Dragon Fin Soup is a classic console style RPG in development by indie studio Grimm Bros which blends together Tactical Action & Roguelike elements set in a charming, twisted, dark, fairy tale inspired world.

Key Features:

  • Gorgeous 2D Fairy Tale World in Full HD
  • Procedurally Generated Dungeons
  • Tactical Decision Making
  • Form parties with NPCs
  • Deep RPG Combat Systems
  • Extensive Crafting & Armory
  • Mini-Games such as Fishing & Rune Tracking
  • Day & Night cycles with random weather

Fluid Gameplay: Dragon Fin Soup is a hybrid experience that combines both turn-based dungeon crawl exploration and JRPG elements. Our goal was to create a turn-based RPG that lets the player set the pace, a tactical and yet action based gameplay.

Game Modes: We offer 3 distinct game modes in Dragon Fin Soup. You can choose to unravel the tale of your chosen character in Story Mode, embark on a journey to discover the wilds of Asura in Survival Mode, or boldly enter the deadly endless Labyrinth Mode for chance at earning glorious high scores & achievements!

Twisted Fairy Tales: In Dragon Fin Soup there are no lame stereotypical heroes, instead we feature flawed characters each with their own unique abilities and motivations. Our first tale begins with Red Robin, whose dark bloody past has come back to haunt her with a vengeance...

About Grimm Bros: We are an indie studio of veteran devs. Our small team has been working on Dragon Fin Soup for over a year with the help and support of our amazing friends and family. We have 3 great programmers, a freelance composer, and one guy who is doing ALL the graphics, sfx, and design!

Please share with us your feedback and consider backing us as a Slacker Backer so we can make the best game possible!

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DFS Snow Forest Dragon Fin Soup on Kickstarter DFS Pine Forest
Blog RSS Feed Report abuse Latest News: Dragon Fin Soup’s One Year Kickstarter Anniversary! Woot!

0 comments by GrimmBrosDevs on Apr 16th, 2015

Hello Backers and lovers of good soup everywhere!

It’s been one full year since our successful Kickstarter back in April 2014. So much has happened, so many things have evolved and we’re happy to share all of the latest and greatest updates with you :D

New Dragon Fin Soup HD Wallpaper!

Thank you so much for all of your support! It’s been a great first year, and with your support, Dragon Fin Soup is almost ready to be served! To show our eternal appreciation we are giving you this brand new, HD wallpaper painting by our one and only Randis Albion!

Dragonfinsoup.com


We <3 you!

Squish, squish, squish, go the bugs - QA Testing

We’re happy to share that we are now doing internal BETA testing for Dragon Fin Soup! What the heck does this mean you ask? It means...

  • The game is content complete.
  • We are pushing towards code lock.
  • We’ve recruited a crack team of evil minions a.k.a. Grimm interns, to help us hammer on the build and squash all those nasty bugs.

You’re probably wondering a few things like “When is Dragon Fin Soup coming out?” or even better “When are we getting our backer goodies?” and of course “When is Closed BETA?” Find out below!

Welcome to the Grimm Bros QA lab. Here, we have genetically engineered college students to sit in front of a computer for hours on end making sure that Dragon Fin Soup is the greatest, most epically badass experience possible.

As we mentioned previously, Dragon Fin Soup is now content complete! What does that mean you ask? It means that the game is 98% complete, and all the main features are in! So why hasn’t DFS launched yet? We want to make sure that our baby is as polished and perfect as humanly possible, so we have a bunch of Production/QA interns hammering away at the Philly Game Forge - finding and squashing bugs, helping us balance the game, and make sure DFS is a fun experience.

As of today, our QA team have been playtesting DFS daily for several weeks. The QA team has only been testing Survival and Endless Labyrinth, so Story Mode will be up next. So far they think the game is challenging, fun, and very good looking. Oh, and they die a lot :D

Regarding a Closed BETA

Being as straightforward and transparent as usual, here’s the deal: We’ve determined that we won’t be able to have a Closed BETA for DFS as we had initially hoped.

There are several reasons why unfortunately, we choose not to conduct a Closed BETA.

  • We simply lack the resources (time, budget, people) to conduct a thorough Closed BETA properly where we can distribute the build digitally online reliably, compile playtester feedback, and turn around new builds in a rapid fashion.
  • Dragon Fin Soup is currently not encrypted, which makes leaking a possibility. In this state a leak of the game would be reeeeeaaally bad. Not that we don't trust people, we love you guys, but mistakes happen. On the programming side, the build being ported to SONY Platforms contains a lot of sensitive code. At this stage of the development we are still using the same repository that partially includes the code for the Sony consoles and that is where things get a bit complicated.
  • While it is possible to do a Closed BETA at the Philly Game Forge - it would not be fair to ask backers or potentially playtesters to fly all the way out here just for a week or two.
  • Any Closed BETA would potentially give away spoilers to the game’s story.

We are currently focusing hard on completing the game. We’ve said it a few times and its part of our core values - we want to make a great game, and to do that, all of our resources are dedicated to completing the game, QA testing, and preparing for launch. However, we may put together a PC demo before we launch, and if so, our backers and supporters will be the first to get their hands on it.

Dragon Fin Soup … Coming Summer 2015!

Now, the question on everybody’s minds... When do we all get some of that delicious, spicy, chunky Dragon Fin Soup?

We want Dragon Fin Soup to be fun, exciting, and most importantly, complete. So in the spirit of indie game dev, the game is “done when it’s done.” We do not have a hard release date yet, so if we feel that DFS needs more polish or we find new bugs, we may take a bit more time. We will of course keep you all informed about the developments. We have also added additional unannounced features to the game, which is part of the reason things are taking longer than originally planned. Plus, we need to ensure DFS runs well on every platform!

Fortunately, our estimated release date is sooner rather than later. After we have a final game build that we are satisfied with, we submit it to Sony and Steam, and off it goes to your Computers/Playstations! Tentatively expect Dragon Fin Soup initial staggered launch starting this Summer, 2015. Stay tuned for more details on official launch dates and platforms.

Backer Rewards - AKA Where is my Stuff!

Backer rewards will be sent out ASAP, hopefully in tandem with our launch. We have almost all of the specs and info we need, and the orders are ready to be placed, its just that right now we are pouring all of our time, effort, and resources into making the game great. We deeply, deeply, sincerely appreciate your understanding and patience with us as we work hard to make Dragon Fin Soup the best experience possible.

PAX East Wrap Up!


Last month we were at PAX East for the 2nd year in a row, showing off our baby Dragon Fin Soup!Boston was cold and full of drunk people with weird accents, not including our team. We came into our 2nd year at PAX East with a brand new, larger, bigger, faster, stronger, more badass, booth, and lots of goodies to go with it. We shared a new DFS HD video teaser trailer (soon to debut on PS Blog), 3 new high quality art prints, 2 awesome cosplayers for both Red Robin and Morgiana, PS Vita, PC and PS4 Demos of DFS, new t-shirts for sale, buttons, and lots of fun.

To see our full album of our PAX East adventures on FB, click HERE!

To top it off, we even won an award from Curse Gaming for “Most Badass Protagonist”!

New Dragon Fin Soup Posters!

As mentioned above we premiered 2 new art pieces from Randis in the form of high quality prints. These prints will be included as part of our backer rewards and will eventually be for sale on our website. Check them out below!

Once again, we couldn’t have done this without all of you! We really appreciate all your patience and understanding. I also apologize for the delayed update, it’s just five of us and things have been pretty crazy lately. Expect more positive and fun updates in the future.

Don't forget, for all the latest information, please follow us on Facebook and Twitter!

Take care and talk soon everyone!
- Ash & Randis

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Dragon Fin Soup
Developer & Publisher
Grimm Bros, LLC
Engine
Custom Built
Contact
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Official Page
DragonFinSoup.com
Release Date
TBD
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @thegrimmbros

RT @echopaper: @TheGrimmBros Ugh. can't wait for the game

May 23 2015, 9:58pm

Why is Robin fighting an ice cream cone? Find out in this week's thrilling installment of #screenshotsaturday T.co

May 23 2015, 12:35pm

RT @gdevnet: @TheGrimmBros Check this out. People voted your screenshot IOTD for today! T.co

May 17 2015, 8:38pm

Wandering merchants can be found throughout Asura, and have useful items for sale! #screenshotsaturday #indiedev T.co

May 16 2015, 5:12pm

RT @GamereactorUK: We talked to @TheGrimmBros' Hunter Strutz about roguelike elements and recipes in Dragon Fin Soup - T.co

May 11 2015, 2:40pm

RT @JoshJoshwmags: Just played this game at #ComicCon2015 ! I bought a shirt and I'm really excited to play! #dragonfinsoup

May 11 2015, 11:18am

Had a great time at @WizardWorld #PhillyComicCon! Back to #QAtesting! #indiedev #dragonfinsoup #indiegamedev #conlife #gamelife

May 11 2015, 11:17am

#PhillyComicCon day 4! We will be selling art prints at a discounted price so grab them while they're hot! #WizardWorldGaming #gameart

May 10 2015, 11:37am

RT @kazoojar: @TheGrimmBros Definitely enjoyed playing your game yesterday at Comic-con!

May 10 2015, 11:36am

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Dragon Fin Soup
Dragon Fin Soup
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