Dwelvers is a real time strategy game inspired by the old time classics Dungeon Keeper and Settlers. The player needs to guide their minions in digging out paths and rooms, and claiming them for themselves, growing their dungeon. The game will be based on creating your minions and keeping them pleased in various ways. Then you will lead them into battle to defeat your enemy and claim victory! The most challenging part for the player will be creating advanced production chains so as to have enough food to keep their creatures well fed, enough weapons and armour to outfit their army as a force to be reckoned with, and of course enough beer to keep them satisfied with you as their master. A drunk minion is a happy minion! The theme of the game will have a lot of dark humour, and each creature will have its own personality, demands and fighting style; forcing the player to handle all the creatures in different ways in order to max out their potential.
Dwelvers is a real time strategy game inspired by the old time classics 'Dungeon Keeper' and 'The Settlers'.
Posted by RasmusLjunggren on Oct 3rd, 2013
I've uploaded a video of the new version here (I recommend that you check out the end on how I trap and kills Impanzees :D)
I've also uploaded a "how to play" video because the game is still in a alpha state and the game play may not be as intuitive as hoped.
When steped on by an enemy it will deliver pressure to its surroundings.
Used to transport pressure between the different hydraulics constructions.
Every time pressure reaches the counter it will switch on and off allowing pressure to pass through or not, this is an excellent way to count how many enemies you want to let through before enabling the traps.
Only enables pressure in one direction, very good for creating loops.
Only allows pressure to go through in vertical direction if it gets pressure from another direction.
Excellent for trapping enemies and kill them of.
When it gets pressure it will fire a flaming cannonball in the direction the cannon is facing.
Gives of a gigantic explotion destroying walls, foes and friends nearby when it gets pressure.
Just as the pressure pad it will activate when a creature steps on the tile, but this time it will fire a short pressure pulse for every enemy that steps on the wire surrounding the tile.
This one will give of constant pressure in a certain direction, and will only stop this when it gets pressure from another direction.
Somewhere on the map there will be a big maze filled with these Cyclotaurs, and for those of you that manage to solve the maze and kill of all the enemies gets to meet the Cyclotaur king in the centre of the maze, and he will be guarding a treasure that will unlock a secret.