dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Latest tweets from @duncankeller
Pretty sure I posted this like a week ago but IT'S JUST SO GOOD T.co
2hours 23mins ago
3hours 14mins ago
23hours 37mins ago
@Sdborchart YES I was waiting for this! I'll hold up my end too, but you'll have to wait
Jul 1 2015, 5:15pm
Jul 1 2015, 4:49pm
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Jul 1 2015, 4:27pm
Jun 30 2015, 9:30pm
@Sdborchart Sam, I started trying to learn how to paint recently, we should be painting buddies!
Jun 30 2015, 9:10pm