Dwelvers is a real time strategy game inspired by the old time classics Dungeon Keeper and Settlers. The player needs to guide their minions in digging out paths and rooms, and claiming them for themselves, growing their dungeon. The game will be based on creating your minions and keeping them pleased in various ways. Then you will lead them into battle to defeat your enemy and claim victory! The most challenging part for the player will be creating advanced production chains so as to have enough food to keep their creatures well fed, enough weapons and armour to outfit their army as a force to be reckoned with, and of course enough beer to keep them satisfied with you as their master. A drunk minion is a happy minion! The theme of the game will have a lot of dark humour, and each creature will have its own personality, demands and fighting style; forcing the player to handle all the creatures in different ways in order to max out their potential.

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0 comments by RasmusLjunggren on Jul 19th, 2014

AI Test - Upcoming aggression

Dwelvers Alpha Demo 0.7e2

This is the first AI test on enemies attacking and digging into the player dungeon. Right now all rogues all over the map will dig towards the player dungeon without breaking into the dungeon. This is only a test on how hostile the enemies actually can be and does not represent the actual hostility they will have in the game. What is presented here is NOT included in the 0.7e version but will be included in the next upcoming release.

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Dwelvers Alpha Demo 0.7e2

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Dwelvers Alpha Demo 0.7e2

Dwelvers Alpha Demo 0.7e2

Jul 15, 2014 Demo 2 comments

Fixes: - The launcher is no longer complaining about missing "Dwelvers.exe". - Dwelvers will no longer complain about missing "DemoGame.png". Dwelvers...

Dwelvers Alpha Demo 0.7e

Dwelvers Alpha Demo 0.7e

Jul 13, 2014 Demo 0 comments

A quick hack to fix the issue where the launcher complains about a missing "Dwelvers.exe" file is to rename the "dwelversdemo.exe" file to "dwelvers.exe...

Dwelvers Alpha v0.6c

Dwelvers Alpha v0.6c

Dec 23, 2013 Demo 6 comments

Dwelvers Alpha v0.6c -------------------- This is a minor bug fix version since the 0.6b version. See the description for more details.

Dwelvers Alpha v0.6b

Dwelvers Alpha v0.6b

Dec 21, 2013 Demo 0 comments

This is a big update with many new changes since the last version. This is the first public release of Dwelvers where you can dig in more than 2 dimensions...

Dwelvers Alpha v0.5d

Dwelvers Alpha v0.5d

Oct 7, 2013 Demo 8 comments

Bug fix version of 0.5c. See description below for details.

Dwelvers Alpha v0.5c

Dwelvers Alpha v0.5c

Oct 2, 2013 Demo 6 comments

Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'.

Post comment Comments  (10 - 20 of 36)
grzechotnik1984 Dec 22 2013, 8:34am says:

It would be great if it could run on OpenGL. Some people don't have Windows Vista/7/8 and I don't know of anything that can be made on D3D and can't be made on OGL. Such sad, much can't run, but still Wow!

+3 votes     reply to comment
RasmusLjunggren Dec 22 2013, 12:46pm replied:

** I'm almost sure I answered you.. I must have forgot to press save :/ **

Thanks for the Wow :)
It a mistake I made from the beginning that I started with Direct3D, I will probably port the game to OpenGL in the future, but right now I have way too much on my plate..

I hope you understand :)

+3 votes     reply to comment
russodrezden Dec 5 2013, 10:49pm says:

Alright! I have voted!!! In exchange for this I fully expect to be compensated by having the ability to produce multiple versions/iterations of the Dark Mistress troop type.
Seriously though - two things that I always wished DK2 could improve on:
1) Not being able to attack the human settlements that kept sending the heroes to kick over my sandcastles. Just did not seem fair that I couldn't.
2)There being only one type of evil female troop type. I mean, c'mon. Not only is this just plain sexist, but the evil chick is the staple of all evil-doing organizations, and you just can't have too many.
Anyways, thank you for answering a wish from over a decade ago.

+2 votes     reply to comment
RasmusLjunggren Dec 24 2013, 3:10pm replied:

Thanks for the vote :)

Nr 1: Is being worked on and will probably be introduced in the 0.7 or 0.8 version.

Nr 2: I see your point, but I could turn it around and say that the females are dominating the guys. If I had a guy that were the Dark Mother and all other females, then it would be sexist as well. The only reason I choose to label her as the "Dark Mother" is because she giving offspring. But yeah, in the future we will probably have more variation between the genders :)

+2 votes     reply to comment
Burainu Oct 12 2013, 5:23pm says:

What is this error message?
Error Location: D3D::Init
Message: Failed creating device and swapchain!

+1 vote     reply to comment
RasmusLjunggren Oct 28 2013, 2:10pm replied:

Ahh, I really need to change that error message.. It is triggered when the game can't create any direct 3D device. It needs Windows Vista SP2+ and Direct3D 10 to be able to run.

+1 vote     reply to comment
Guest Nov 11 2013, 1:54pm replied:

This comment is currently awaiting admin approval, join now to view.

RasmusLjunggren Dec 21 2013, 12:36pm replied:

Sorry for the extremely late reply, I don't get any announcement when people post here.
If you'd like you could report your issue at our forum Forum.dungeondwellers.net so that we could get to the bottom of the problem and solve it.

+2 votes     reply to comment
BurningPet Oct 28 2013, 2:09pm replied:

Do you have a Direct3d 10 compatible graphics card?

+1 vote     reply to comment
Sebt Oct 4 2013, 2:16pm says:

Hyudralics system rulezzz amazing. :D Can't wait for Cyclotaur, roooaaarrrr!

+1 vote     reply to comment
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