Duke Nukem will bring his signature brand of babe-lovin', cigar-smoking, beer-chugging and ass-kicking action as he once again saves the Earth and our babes from hordes of invading aliens...next year.
history can be stupid and extremely easy even on the highest difficulty, the graphics a bit outdated for the year, the quicktime events are just silly to break your keyboard, but who cares ...
the game is super fun and addictive, there are days that I've done it twice, and still wanted to play it again.
I found this rather fun.
There. I said it.
It was fun.
Was it a good game?
Was it a bad game?
It's a game you turn your brain off to enjoy. It's a guilty pleasure, nothing more, nothing less. I don't rate games by how good I think they are, I rate them by how much fun I had playing them.
It was difficult, crude, riddled with bugs and dated. But I think half the charm playing the game was seeing the game progress through so many different changes in the FPS industry, from vibrant surroundings to derelict and grey sewers.
The DLC was fantastic and was really a tip of the hat to fans of the original Duke Nukem rather then it's 3D sequel, and something like that isn't something you should put down.
Above all, it's been a rough decade with Duke, and it didn't end as well as it should have. For what it is, it's a trip back to the days when FPS's were very interactive considering the technology available (With games nowadays being joyrides of static environments such as COD and battlefield with an over abundance of destruction) and surprisingly difficult fights with varied enemies. It's not gold or a sign from god, nor is it the bane of our existence or the sign of Armageddon. it's a half-finished game that landed in the hands of a team that didn't really know what they were doing, but tried their best regardless.
I think I said enough, You love it, you hate it, or you see it as neither.
It's a guilty pleasure. And those looking for cheeky fun from a time that wasn't as serious should be pleased with this game :)
DNF truly isn't a bad game as many critics are saying, but it's not the best by any means. The gameplay itself is pretty awkward, it kind of combines newer style (cover based, 2 weapon system, regenerating health - er, "Ego" in this case), with some elements of older games (huge, fast enemies, it's more fast paced than shooters today, etc), and while it is awkward, it still works. While the gameplay is still good, the tech is definitely dated, it feels like you're playing an Unreal 3 game back when the engine was first released. But with any complaint I might have, DNF really has the Duke feel, unadulterated humor, the occasional one liner, the atmosphere, everything is still there. Overall, it's still a fun game to play, maybe wait a year or so for the price to drop unless you're really itching to play as Duke Nukem one last time. It's still an enjoyable game once you get passed all it's flaws.
Also, I suggest getting the PC version. I played the demo on my computer, and I own the game on my 360. Let's just say the loading times were good on my computer, but I wanted to smash my 360 every time it needed to load. It's almost as bad as Quake 4 loading time wise, at least for consoles (with my experience, maybe my disc is just faulty, all I know is for me they took for-bloody-ever.)
It's been a while since this game came out. Based off what I remember from it, we're left at a bit of an impasse when it comes to Duke Nukem: we've wanted it for so long, and now we were finally presented with it, ten years later and perhaps ten years more mature than when we first tackled this 90s gaming icon. What we get left with is an odd mixture of style: it's still DN3D in some way, as the enemies are actually difficult to beat and we get tons of fan service drawn from the earlier games, but the modern market has crept its way in, with the many times maligned two-gun system and regenerating hea-er, I mean...EGO, alongside linear map design. So these two styles mash together and try to be both different and the same at the same time, which makes the game feel rather weird, since it really never is just one and never is it both. Weapons for me felt a little bit constrained versus the other Duke games; nothing is quite as outrageous or powerful as the guns once were. It's quite a detriment. The story isn't anything to write home about, which results in the ultimate defeat of the Emperor a second time for all the people who remember DN way back when, but it conveys what it needs to and propels the action forward, making it a nice background piece, since that's obviously what it's striving for with set pieces like destroying the Hoover Dam and being shrunk down to the size of a figurine, then being forced to jump over grilling hamburgers at a fast food restaurant. And Duke is still Duke, so no matter what the school marms on the internet have to say about it, he'll slap a boob and get a lap dance because that's what he is and does, no two ways about it.
Overall, was it anything to write home about? No. Was it as terrible as the big name reviewers said it was? Hell no; they just want more Call of Duty and Battlefield multiplayer half the time, so who cares about them anymore? Is this a good middle ground title? Maybe, maybe not. It's all in the taste of the player.
Duke Nukem: Forever is a polished version of a 2007 version of the game that was released in 2011. DNF has been killed so many times and yet brought back to life time and time again, it refused to stay dead. What most people don't seem to comprehend is that a few members from the original 3D Realms team that worked on this game, started working on it and planned for it a commercial release because not only did we the fans who stuck around all those years want to see it come to life, but so did they. In a sense the games release was a Mercy Killing but like I said before DNF didn't stay dead. Spawning a sequel "The Doctor who Cloned Me" DNF became a fun action packed adventure of pure unadulterated awesomeness. If you haven't noticed by now this game is an acquired taste that only the true believers crave. DNF is a man's game plain and simple. It's every democrats guilty pleasure and every die hard fans wet dream. It has everything that made DN3D worthwhile and then some. Given the hell that this game went through, it came out on top and brought action FPS style games back to life. Hail to The King, Baby.
This is an excellent video game, because it has a great story, fantastic graphics, an excellent voice acting, good animations, amazing gameplay and it has an iconic video game character, which is one of the the best video game characters ever! And finally this game has one of the best graphics of all time!
I heard alot of negative reviews for this game.
I understood that the game might be disappointing seeing its long production time, but it cant be that bad.
So i played the game and its not bad.
Now ive played DukeNukem 3D. Its a very good game. And im not a Duke fan and i havent been waiting forever for this game. So maybe unlike many other i did not have super high expectations.
Here are the bads:
-I dont like 2 gun limit. I want to be able to hold a pistol, shotgun, machine gun, rpg and more at the same time. (However with THE DOCTOR WHO CLONED ME DLC the limit is 4 which is great)
-Regenerating health. Not good for a Duke game.
-The graphics are not bad but some times there was this weird flickering of the screen.
-The freeze ray is useless.
-Bosses can only be killed with explosive weapons (rpg). Not even the shotgun helps.
-Duke's one-liners are kinda funny sometimes.
-You get funny references to other games like HalfLife 2, Dead Space, Mario, etc
-Cool weapons from Duke 3D, especially my favorite the Shotgun.
-Health bar is an "Ego" bar, kinda funny.
-Able to boost Egobar by interacting with certain things
-Changes in the gameplay: shooting, driving, swimming, shrinking,
Duke Forever is a pretty good game. Just relax and enjoy it. And laugh every now and again.
+ THE DOCTOR WHO CLONED ME DLC
A short and sweet and funny dlc.
And visiting the Burning Bush was fun, wish there was more to do there though.