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2 comments by clarky006 on Feb 26th, 2015

v003Update


Greetings Pioneers,

Our latest update is more of a hotfix. There have been a few balancing changes and options menu bug fixes. We are working hard on new features for the next update but this hotfix should help with some of the issues people have been having. Enjoy!

Additions, changes and balancing

  • Resolutions have been filtered to keep the writing in the game readable.
  • Available resolutions are now updated from your specific graphics card and/or monitor.
  • Gauss Cannon usage seemed a little weak and it’s weapon spread was large making the weapon not as popular as it rightfully deserves. Increased the Damage and reduced spread to account for these.
  • Turrets Damage has been increased to better help fend off Splintermites

Fixes

  • Found and Fixed multiple crashes with Mining, including while mining rocks, trees and a delightful one when mining your own Eden Kit, you monster.
  • Squishing more Resolution Bugs. Another possible fix for Black Screen issues.
  • Fixed several Major Bugs with the Eden Kit UI when switching between items inventories.
  • Fixed a bug where the Radial Bars/Outer Reticle would remain invisible with Construction Mode
  • Fixed a bug where Master Audio Volume wasn’t being properly set in the Main Menu, but worked fine when in game (Note* the volume for the Logo Movie is still on and we are looking into this)
  • Re-mapped # key for showing HUD enemies killed to ‘K’ as some users with different keyboard layouts could not use the key properly
  • Fixed Invert Y Axis in Options Menu to Apply when loading into the main game

The Known Issues list has been updated to reflect the current version, fixed bugs have been removed and we've added bugs to the list that have been found since release. Please continue to let us know about any issues as well as any suggestions so that we can work on making Eden Star the best it can be.

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Post comment Comments  (10 - 20 of 96)
BloodRaven9
BloodRaven9 Dec 31 2014, 9:54pm says:

I think I'd pay 60 bucks for this game, totally looks like a high-class game :)

+3 votes     reply to comment
clarky006 Creator
clarky006 Jan 3 2015, 1:14pm replied:

Appreciate the compliment BloodRaven. We want to give everyone the most bang for their buck with Eden Star. As you might of heard we'll be continuing to develop and expand the game with everyone's input after our initial pre-alpha early access release. We can say for certain that you won't be paying as much as $60 for it during early access :)

+2 votes   reply to comment
Guest
Guest Jan 9 2015, 7:54pm replied:

Question (because I'm feeling too lazy to go to the forum):If you ever make more games (which I can only hope) would you plan on ever making this free to play or free to play for a limited time?

+1 vote     reply to comment
Jonny_T Creator
Jonny_T Jan 9 2015, 8:46pm replied:

Free to play is something that we have always been massively into as a concept! The whole team can understand that free to play has its place in core gaming after seeing he success of DOTA and others, our main concern would always be that it's fair to pay and that the gamer is getting something that they want for their money when they do pay.

Truth be told... There is actually a full free to play component that was designed for Eden Star and has been pitched to major publishers, however to put something like this in place it costs greatly and we would therefore not be the owners of the world. So, Early Access with a lower up-front cost gives us both the flexibility to hear and act on our communities collective requests, but also gives Flix the control over making the game the best it can be, which in-turn helps build community and therefore, one day (if we make enough money to pump back into the game) attempt the crazy free to play idea! (Server costs alone are a HUGE commitment, plus data protection, hack protection etc.)

How would you like to see free to play implemented? (Other than the game being free to initially play, do you have suggestions as to how you would be happy for it to make money whilst you play? Eg. Skins that don't affect gameplay or new gameplay/areas to explore for those who pay Etc. ?)

+1 vote   reply to comment
ShakesGaming
ShakesGaming Nov 14 2014, 10:51pm says:

Latest day/night vid...epic! Would love to see another test level released where we can play with this new stuff...don't make us beg. ;)

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Nov 15 2014, 4:32am replied:

It's getting there Shakes :)

We are going into local tests very soon, but there are many bugs at the moment that need squashing and so we are getting as many sorted as possible before release! We are soon to announce a private test day held at the Epic Games Lab at Staffordshire University with 70+ people to see how it plays and to check for bugs. We will then a announce when the intended release date is for the soft-launch of the early access game via Steam. We have a LONG way to go before Eden Star is truly the vision that we want it to be, but that needs to be shaped by the people who have invested their time and money (you!) into the embryonic state of the Eden Star universe. That's what we always intended and what we want to see through.

After release we will be attempting to support as many people as possible in order to get the game running on as many systems as possible, any crashes crushed, bugs squashed and the game a little optimised to keep the framerate up. After that, it's where the real fun starts :)

+2 votes   reply to comment
ShakesGaming
ShakesGaming Nov 15 2014, 6:48am replied:

Thank you for the overview/vision...sounds like a great plan. ;)

+2 votes     reply to comment
Jetcutter
Jetcutter Nov 14 2014, 9:50pm says:

Purchased, but will not run, made forum post.

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Nov 15 2014, 5:03am replied:

Just replied, please let us know if you have already got it working - the main thing to check is your drivers and post us your computer sprec so that we can make sure it's able to run on your rig. Also - what version of windows you are running :)

Thanks again Jet

+1 vote   reply to comment
Shockdead
Shockdead Nov 11 2014, 4:24pm says:

Is there a certain game engine you use for this?

+2 votes     reply to comment
Jonny_T Creator
Jonny_T Nov 11 2014, 6:46pm replied:

Hey Shock, it's Unreal 4 but heavily modified physics and our own custom destruction system - feel free to tweet us any questions and we will try and get back to you asap.

Thanks again for your interest.

J

+1 vote   reply to comment
INtense! Staff
INtense! Sep 27 2014, 11:46pm says:

looking amazing, UE4 put to work

+4 votes   reply to comment
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Eden Star
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Flix Interactive
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Released Jan 29, 2015
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