Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer.

Report article RSS Feed Drox Operative patch 1.030 released

We have released the 1.030 patch for Drox Operative. Since the last official patch, the patch makes all subraces (except 3 monsters) playable once unlocked (IotA), makes a bunch of balancing changes, and fixes a bunch of other minor issues.

Posted by StevenPeeler on Oct 28th, 2013

We have released the 1.030 patch for Drox Operative. Since the last official patch, the patch makes all subraces (except 3 monsters) playable once unlocked (IotA), makes a bunch of balancing changes, and fixes a bunch of other minor issues.

Here's all of the changes for patch 1.030.

Drox Operative

1.030

  • all subraces (except 3 monsters) are now playable once unlocked - 5 extra starting attributes, 10% per point boost, different race slots (IotA)
  • decreased Doom SpawnChance from 4.9 to 2.0 (IotA)
  • Nemato and Storm will now attack each other (IotA)
  • Ascarid will now attack Schism, Pulse, Backlash, and Patchwork Legion ships (IotA)
  • increased doom missile multiplier from 4.0 to 6.0 (IotA)
  • doubled radiation damage from Quake, Limax, and Grudge
  • increased chances of quests carrying over across sectors (IotA)
  • fixed level of ships like rebels (Tuidjy)
  • made planet population/health stuff more consistent
  • planet health now uses difficulty multipliers just like ships (DoomAngelBlade)
  • missiles now have an automatic 25% bonus to attack
  • can now get AI crew
  • fixed a rare complicated crash when Backlash fight Ascarid (IotA)
  • now emerged subraces, monster, and ancient races can be eliminated from the galaxy again (Tuidjy) (IotA)
  • now have quality variations of crew equipment
  • now system and sector map scrollbars are separate
  • added race emerged message (IotA)
  • now auto detect starting resolution better on Mac
  • now show mark level of component in space and in inventory before identfying it (Evan)
  • fixed light on Scavenger Titan (Tuidjy) (IotA)
  • fixed zombie shader on planets (Tyrax Lightning)
  • fixed player thrusters volume (DarthNihilus)
  • added Marines full help topic (Steve)
  • added vendor specialties full help topic (Steve)
  • added to Nemato description (IotA)
  • added to Ascarid description (IotA)
  • added to Doom description (IotA)
  • added to Wrecker description (IotA)
  • now show race in unleash boss (supplies) quest title (Tuidjy) (IotA)
  • Causes: Stealth is now localized correctly (DarthNihilus)
  • "Can't use for another X seconds" is now localized correctly (DarthNihilus)
  • removed danger level stuff from reaper and infection subraces (IotA)
  • changed PROTOCOL_VERSION to 29
  • changed saveVersion to 150

Drox Operative
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Drox Operative
Platforms
Windows, Mac
Developer & Publisher
Soldak Entertainment
Engine
Custom Built
Contact
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Official Page
Soldak.com
Release Date
Released Nov 29, 2012
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