iOS version free (with in-app) and paid released! The game is universal so you can play it via iPhone or iPad.
What I'm doing now?
Improve gui. Making it more clear than it was.
1) I will add consumable bar for potions: healing and antidot. Antidot is something new as you may be poisoned in new version.
2) Mood bar. Mood will affect on global buff/debuff. Your hero must be happy to make extra damage.
3) Dividing spell bar from loot.
As promised, promo codes for iOS;-)