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Dungeon Prospector is old-school dungeon crawler/rougelike. You're in infinity dungeons (in length and width) full of monsters and treasures. How far you can go and how long you can survive? In game implemented: dungeon genration, hunger, permadeath and other. Right now game in alpha stage, it receives weekly updates with new features and content.
I added depth to the dungeon, however there is no stairs yet and something with randomness :D
Awesome!
WHoah!!!! Awesome sauce
Wow
nice though
lol its in minecraft style! :D
or how about Doom, Wolfenstine, ect ect ect. When did everything become like minecraft, even when it isn't?
Careful, these kids don't know what Doom is. You can't expose them to the gibs!
A few comments, bigger X3, more variety IE: think spelunky or other crawls. jungle, lava, arena rooms, boss rooms, in short many many many more room types please.
Now my style bank has grown, before I could think only about cave, lava and castle :)
I will add different styles, but later.
What size are the textures? I may or may be interested in making a couple of textures for you... free of charge, unless you wish to give me a copy of the game in return :D
Here's a WIP 64x64 texture pack for Minecraft: Bit.ly
Of course, if you wish to work on this game alone, I am not the least bit offended by your choice.
may not*
man, engrish is kicking in :D