Dungeon Prospector is an old-school dungeon crawler/roguelike. You're in infinity dungeons (in length and width) full of monsters and treasures. How far can you go and how long can you survive?

To all linux users, note: unity3d is optimized for ubuntu, so it may not work on your distribution. There have already been issues with Debian and Xubuntu. So I recommend you try compatibility with the demo first.

Game features:

- Dungeon generation (Castle and cave theme).
- Over 35 items (food/potions/weapons/armor).
- 5 monsters.
- 2 Bosses.
- Rest (similar to hunger).
- Leveling.
- Permadeath.
- Crafting.

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Dev Update #18

11 months ago News 0 comments


Hello and merry soon-ish christmas everybody.

Here I deliver another update to Dungeon Prospector and it's changelog is:

Added 'x' button to chest window.Added worm egg which spawns small worms when you get close.Added 3 items.Added 2 combinations.Added gem's bonuses can now be stacked via combining. Infinitely. Changed stairs block a bit, so it would align better with cave themed blocks.Changed how themes change with depth: 0-10 dungeon, 11-20 cave, 21-inf dungeon/cave odd/even.Fixed boss health bars not displaying correctly.Fixed slimes of Slime King no longer stuck or spawn inside him.Fixed stairs block would not delete itself after player got far away from it (blinking of walls / z-fighting).Fixed dagger no longer reroll it's additional stats, when enhanced via crafting.

Update should come online soon.

Also the game is discounted for a week, until 29 December.

This is most likely the last update for Dungeon Prospector as it's been more than two years of development and its time to move on :)

Thank you to everyone who supported us over that time.

*going through desura pages* Turns out descriptions of indieDB and Desura not linked together, well that was unexpected. Updated them to the ones on indieDB just now. Also the game is still listed in Alpha-funding category of Desura however it's not in alpha stage for more than a half a year now, that should be sorted out soon too.

Dev Update #17

Dev Update #17

1 year ago News 0 comments

Prebeta. Bosses, new dungeon theme, new mobs, new item system and even more.

Dungeons 'n' Computers Bundle

Dungeons 'n' Computers Bundle

2 years ago News 2 comments

We in the bundle yay!

Dev Update #16

Dev Update #16

2 years ago News 3 comments

New items, weapons, combinations, library block.

Dev Update #15

Dev Update #15

2 years ago News 3 comments

Weapons, items, levels, stats.

Post comment Comments  (60 - 70 of 282)
Herotigo Jun 18 2013 says:

This seems alot like Delver, whats the difference and how is it better, im considering this game

+2 votes     reply to comment
JoJo54696 Jun 13 2013 says:

update?? Will it be soon?

+1 vote     reply to comment
Shinquub Creator
Shinquub Jun 14 2013 replied:

By the end of the week.

+2 votes   reply to comment
TechnoGamerHD Jun 4 2013 says:

Add dual blade skills? Add cloaks? Add villages? Add jump scares ? Add traps? Add pyramids? Add money? Add floating islands?Bosses (epic ones)?
Add Co-Bosses?Add Legendary stuffs?Add a scroll that teleports you to your house?Add a house that you can build which you can live in, which is in the village?

+1 vote     reply to comment
Rayle Jun 7 2013 replied:

Not asking for much or anything.

+3 votes     reply to comment
william.roeben May 26 2013 says:

Plus, curious- the changelog shows the last 'change' as in April, and the update statement shows the last one in the very early May... Yet the descirption of the game says that there are weekly updates! Hmmm, I think we're behind a few for THAT to be a completely honest statement!

+1 vote     reply to comment
2048Terrabit Creator
2048Terrabit May 27 2013 replied:

Oh right, need to change description! Schedule for updates changed month ago.

+1 vote   reply to comment
william.roeben Jun 5 2013 replied:

What IS the new schedule for updates?

+1 vote     reply to comment
Shinquub Creator
Shinquub Jun 15 2013 replied:

That mean, need new timetable of updates. About 2 times a month.

+1 vote   reply to comment
william.roeben May 26 2013 says:

I can't discover if this has been asked before, and I haven't been able to discover the answer otherwise online, but are there "recipes" in the game yet? There is the option to "combine" items in the inventory, I was wondering if any of the combinations actually created anything, especially anything useful :) I haven't discovered any usable combinations at all. Would be nice to know yea or nay before I spend a day trying to find any combinations only to discover there are none. Thank you!

+1 vote     reply to comment
2048Terrabit Creator
2048Terrabit May 27 2013 replied:

Yes there already few valid combinations.
1 Potion.
3 Weapons.

+1 vote   reply to comment
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Dungeon Prospector
Windows, Mac, Linux
Developer & Publisher
Mighty Fox Studio
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Release date
Released Feb 13, 2013
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Community Rating



104 votes submitted.

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Ratings closed.

Lowest Rated (5 agree) 5/10

I'm reviewing the game as it stands now. If it gets better I will upgrade my score. Issues: 1 When you go into options then back out it resets the size of your screen to small whether you are windowed or not. 2 The option to set controls does not work and the controls are not mentioned anywhere. For other people: **E** is take web or open chest. When you look at a slime/blob on the floor you get a dotted line at the top of it horizontally. 3 Personal preference but I prefer retro chunky pixel games…

Apr 18 2013 by graspee

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Dungeon Prospector
Last Update
11 months ago
532 members