Although Dwarf Fortress is still in a work in progress, many features have already been implemented.

  • The world is randomly generated with distinct civilizations spanning over 1000 years of detailed history, dozens of towns, hundreds of caves and regions with various wildlife.
  • The world persists as long as you like, over many games, recording historical events and tracking changes.
  • Command your dwarves as they search for wealth in the mountain.
    • Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more.
    • Defend yourself against attacks from hostile civilizations, the wilderness and the depths.
    • Support the nobility as they make demands of your populace.
    • Keep your dwarves happy and read their thoughts as they work and relax.
    • Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the underworld.
    • Build floodgates to divert water for farming or to drown your adversaries... and don't forget the magma!
    • Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves.
    • Much much more...
  • Play an adventurer and explore, quest for glory or seek vengeance.
    • Meet adversaries from previous games.
    • Recruit people in towns to come with you on your journey.
    • Explore without cumbersome plot restrictions.
    • Seamlessly wander the world -- up to 197376 x 197376 squares total -- or travel more rapidly on the region map.
    • Travel by day and search for a place to shelter as night falls.
    • Accept quests from the town and civilization leaders.
    • Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
    • Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below.
    • Earn a reputation as a hero with the various civilizations in the world.
  • The combat model uses skills, body parts, individual tissues, material properties, aimed attacks, wrestling, one-time opportunities, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more.
  • A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards.
  • Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments.
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Blog RSS Feed Post news Report abuse Latest News: Newest Dwarf Fortress Release: Version 0.34.11

6 comments by Kamin on Sep 3rd, 2012

As the Desura version of Dwarf Fortress has finally been updated to the newest, 0.34.11 release (after being stuck with 0.34.02 for quite a few months), it is only prudent to include a list of the newest bug fixes and tweaks included with the update. Strike the Earth!
Major bug fixes
(*) Stopped crash from forbidden or otherwise lost containers in haul jobs
(*) Stopped crash from naming routes when no routes are present
(*) Stopped crash from renaming non-squads in the military screen
(*) Stopped adventurer from turning into an underground creature when solid ground for placement couldn't be found
(*) Stopped children from having missing/damaged clothing thoughts

Other bug fixes/tweaks
(*) Stopped dwarves from walling/isolating themselves oftentimes
Worker chooses the closest tile instead of preferring tile at the top
left of each designation job location (they don't use path distance, nor
does this impact global behavior like choosing which designation job is
picked overall)
(*) Removed ramps near natural waterfalls
(*) Added confirmation for burrow deletion
(*) Added generic armor options (like those in the default uniforms)
(*) Stopped haulers from wandering in loops in certain circumstances
(*) Stopped removed constructions from injuring dwarves
(*) Stopped dwarves from looping between civ/squad equipment if they can't follow their orders
(*) Allowed dwarves to ride/push minecarts even when they don't have walking access to destination
(*) Made dwarves equip items based on clothing layering order (there can still be conflicts if some items are already worn)
(*) Made dwarves eat from backpacks/drink from waterskins earlier
(*) Made armor objects count for missing clothing thoughts
(*) Made dwarves drop equipment extra equipment more promptly when they are hungry/thirsty
(*) Stopped empty bags from popping out of minecarts
(*) Cleared kill orders when completed (they can take a few extra clicks to clear up)
(*) Non-fire-immune creatures will dodge out of hot squares
(*) Fixed extra flashing _ problem when naming routes
(*) Random seeds can now be typed up to the proper number of characters
(*) Auto-assign new baby animals to mother's pasture/pond
(*) Stopped certain game actions from advancing when designations are placed
(*) Added indication of items which are already assigned in specific item assignment on military screen
(*) Stopped objects from being forbidden on enemy deaths if they are associated to fort military equipment
(*) Made command line world gen exit without forcing a key press confirmation
Made command line understand quotes so that parameters with spaces in
their names can be used (doesn't seem to work on linux/osx, not sure how
to fix)

And there you have it, fellow DF-ers; hope you enjoy! And of course, as always, please feel free to stop by our own Desura Dwarf Fortress Fanpage [ ] or Bay 12 [ ] for other Dwarf Fortress news!

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Lazy Newb Pack v9.2 with Dwarf Fortress 0.31.25

Lazy Newb Pack v9.2 with Dwarf Fortress 0.31.25

Jul 28, 2011 Full Version 10 comments

This package is for Newbs and those too Lazy to put everything together every new version. It includes the latest version of Dwarf Fortress, Graphics...

Dwarf Fortress 0.31.25 (Intel Mac OS X SDL)

Dwarf Fortress 0.31.25 (Intel Mac OS X SDL)

Jul 28, 2011 Full Version 0 comments

Dwarf Fortress 0.31.25 (Mar 28, 2011) with SDL support for Intel Mac OS X, music included.

Dwarf Fortress 0.31.25 (Linux SDL)

Dwarf Fortress 0.31.25 (Linux SDL)

Jul 28, 2011 Full Version 0 comments

Dwarf Fortress 0.31.25 (Mar 28, 2011) with SDL support for Linux, music included.

Dwarf Fortress 0.31.25 (Legacy & No Music)

Dwarf Fortress 0.31.25 (Legacy & No Music)

Jul 28, 2011 Full Version 0 comments

Dwarf Fortress 0.31.25 (Mar 28, 2011) with legacy support for Windows, music is not included.

Dwarf Fortress 0.31.25 (Legacy & Music)

Dwarf Fortress 0.31.25 (Legacy & Music)

Jul 28, 2011 Full Version 0 comments

Dwarf Fortress 0.31.25 (Mar 28, 2011) with legacy support for Windows, music included.

Dwarf Fortress 0.31.25 (SDL & No Music)

Dwarf Fortress 0.31.25 (SDL & No Music)

Jul 28, 2011 Full Version 0 comments

Dwarf Fortress 0.31.25 (Mar 28, 2011) with SDL support for Windows, music is not included.

Post comment Comments  (60 - 70 of 210)
lordkgd Jul 4 2012, 7:09am says:

impossible de le faire fonctionner sous debian squeeze 32 sans la presence de librairies ia32 conçus pour une architecture 64 bit, introuvable dans la synaptic ! lol allez Hop , poubelle.........

-1 votes     reply to comment
Akurasik Jun 30 2012, 9:36am says:

Omg... very hard game, but really cool!! I miss when games were complete a full of content... not like now...

+4 votes     reply to comment
apeguy21 Jun 29 2012, 6:10pm says:

a sign of a good game is when your horrible at it and your still having fun and thats what happened to me in this game

+5 votes     reply to comment
cyberkiller40 May 18 2012, 5:46am says:

Man, this game is so hard to get into... I have been on and off trying to play this for years, and finally I got hooked yesterday. Now I can't stop playing ;-D.

+5 votes     reply to comment
skyfortress May 14 2012, 1:18pm says:

It's working after I installed 32bit libraries but the audio does not work. "Dynamically loading the sndfile library failed, disabling sound". this is the message i get at game startup.

+1 vote     reply to comment
cyberkiller40 May 17 2012, 2:23pm replied:

I posted the solution in the desura game forum.

+3 votes     reply to comment
skyfortress May 5 2012, 11:22am says:

Does anyone have trouble installing it on ubuntu 12.04. everything was fine on 10.04 but on this install it's missing 32 bit libraries.

+3 votes     reply to comment
Gutigen Jun 17 2012, 7:42pm replied:

Just install ia32-libs package through synaptic or software center, should work.

+3 votes     reply to comment
Musaab May 13 2012, 9:58am replied:

Having tons of pain with 64bit Ubuntu 12.04 and this...

+2 votes     reply to comment
hurpes May 3 2012, 9:53pm says:

Does the desura version stay up to date?

+2 votes     reply to comment
Kamin May 5 2012, 12:59am replied:

Nope. Check the Articles section for the newest version (0.34.07). It should be the one on the top.

+2 votes     reply to comment
Grimseff Aug 18 2012, 10:16am replied:

Lol, not to discredit the Desura version, but then what's the point of downloading Dwarf Fortress on here instead on Bay12Games if its not gonna get itself automatically updated?

Now that we're on the subject, I'd like to know why Desura couldn't keep it stayed up to date? Developer request, maybe? Well, it ain't such a big deal. I only downloaded Dwarf Fortress Lazy Newb Pack since I already had vanilla DF installed, so that way I can smoothly introduce other people to playing, lol.

+2 votes     reply to comment
Kamin Aug 18 2012, 10:45am replied:

I have no idea; I honestly think it's Desura's fault, though. I guess I could shoot Toady an e-mail and ask him about it, but I just have the sneaking suspicion... I'd just DL all of that stuff from Bay12 or DFFD (DF File Depository).

+2 votes     reply to comment
Grimseff Aug 18 2012, 11:01am replied:

By the way, I actually found you on DeviantART as well. I also finally remembered reading you on the forums. I'm forum-shy, which is why you'd never see someone like me on the forums commenting. xP

+2 votes     reply to comment
Kamin Aug 18 2012, 11:25am replied:

Hahaha, it seems like somebody's been doing their homework ;) Who I am on Desura and deviantART is much different than the "Forum Me," in that I'm much more of an ******* on the forums. I'm surprised you put two and two together so quickly, because my username on Bay12 is different!

+2 votes     reply to comment
Grimseff Aug 20 2012, 6:49pm replied:

Heh, I have the nose of a blood hound!

Certainly not the brain, though. :P

Oh, and just to clear it up, I may have a furry-ish icon, but I'm not really a furry - I just dig the picture I have, haha. Anyways, It's been a while since I played DF; I've been keeping busy with a huge project of mine, who I'm SLOWLY recruiting people, from my own school, no less. For now, anyways.

+2 votes     reply to comment
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Dwarf Fortress
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Released Aug 2006
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Highest Rated (46 agree) 10/10

This game is a dream. A beautiful dream about opportunities and possibilities. But its beauty isn't defined by fancy visual effect nor endless spectrums of colors. Loving Dwarf Fortress reminds of ones purest love towards a human, aimed at whats inside rather than the outter visage. DF is saddly a love it or hate it kind of game. Its complicated and tricky, many times confronting the player with situations that require sacrifices, easilly slipping out of control into the famous "tantrum spirrals…

Dec 1 2010, 11:24am by Lisek89

Lowest Rated (2 agree) 5/10


Nov 11 2011, 4:49pm by geniv

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