some Prince of Persia mixed with Dishonored. Its cool but the graphics look a bit monotonous. :D I hope you dont mind me criticizing.

0 votes     reply to comment
Jonny_T Creator
Jonny_T Mar 5 2014, 8:38am replied:

Thanks Naik - creative crit is always welcome. Try suggesting alternatives and direction so that the team can consider taking it into account as we iterate and progress. Thanks again for your support!

+1 vote   reply to comment
NaikJoy Mar 5 2014, 9:24am replied:

THX U :D.. these reminds me of my time when I was chatting with the creative director of Lichdoms..Good times.
Other then really making some big texture sets and use more colors then just dark blue-green and orange for enemies. You could use magenta and some white-gold. And play lots of Doom II: hell on earth and try and do a better job then what John Romeo did. Cause with voxels you will need atleast intresting level designs :D

+1 vote     reply to comment
TheSparrowsJourney Feb 23 2014, 7:15pm says:

This game has a lot of potential, here's my first impressions:

+4 votes     reply to comment
Jonny_T Creator
Jonny_T Feb 23 2014, 8:40pm replied:

Many thanks Sparrow!

+1 vote   reply to comment
ShakesGaming Feb 22 2014, 11:33am says:

Decided it was time to commit to your project and glad I did. Providing support from ShakesPub ...cheers!

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Feb 22 2014, 9:02pm replied:

Massive thanks for your support Shake, it's great to be featured on your site.

To everyone else - Please check this out, another great article from Shake!

+2 votes   reply to comment
ShakesGaming Feb 22 2014, 9:42pm replied:

My pleasure & again look forward to the game's success...cheers!

+2 votes     reply to comment
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Eden Star
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Released Jan 29, 2015
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