Earth Defenders HD is an arcade shooter game with Tower Defense elements, based on a 360º Earth representation and Space Invaders-esque, remastered from its original mini-game version into an epic full-fledged HD Arcade game, Prepare yourself to defend the entire solar system from the alien invaders! Features: ▪ Story mode (4 chapters, 28 missions) ▪ 'Infinite' wave based arcade mode. ▪ More than 10 bosses to battle with trough both Arcade and Story mode. ▪ Unlocks and upgrades for both modes. ▪ 25 Story mode achievements. ▪ Cross-platform online High-scores tables. ▪ Redeem/promotional codes. ▪ Configurable controls layout. ▪ DRM-free. ▪ Cross-platform. (Windows and Android, Mac coming in the future!) ▪ Hordes of aliens!
Release is inminent! Online highscores, redeem codes, last chapter and moar! :)
Posted by InvaderGames on Dec 14th, 2012
This was a strange week for developement (well, actually 10 days), I managed to finish a lot of things on Earth Defenders, but not as much as I would like to.. I have been prepairing myself for the upcoming Ludum Dare competition and learning some ASM, so I could hav already finished the last chapter if it wasnt for those little distractions..
The good news is that I atually finished both online highscores and redeem codes! Now im able to create codes at will, and share them between all platforms with no problems, also the highscores tables are shared between all platforms, wich is pretty great too!
One thing I keep letting aside is the IAPs, wich will only be available on Android. Theese will be added as soon as I publish the game on Google Play, as I dont really feel like submitting it yet, not at least until I have already finished everything on the list. First things first!
The last chapter is almost completed, right now as I write I am working on the last boss, wich you can appreciate on the picture above. It will be pretty tough to beat of course, and it will consist on phases as most tough retro bosses, wich you will have to figure out as you beat them.
So, thats about it, other things I have been working on include many visual fixes, menu inclusions, modifications and stuff I probably havent even mentioned here nor anywhere else, but should improove overall playability.