Long ago, the Dark Lord Dredmor was bound in the darkest dungeons beneath the earth by great and mighty heroes. Centuries later, the magical bonds that hold him in place are loosening and his power grows ever stronger. The land cries out for a new hero, a powerful warrior or a mystic wizard like those spoken of in the prophecies of yore. What they have, unfortunately, is you. Step into the Dungeons of Dredmor! Embrace your destiny! Face evil of the likes the world has never known - the terrifying Swarmies, the undulating Thrusties, and the adoreable nest-building Diggles. Wield shoes decorated by the Dwarven Glittersmiths, all of whom have now committed suicide because of their shame, and embrace the joys of destroying giant moustache-wielding brick demons with a mace decorated with tawdry, delicious bacon. While you’re at it, be prepared to die. A lot. In hideous, screaming pain that makes you throw your keyboard out the window. The Dungeons await. Are you ready for them?
When I first saw it, I really didn't take it seriously. I figured the prime feature would be it's snarkiness, and game play would be a yawner. After a while I had some money to waste, and decided to buy it (it was cheap after all).
I was impressed. For a Rogue-like, it's not bad at all. Quite fun. More causual than most rogue-likes, but still has the same flavor. DoD is now one of my favorites. When staring a new game, I will invent my own chanllenges (taking random skills and try to make it work, or this set of skills and the like) usually ending in catastropy. Much fun.