Omega Team presents:
Continuation of award winning games Conflict: FreeSpace and FreeSpace 2

Once again, the GTVA is in turmoil. The aftermath of Capella, 20 years ago, has manifested in widespread unhappiness throughout the Terran and Vasudan populace. However, political strife and scheming have begun to decay the established government from the inside out. As a new Vasudan leadership emerges, a breakaway faction forms - the Vasudan Reformation Camp.

Immediately, the GTVA is plunged into yet another full-scale war against a well-equipped, separatist force intent on destruction on a galactic scale - But this is not even half the story. Behind the fog of war, hidden in the shadows, the Security Council plans its next move. And as the way back to the Terran homeworld is becoming clear, the end of all civilization rises up over the horizon.

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Status Update
We've been reworking the mission scripts and other design features of the actual game storyline, and we're glad to say that the campaign is coming along smoothly. The rework of the scripts have added a new level of depth to the storytelling narrative; and what's more it's seriously sped up the development progress for our mission creators.

GTB Hera
The GTB Hera is the heaviest Terran bomber, with a formidable array of no less than 10 forward mass-driver or particle hardpoints, and three point-defense turrets. But of course, that's only the half of it, as you can fit hundreds of short-range rockets or dozens of high-yield antimatter warheads into its enormous missile tubes. Created by blowfish, with maps courtesy of FreeSpaceKing.

(please note that these are only renders, they're not in-game shots)

GTB Hera GTB Hera
GTB Hera GTB Hera

Mission Screenshots
A few screenshots from the missions themselves.

A pilot of an Ezechiel fighter tries to find his way in a rapidly changing world...
Missions Missions

Escorting a convoy of freighters through a volatile asteroid field.

This is not a prerendered cutscene. By utilizing the powerful cutscene simulation functions added by the FreeSpace SCP team, we are able to use the game engine itself for certain plot sequences. In the future, we may even create interactive cutscenes and quicktime events.

An enormous Terran battleship turns a rogue Vasudan destroyer into space junk.


Stay Tuned!
That's all for today folks. However, with progress accelerating on all fronts due to the summer holidays, expect much bigger updates in the future.

Earth Defense June Media Update

Earth Defense June Media Update

6 years ago News 4 comments

After a long period of inactivity, we are most certainly not dead. Progress is moving at a steady pace, and we anticipate some serious updates in the...

Earth Defense february update!

Earth Defense february update!

6 years ago News 2 comments

As always we give you monthly project update. If you're intrested of what have we done this month, check out this news!

Earth Defense January update!

Earth Defense January update!

6 years ago News 6 comments

It's time for next media update. Make sure you check it out!

Earth Defense New Year media update

Earth Defense New Year media update

6 years ago News 2 comments

As new year present we give you two new videos, several new renders and a couple of screenshots. Make sure you check them out!

Post comment Comments  (50 - 60 of 60)
Robots! Dec 5 2008 says:

demo time?

+2 votes     reply to comment
shiv_pl Creator
shiv_pl Dec 6 2008 replied:

Well, there was a demo release - But honestly it's outdated and very buggy. THe plot changed since the old demo release so I don't recommend to play. Although if you still want to play it check our our forum here ( and enjoy the demo. Any feedback over the forums would be appreciated as well as some activity over there. Remember that Earth Defense is connected with FreeSpace and FreeSpace 2 plot.

+1 vote   reply to comment
GenericSS Aug 20 2008 says:

Earth Defence is alive and what we have coming is ten times better than the demo.

Much has happened since the last post or news update.

We've lost and gained team members since February. Mobius has joined as a mission creator, I as a general sound engineer, and (most recently) Daddy Warhol as a music composer. Many of the first members are presently missing for reasons unknown. The plot has undergone rewriting and revision to iron out cliches and make the story more realistic and enjoyable. The DEMO release is no longer an indicator of the mod's quality, as much has improved since then. Expect new ships, new weapons, and new audio.

We're still alive. Earth Defence will come and it will be awesome.

+2 votes     reply to comment
Robots! Aug 22 2008 replied:

by that you mean DEAD

-3 votes     reply to comment
Goran Oct 27 2008 replied:

What are you talking about, deathbal101?...

+2 votes     reply to comment
[$#!T-Happens] Aug 20 2008 says:

Is this game dead or something...... cause there hasn't been any post's or updates in a while

+2 votes     reply to comment
bobwashere Feb 24 2008 says:

Build engine? LOL Might wanna fix that. I wonder why nobody's added the FS2 engine to the list?

+2 votes     reply to comment
23-down Jan 10 2008 says:

Looking & sounds good... i also allways liked space rts or sims where you have to fight for Earth. perfect cobination isn't it?

i wish you good luck with the game the FS2 Engine is fantastic.

+2 votes     reply to comment
shiv_pl Creator
shiv_pl Jan 7 2008 says:

Just visit our forums and watch our progress :)

+1 vote   reply to comment
dejeuro Jan 6 2008 says:

any idea when a beta might be released?? it looks pretty promising :D

+2 votes     reply to comment
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Earth Defense
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Omega Team
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Earth Defense
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5 years ago
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