Dungeon Keeper 2 was the sequel to Peter Molyneux's Dungeon Keeper and prequel to the canceled Dungeon Keeper 3. Like its predecessor, players take the role of a dungeon keeper, building and defending an underground dungeon from the would-be heroes that invade it, as well as from other keepers. In the game's campaign mode, the player is charged with recovering the portal gems from each area in order to open a portal to the surface. This was charged as a setup for the sequel, where the gems would be used to invade the surface world and defeat the faction of goodly heroes. The most immediate change from Dungeon Keeper is in its graphics; the world is now fully 3D. Where monsters were previously sprites, they are now 3D models.

Add addon Report content DKII Map Pack
Filename
DKII_Map_Pack.zip
Category
Multiplayer Map
Licence
Proprietary
Uploader
Silencian
Date
Size
305.59kb (312,924 bytes)
Downloads
7,216 (2 today)
MD5 Hash
a5249771c3e6051ed88a935d92d6af21
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Description

Four maps are included. One is an improved version of my Citadel map, making Keeper 1 more vulnerable to attack and preventing them from attacking straight away (otherwise they'll get killed). Another is a map I made with an odd name, which is similar to the Maze secret level, but you're stronger than in that and you basically just walk through the dungeon killing things, before killing the enemy keeper. That is a single player map. The third map is called Imbalance, and Keeper 1 has no portal and must find the neutral salamanders (which are far stronger than normal but slower. They also research and get paid double the amount). They can't attack Keeper 2 for ten minutes. The fourth map is a simple map called Simplicity, and has nothing interesting about it, really. Though you can convert all three princes to your side, if you want, as they block the path to your enemy.

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DKII Map Pack
Comments
oneech
oneech

Amazing!, Loved the maps, please make more! ^^

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Silencian Author
Silencian

I would make more if the game didn't mysteriously close half the time (and when I press the objectives button). I don't know why that's started happening.

Also, it crashes whenever it tries to run any of the maps I've made AFTER this lot. =/

Anyone got any advice?

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Silencian Author
Silencian

Well, I am using Vista but that shouldn't explain it. It ran fine before.

For some reason it runs only in XP Compatibility mode. O_o

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krigmaster
krigmaster

You shuld run it in Windows me/98

Thats what I do an it NEVER crashes :)

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Death_Shota
Death_Shota

Can i ask please? How did u make the thumbnails for a map? I cant figure out how to do it, (Paint)

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Dungeon Keeper 2
Platforms
Windows
Publisher
Electronic Arts
Engine
Unknown
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