The natural world is but a simulation of flora and fauna entwined in a glorious dance for growth, survival and propagation. So too is this game.
Immerse yourself in a soul-stirring simulation of plant and animal life at a scale unparalleled in gaming before. Take control of legions of insects from a variety of species and set forth into a harsh ever-changing world teeming with rich floral life aand creatures with unique skills and life stories. Plants and insects in DoN are not mere visual props, but living entities that grow in real-time from say a seed to sapling or from a chrysalis to a beautiful butterfly.
From the tropical climes of dry summers and wet monsoons to temperate climates of spring, summer, autumn and winter, DoN models the ecology and lifecycles of various species, weather changes, seasonal changes, day and night activity changes for nocturnal, diurnal or crepescular creatures - all painstakingly crafted for creating a rich world with few limits!
Here's the current roster of creatures. More animals (and plants!) will be added over time!
Check out DoN's youtube channel for more videos.
Hey, I’m Venugopalan Sreedharan, the developer behind Drunk On Nectar. DoN began with a simple dream; to allow players to wander amidst nature as one of its subtle winged beauties - the insect pollinators. Over time the potential for all encompassing Nature and ecology simulation was clear; thus began Drunk On Nectar's grand conquest of the gaming world!
Development of "Lifecycles" - DoN's most ambitious update has been briskly brewing around the clock. Starting with the Jumping Spider whose life begins in a silken egg sac under the protective eyes of its mother, DoN's lifecycles journey has now officially begun!
Featuring a pyramid of eggs, baby spiderlings and more!
"Lifecycles" is set to release in Q4-2017. This is a complete gameplay rewrite of Drunk On Nectar's "Life of Animals" game mode with such new features as Character Progression, Mating & Reproduction, Parenting, Skills, Seasons and more.
At least another 8-12 weeks are required to do justice to this massive manifesto, so appreciate your patience as DoN's most significant update yet is meticulously crafted to ensure the end result is a memorable experience for players.
There is also a renewed focus on polishing and improving all aspects of the game; controls, animations, tutorials, textures, cinematics, landscapes, UI are all being moulded into a new shape and form.
Starting with the lifecycle of the Jumping Spider, DoN will also wrap up the iconic Monarch Butterfly's lifecycle by finally adding mating & reproduction to this species, thus fulfilling its grand monarch manifesto which was started in early 2017.
After that, we will visit the Carpenter Bee's exquisite wood tunnel nests as you learn to live (and eventually build!) a beautiful woody home with the planning and panache of a large fluffy bee. Then we'll revisit the Ladybug (Ladybird!) which exhibits a stunning full metamorphosis cycle from a curious looking warrior larva (sap-suckers beware!) into the bright-red elytra sporting adult that we are all familiar with.
The grand finale is the Dragonfly's fabled aquatic lifecycle. Perhaps no other creature does "full-metmorphosis" better than this dazzling insect that spends part of its life underwater, part of it climbing towards freedom and the final part as an undisputed champion of the skies! The significance of the Dragonfly update is that it will also mark DoN's foray into freshwater ecosystems - another new journey for Drunk On Nectar! :)
Thanks for reading!
We look at Drunk On Nectar's brand new 2017 trailer, the Lifecycles development effort and catch up with the latest Steam patches and development news...
Milkweed plants have finally arrived to beautify DoN's landscape. Sandbox mode gets new goodies including the ability to plant caterpillar armies (Yay...
Steam Leaderboard support for DoN's latest map available! Join the contest and win nifty prizes :)
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