Dungeon Prospector is an old-school dungeon crawler/roguelike. You're in infinity dungeons (in length and width) full of monsters and treasures. How far can you go and how long can you survive?

 To all linux users, note: unity3d is optimized for ubuntu, so it may not work on your distribution. There have already been issues with Debian and Xubuntu. So I recommend you try compatibility with the demo first. 

Game features:

- Dungeon generation (Castle and cave theme).
- Over 35 items (food/potions/weapons/armor).
- 5 monsters.
- 2 Bosses.
- Rest (similar to hunger).
- Leveling.
- Permadeath.
- Crafting.

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Blog RSS Feed Report abuse Latest News: Dev Update #17

0 comments by 2048Terrabit on Mar 22nd, 2014

For thus who waited - it's happened!
For thus who didn't believed it will - it's happened!

Last big update was half a year ago, heck this was so long ago! But so far this is our biggest update ever both in length of change log and actual game improvements. Here we go:

- Added Help in menu.
- Added Invert Y-axis option.
- Added Numbers to health bar.
- Added Hall of Fame.
- Added Item rarity and random item stats.
- Added Forge (For crafting weapons and armor).
- Added Rats.
- Added Skeletons.
- Added Boss fights.
- Added 5 new potions.
- Added 5 new crafting combinations (mostly potions).
- Added 6 new map blocks (new cave location).
- Added 8+ new items.
- Changed VIT now gives +1 max hp for every point.
- Changed Increasing VIT points don't heal anymore.
- Changed Info button in context menu now have a new usage.
- Changed Health bar GUI
- Changed Light to more warm and bright.
- Fixed 64bit Linux should now work fine.
- Fixed Monsters won't walk through ceil and floor now.
- Fixed Now you walk stairs up and down with same speed.
- Fixed Now you can't walk through benches in library.
- Removed Ability to change ingame textures.
- Removed Unidentified dust (it will turn into boss keys).

Let's talk about some new features.

Screenshot

Bosses

One of features we planed from the start. To fight boss you have to find one of red doors pictured below, and open it with Key (by pressing E), which drops from monsters. Also if you have an old save (which I hope still works :| ) , then Unidentified dust should turn into keys.

Screenshot

After you open door, you will be teleported to the boss room. There is no escape until you kill boss. After boss been killed on one side of room will be hall to the two chests filled with rare potions and boss equipment. On the other side is a red door which will return you back where you was. Each red door can be used only once.

Items

Completely new item system. Now items have rarity and will roll random stats, which making every weapon you find unique in some way.

Items rarities are:
Grey - worst possible roll.
White - less than 30% of total possible stats.
Blue - more than 30% and less than 60% of total possible stats, will roll one of player stats (VIT, STR, DEX).
Yellow - more than 60% and less than 96% of total possible stats, will roll two player stats.
Purple - more than 96% and less than 99% of total possible stats, will roll each player stats.
Deep Purple - Best item roll ever.

Here some items and their stats:

Items

Screenshot

Hall of Fame

Basically it's a scoreboard. When you die in game, you stats (steps, kills, time, depth, each boss kills) will be recorded in Hall of Fame.
It is very likely that we change it appearance in next updates.

With this update we going prebeta and in a week or two we will release next update in which we add fourth equipment item, which I hope will change gameplay a little :D

Also in two weeks discount will go from 75% to 50%.

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Post comment Comments  (60 - 70 of 282)
Herotigo
Herotigo Jun 18 2013, 9:41am says:

This seems alot like Delver, whats the difference and how is it better, im considering this game

+2 votes     reply to comment
JoJo54696
JoJo54696 Jun 13 2013, 2:33am says:

update?? Will it be soon?

+1 vote     reply to comment
Shinquub
Shinquub Jun 14 2013, 4:22am replied:

By the end of the week.

+2 votes     reply to comment
TechnoGamerHD
TechnoGamerHD Jun 4 2013, 5:23am says:

Add dual blade skills? Add cloaks? Add villages? Add jump scares ? Add traps? Add pyramids? Add money? Add floating islands?Bosses (epic ones)?
Add Co-Bosses?Add Legendary stuffs?Add a scroll that teleports you to your house?Add a house that you can build which you can live in, which is in the village?

+1 vote     reply to comment
Rayle
Rayle Jun 7 2013, 4:14pm replied:

Not asking for much or anything.

+3 votes     reply to comment
william.roeben
william.roeben May 26 2013, 11:48am says:

Plus, curious- the changelog shows the last 'change' as in April, and the update statement shows the last one in the very early May... Yet the descirption of the game says that there are weekly updates! Hmmm, I think we're behind a few for THAT to be a completely honest statement!

+1 vote     reply to comment
2048Terrabit
2048Terrabit May 27 2013, 7:49am replied:

Oh right, need to change description! Schedule for updates changed month ago.

+1 vote     reply to comment
william.roeben
william.roeben Jun 5 2013, 11:44am replied:

What IS the new schedule for updates?

+1 vote     reply to comment
Shinquub
Shinquub Jun 15 2013, 6:16am replied:

That mean, need new timetable of updates. About 2 times a month.

+1 vote     reply to comment
2048Terrabit
2048Terrabit May 27 2013, 7:50am replied:

Yes there already few valid combinations.
1 Potion.
3 Weapons.

+1 vote     reply to comment
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Dungeon Prospector
Platforms
Windows, Mac, Linux
Developer & Publisher
Mighty Fox Studio
Engine
Unity
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Release Date
Released Feb 13, 2013
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7.3

104 votes submitted.

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Ratings closed.

Lowest Rated (5 agree) 5/10

I'm reviewing the game as it stands now. If it gets better I will upgrade my score. Issues: 1 When you go into options then back out it resets the size of your screen to small whether you are windowed or not. 2 The option to set controls does not work and the controls are not mentioned anywhere. For other people: **E** is take web or open chest. When you look at a slime/blob on the floor you get a dotted line at the top of it horizontally. 3 Personal preference but I prefer retro chunky pixel games…

Apr 18 2013, 11:25pm by graspee

Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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