dunGeon combines modern class-based multiplayer gunplay, with random rooms, traps and items. Some development goals include:
A lot of the mechanics are in place. I hope to spend some time creating art assets, adding sound, and laying on the polish. Hopefully I'll release a public beta in the near future.
Terribly boring week. All I did was add sounds, and I'm worried that a lot of them won't end up fitting into the game very well. Playtesting will have to determine that.
The fortunate news is that the release of the game is just around the corner, so more news on that to come soon, hopefully.
Latest tweets from @duncankeller
Postin' 4chan pics 'cus drunk. Enjoy! T.co
Dec 11 2013, 1:49am
Dec 8 2013, 1:02pm
Dec 8 2013, 12:17pm
Dec 8 2013, 12:11pm
@edclef It just seems weird to me that you can't get every card without trading/couching up dough. Artwork for them is usually fun, though!
Dec 6 2013, 7:16pm
Drunkenly downloading unfunny pictures off of 4chan. THIS IS MY LIFE
Dec 6 2013, 6:55pm
@edclef It's kind of a weird system that encourages people to spend real money on them. I wouldn't bother, personally.
Dec 6 2013, 6:51pm
@patrickklepek What a tease. I thought this was a playable character!
Dec 6 2013, 12:46pm