Networked, team-based, gunfights in a randomly generated dungeon. Take a modern top-down shooter and toss it in a pot with rougelike dungeon generation, traps, and ridiculous characters and items. Welcome to dunGeon.
This week I changed the design on the dunGeon, bringing it out of a bird's eye view. I also added blood. Hooray for gratuitous violence!
Posted by DuncanKeller on Jul 28th, 2012
Here's the update video for this week. See, I told you I would actually continue doing this!
Thanks for watching! See you guys next week! Remember that the project is on github if you're into that sort of thing: