Networked, team-based, gunfights in a randomly generated dungeon. Take a modern top-down shooter and toss it in a pot with rougelike dungeon generation, traps, and ridiculous characters and items. Welcome to dunGeon.

Post news Report RSS dunGeon Weekly Update 2 - Shiny New Dungeon

This week I changed the design on the dunGeon, bringing it out of a bird's eye view. I also added blood. Hooray for gratuitous violence!

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Here's the update video for this week. See, I told you I would actually continue doing this!


Changelog:

  • new dungeon layout / style
  • tons of server fixes for bugs found in playtesting
  • blood!
  • your skull pops out of you head when you die
  • dungeon backdrop objects
  • stat tracking for balancing

Thanks for watching! See you guys next week! Remember that the project is on github if you're into that sort of thing:
Github.com

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wazupwolf
wazupwolf - - 4 comments

Glad to see you updating this with videos

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DuncanKeller Author
DuncanKeller - - 12 comments

Yeah, I'm not exactly a pro when it comes to making these videos, but I'm doing my best!

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