Dungeon Prospector is an old-school dungeon crawler/roguelike. You're in infinity dungeons (in length and width) full of monsters and treasures. How far can you go and how long can you survive?
To all linux users, note: unity3d is optimized for ubuntu, so it may not work on your distribution. There have already been issues with Debian and Xubuntu. So I recommend you try compatibility with the demo first.
Right now the game is in alpha stage, receiving updates with new features and content (about one-two per month). At this moment the game has:
- Dungeon generation.
- over 25 items (food/potions/weapons/armor).
- 3 monsters.
- Rest (similar to hunger).
Features I'm planning:
- Skeletons and their types (warrior, archer, necromancer etc).
- At least 2 more dungeon types.
- maybe boss fights.
- Locked doors which open via buttons/lever.
- Altars which give buffs/debuffs depending on how you treat them.
- And more.
Right now we have a promotion in Flying Bundle, "Dungeons 'n' Computers Bundle".So check it out: Flyingbundle.com
As for update, most of it is done, but there still things that need to be finished. And this is probably the biggest update we've done to date.
Also new boxshot/cover/that thing on the right panel:
Lowest Rated (5 agree) 5/10
I'm reviewing the game as it stands now. If it gets better I will upgrade my score. Issues: 1 When you go into options then back out it resets the size of your screen to small whether you are windowed or not. 2 The option to set controls does not work and the controls are not mentioned anywhere. For other people: **E** is take web or open chest. When you look at a slime/blob on the floor you get a dotted line at the top of it horizontally. 3 Personal preference but I prefer retro chunky pixel games…
Apr 18 2013, 11:25pm by graspee
Latest tweets from
It can take up to a few hours for tweets to begin appearing.