Finally, the game you've been waiting for: Dungeon Deities. Show your friends that you're the cleverest, and create the most fiendish traps sure to kill all of them. Then, when you're done, enter their dungeons, traverse their depths, navigate their difficult puzzles and traps, and finally, find their wealth and steal the most precious treasures: Their orbs, leaving them unable to use special attacks (such as shooting fireballs) in the midst of their own expeditions, or leaving them without their most protective spells.
And all this chaos, deeply intertwined with the Conflict of Red and Blue Kingdom -- steal the orbs of the other team, to make sure your own kingdom finally regains control of Violet Land! King Red/Queen Blue will be grateful for all your help!

In Dungeon Deities, you buy tiles or items and create and build rooms and dungeons in your webbrowswer: There you plan the traps and try to keep your loot safe.
Download the client and traverse the dungeons of other players, gaining experience, battling enemies and solving puzzles to find their treasures.

Image RSS Feed Latest Screens
Quest System Visual Comparison Visual Comparison
Blog RSS Feed Report abuse Latest News: Your opinion is needed!

7 comments by Onepixelgames on Oct 16th, 2014

One of the most important things for the first glimpse at a product is its logo. For Dungeon Deities we went with a very simple logo in the past as you might have noticed. In fact it was the first placeholder for a logo ever created and not updated since then. With a new version of the game we, of course, want to update this important piece of graphics, we just cannot decide in what way.

While the most important focus of the single dungeon journey of course is the good old gold chest the first logo draft might only be understandable once you played the game and know that every dungeon ends with a golden chest.


Our second approach is a more classical one to the dungeon crawling/rpg genre. Take some cool looking items, turn them by a few degrees and let the two blades cross, because it looks cool!


So as a third option why not focus on aspects that makes the game unique not in game mechanics but in setting and story. Who else but the two monarchs Queen Blue and King Red could complete this task. With their never-ending love-hate they are the perfect match to show the feud taking place in Violet Land.


Since we have seen the logos very often and did not decide which one to use yet, we'd like to give you the chance to assist us in this decision. Which logo do you like most? Are there some issues you think could be done better? Or do you have a completely different idea? Let us know in the comments below!

As always, any feedback or comments you have are much appreciated! We look forward to them!

Our MonarchsWant us to notify you once we start the next public testing session?

Subscribe to our one-time-newsletter at www.dungeondeities.com - or watch us on IndieDB or Twitter for the news!

Media RSS Feed Latest Video
Post comment Comments  (30 - 40 of 43)
ceriux
ceriux Sep 28 2011, 2:29pm says:

so when can i play this..? iv been waiting very patiently...

+3 votes     reply to comment
Onepixelgames Creator
Onepixelgames Nov 24 2011, 5:08am replied:

Hey,
thanks for the comment!

We're sorry both for this very belated reply, as well as the fact that it will still take some time until it's done. We're doing our best, please be patient! :)

+3 votes   reply to comment
Solid-Head
Solid-Head Jun 16 2011, 8:52am says:

I play the alpha...Very impressive concept + a pretty good atmosphere for such a game like this

My only complain...you should'nt add attribute...the orb are a nice concept, but you should add a third orb to the bar of the player so you could put alot of character variety...also new weapon would be nice...spear that shot forward, big axe or hammer...stuff like that

But anyway good luck with the project...i've enjoy it and will be looking forward your next alpha

+3 votes     reply to comment
ceriux
ceriux Jun 9 2011, 4:23pm says:

I love the style of this. I cant wait till it's released!

+2 votes     reply to comment
MaestroGamer
MaestroGamer Jun 3 2011, 8:08am says:

PIXELHZ :D

+2 votes     reply to comment
Jelito2008
Jelito2008 Jun 1 2011, 2:54pm says:

Looks good as hell. I definitely like thís pixel dungeoning idea! I suggest adding some RPG elements. Good work!

+3 votes     reply to comment
cptmashek
cptmashek May 31 2011, 1:50pm says:

Tracked! This one looks fun and promising. :D

+2 votes     reply to comment
dejap
dejap May 27 2011, 6:12am says:

looks interesting :)

+2 votes     reply to comment
Spr09
Spr09 May 26 2011, 9:22pm says:

hmmm... ill plant my stake and see if this is any good...

+1 vote     reply to comment
ceriux
ceriux May 20 2011, 12:12pm says:

tracking

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dungeon Deities
Platforms
Windows, Web
Developed By
Onepixelgames
Engine
GameStudio A8
Contact
Send Message
Official Page
Dungeondeities.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Role Playing
Theme
Abstract
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Dungeon Deities on your homepage or blog by selecting a button and using the embed code provided (more).

Dungeon Deities
Dungeon Deities
Statistics
Last Update
3 weeks ago
Watchers
222 members
News
24